Jump to content

Recommended Posts

Posted

Server Version: Interlude

 

 

Server Rates

 

Exp: 5000x

Sp: 5000x

Adena: 5000x

Items: 300x

Spoil: 500x

Drop: 500x

 

Vote Rewards

 

Topzone

 

Hopzone

 

Basic Features

 

* Completed C4 / C5 / C6 and some special skills

* Custom Shops with full c4, c5, Interlude and customized things

* Custom Teleporter with special zones

* Monsters only in farm zones

* 4 subclasses for 1 character

* Auto Class Master

* Zariche/Akamanah working

 

* Community board is disable

* Augmentation system work

* Enchant Skills work

* The chance to get a skill in the augmentation process is from 11% to 20%

* You can have only 1 active and 1 passive skill at the same time

* Away system mode on

* Banking system mode on

* Offline trade system mode on

* Start Level 80 + 100%

 

* Max buff slots setted to: 98

* Max debuffs: 5

* Autolearn Skills

* Standard respawn delay: 10 seconds

* Custom Start up zone

* Unique Raid Bosses

 

Enchant

 

*Safe:5

*Max weapon: 20

*Max armor: 20

 

*Normal scroll: 75%

 

*Blessed scroll: 95%

 

Augments

 

*Mid: 100% ( Rare Item )

 

*TOP: 45% ( Classic Item )

 

Karma

 

*Karma player can use shop

*Karma player can't use teleport

*Karma player can use soe

*Karma player can't use trade

*Karma player can use warehouse

 

Clan/Ally

 

*Do not have to wait before:

*Joining another clan

*Create a new clan

*Joining another alliance

*Create a new alliance

*Disolve a clan

*Disolve an alliance

*Only 3 clans are allowed in alliance

*You need 15 members in clan to start war

 

Olympiad

 

* Olympiad start time at 18:00 (6 pm )

* Olympiad compeition period is 6 hours

* Hero are chosen every month

 

 

Events

 

* Every hour event

 

* TVT ( Name in Game: Team vs Team Event )

 

* CTF ( Name in Game: Capture The Flag )

 

 

 

Farm zones

 

* Farm zone 1 / 2 / 3 /4

* Safe Farm Zone 1

* Bosses: ONLINE

 

* Level up & Starting Zone

 

Custom Npc`s / Feautures

 

* Casino Manager

 

* PC Bank Points Trader

 

* Gm Shop

 

* Town Buffers

 

* Raid Info

 

* PvP / Pk Ranks

 

* Info NPC

 

* Subclass Masters

 

* Global Gatekeeper

 

* Augmenter

 

* Misc Shop

 

* Vote Shop

 

* All npc's look different

 

* NPC Crest

 

* PvP / Pk Colors

 

Farm Items

 

* Gold Bar's

 

* Coin of Luck

 

* Adena's

 

* Vote Stones

 

Custom CMDS

 

* .online ( Can you see online players )

 

* .withdraw ( Exchange your goldbars to adena )

 

* .deposit ( Exchange your adena to goldbars )

 

* .buyrec ( Exchange your pvp items and system give you 1 rec )

 

NO LAG / NO WIPE / NO CORRUPTION / 100% UPTIME

 

www.l2lux.webs.com

Posted

GL with your server i suggest you to make blessed 100% and to buy 1 domain at site !

 

Kids like this one give suggestions and thats why all servers become fail Gl xd

Posted

Best moron stuff ever admin is 14 years old and the gm is 15 ok join that server for sure :) they dont even know the gms acces and stuffs they dont even know how to manual hero is that a server?this is bull shit for sure hahahaha gl with server thats why they delete you from topzone and hopzone keep going guyz !

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
    • your only choice brother cmon https://www.l2jsunrise.com/
    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..