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Posted

OFC its not... Heres no DDOs protection, no bot protection... Admin its so child that he posted on forum that lags and disconnects are caused by DDOs... that we have to understand it and take it over...

 

Posted

this is not the l2stars which was great serv 2 yrs ago

this server is l2frozensky aka l2bluelight :))

 

oh and if u request email to see the donation list... they sell epics for 50 euro each and elegia items +6 :))) very good server!

Posted

Proof? So this isn't something you've made up considering you also have your own server like this to bring people to it?

Posted

Proof? So this isn't something you've made up considering you also have your own server like this to bring people to it?

proof it has same ip as l2frozensky, same files same setup same donation email, same donation list :) owner is from czech republic, and no im not having any server, im just a normal player :P, well have fun playing till u`ll see elegia +16 on server and u`ll say wow and leave it, and waste your time meanwhile when you can play a real server w/o downtime due best ddos protection like this l2stars pretend to have :)

Posted
Quote from: Wind on Today at 01:35:29 am
Proof? So this isn't something you've made up considering you also have your own server like this to bring people to it?<br />
<br />proof it has same ip as l2frozensky, same files same setup same donation email, same donation list :) owner is from czech republic, and no im not having any server, im just a normal player :P, well have fun playing till u`ll see elegia +16 on server and u`ll say wow and leave it, and waste your time meanwhile when you can play a real server w/o downtime due best ddos protection like this l2stars pretend to have :)

After those ddos only low ppl activity..

 

Odoslané z LG-P970 cez Tapatalk 2

Posted

Then add that into the original post of yours, too many people just whine...

And ye, won't be any players left anyways so it's just that time again...To look for a new server :p

Posted

this server is l2frozensky aka l2bluelight :))

 

oh and if u request email to see the donation list... they sell epics for 50 euro each and elegia items +6 :))) very good server!

 

bullsh1t little kid max donate is vesper :) u failed to lie

Posted

owner its konstantinos and its from greece... no stupid raid jewells on donation and no elegia omg... after ddos attacks admin fixed the problem, no more lag, no more nothing... also there is still 450 ppl on in top time...

 

Posted

fail server with fail gm and nice adena bug for gm fiend's :D

no adena bug just crazy donations like elegia items :))) epics jeweles :P they opened l2frozensky server failed and reopened with new name l2stars :)))

Posted

yes, server maybe failed but..

dragoneye=2012=stress and other shits. please stfu about reopening

your alt+b system is the worst shi.t what I ever see...

btw. admin on dragoneye do it for donate (for example stress - u could bought vesper +10 ) ;)

Posted

yes, server maybe failed but..

dragoneye=2012=stress and other shits. please stfu about reopening

your alt+b system is the worst shi.t what I ever see...

btw. admin on dragoneye do it for donate (for example stress - u could bought vesper +10 ) ;)

once again im normal player im not gm :))))

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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