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Posted

wtUXR.jpg

 

Index: L2JBrasil_CORE/java/com/it/br/Config.java

===================================================================

--- L2JBrasil_CORE/java/com/it/br/Config.java  (revision 298)

+++ L2JBrasil_CORE/java/com/it/br/Config.java  (working copy)

@@ -491,6 +491,15 @@

        public static int PVP_PVP_TIME;

        public static boolean CUSTOM_FIGHT_STATS;

        public static boolean CUSTOM_MSG_ALLOWED;

+     

+      // Level Reward System By Leonardo Alves //

+      public static boolean ENABLE_LEVEL_REWARD;

+      public static int LEVEL_REWARD_ITEM;

+      public static int LEVEL_REWARD_COUNT;

+      public static int LEVEL_TO_REWARD;

+      // Level Reward End //

+     

        public static boolean ALLOW_PVP_REWARD;

        public static int PVP_REWARD_ITEM;

        public static int PVP_REWARD_COUNT;

@@ -1322,6 +1331,10 @@

                          L2JBrasil.load(is);

                          is.close();

 

+                        ENABLE_LEVEL_REWARD = Boolean.parseBoolean(L2JBrasil.getProperty("AllowLevelRewardSystem", "False"));

+                        LEVEL_REWARD_ITEM = Integer.parseInt(L2JBrasil.getProperty("LevelewardItemID", "57"));

+                        LEVEL_REWARD_COUNT = Integer.parseInt(L2JBrasil.getProperty("LevelRewardAmount", "1"));

+                        LEVEL_TO_REWARD = Integer.parseInt(L2JBrasil.getProperty("PlayerLevel", "20"));

                          LEAVE_BUFFS_ON_DIE = Boolean.parseBoolean(L2JBrasil.getProperty("NoRemoveBuffsOnDie", "False"));

                          ALLOW_PARTY_TRADE = Boolean.parseBoolean(L2JBrasil.getProperty("AllowPartyTrade", "False"));

                          SHOW_NPC_CREST = Boolean.parseBoolean(L2JBrasil.getProperty("ShowNpcCrest", "False"));

Index: L2JBrasil_CORE/java/com/it/br/gameserver/GameServer.java

===================================================================

--- L2JBrasil_CORE/java/com/it/br/gameserver/GameServer.java    (revision 298)

+++ L2JBrasil_CORE/java/com/it/br/gameserver/GameServer.java    (working copy)

@@ -513,6 +513,19 @@

                Util.printSection("Data Base");

                L2DatabaseFactory.getInstance();

                gameServer = new GameServer();

+             

+              if (Config.ENABLE_LEVEL_REWARD)

+              {

+                System.out.println("##################################");

+                System.out.println("## Level Reward System Enable!. ##");

+                System.out.println("##################################");

+              }

+              else

+              {

+                System.out.println("###################################");

+                System.out.println("## Level Reward System Disabled. ##");

+                System.out.println("###################################");

+              }

 

                if (Config.IS_TELNET_ENABLED)

                {

Index: L2JBrasil_CORE/config/custom/L2JBrasil.properties

===================================================================

--- L2JBrasil_CORE/config/custom/L2JBrasil.properties  (revision 298)

+++ L2JBrasil_CORE/config/custom/L2JBrasil.properties  (working copy)

@@ -38,6 +38,17 @@

# Set Title For New Chars

CharTitle = L2JBrasil

 

+#Ativar o MOD

+AllowLevelRewardSystem = True

+#ID do item que vai receber

+LevelRewardItemID = 57

+#Quantidade de Items que vai receber

+LevelRewardAmount = 1

+#Level do player para ganhar o item

+PlayerLevel = 20

+     

#Clan Leader Color Name.

ClanLeaderColorEnabled = False

ClanLeaderNameColor = 00FF00

Index: L2JBrasil_CORE/java/com/it/br/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- L2JBrasil_CORE/java/com/it/br/gameserver/model/actor/instance/L2PcInstance.java    (revision 298)

+++ L2JBrasil_CORE/java/com/it/br/gameserver/model/actor/instance/L2PcInstance.java    (working copy)

@@ -4416,6 +4416,18 @@

                                  ItemsOnGroundManager.getInstance().removeObject(target);

 

                }

+             

+              // Level Reward System By Leonardo Alves

+              if (Config.ENABLE_LEVEL_REWARD && getLevel() == Config.LEVEL_TO_REWARD)

+              {

+                      // Item Level Reward System

+                      addItem("Level Reward", Config.LEVEL_REWARD_ITEM, Config.LEVEL_REWARD_COUNT, this, true);

+                      sendMessage("Voce recebeu um item ao atingir o level " +Config.LEVEL_TO_REWARD+ " .");

+                      NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());

+                      html.setFile(new StringBuilder("data/html/mods/LevelReward/level.htm").toString());

+                      html.replace("%objectId%", String.valueOf(getObjectId()));

+                      sendPacket(html);

+              }

 

                //Auto use herbs - pick up

                if (target.getItemType() == L2EtcItemType.HERB)

@@ -5141,7 +5153,7 @@

                FightStatsSystem(getPvpKills(), getPkKills());

                sendPacket(new UserInfo(this));

        }

-

+     

        /**

          * Increase pk count, karma and send the info to the player

          *

Index: L2JBrasil_DP/data/html/mods/LevelReward/level.htm

===================================================================

--- L2JBrasil_DP/data/html/mods/LevelReward/level.htm  (revision 0)

+++ L2JBrasil_DP/data/html/mods/LevelReward/level.htm  (working copy)

@@ -0,0 +1,18 @@

+<html><title>Level Reward System</title>

+<br>

+<br>

+<br>

+<body>

+<center>

+<font color="B09878"> Level Reward </font>

+</center>

+<br>

+<center>Voce recebeu um item ao atingir o level 20.</center>

+<br>

+<center>Agora transfira sua <font color="LEVEL">classe</font> para continuar ganhando...</center>

+<br>

+<center>By Leonardo Alves (sapoo www.l2jbrasil.com).</center>

+<center>

+</body>

+</center>

+</html>

\ No newline at end of file

 

Créditos: Leonardo Alves

Posted

Picture plus codes can't showing us nothing, can you tell us in which line can we choose the max level for reward??? Also this one is working for newbie players too??? i mean from level 1 etc??? :). Good Job anyways. Thank you.

Posted

Picture plus codes can't showing us nothing, can you tell us in which line can we choose the max level for reward??? Also this one is working for newbie players also??? i mean from level 1 etc??? :). Good Job anyways. Thank you.

 

I left the player to reach this level 20 he will win an item because it has reached this level

Sorry I can not speak much in english ^ ^

 

MOD Ing

 

Index: L2JBrasil_CORE/java/com/it/br/Config.java

===================================================================

--- L2JBrasil_CORE/java/com/it/br/Config.java  (revision 298)

+++ L2JBrasil_CORE/java/com/it/br/Config.java  (working copy)

@@ -491,6 +491,15 @@

        public static int PVP_PVP_TIME;

        public static boolean CUSTOM_FIGHT_STATS;

        public static boolean CUSTOM_MSG_ALLOWED;

+     

+      // Level Reward System By Leonardo Alves //

+      public static boolean ENABLE_LEVEL_REWARD;

+      public static int LEVEL_REWARD_ITEM;

+      public static int LEVEL_REWARD_COUNT;

+      public static int LEVEL_TO_REWARD;

+      // Level Reward End //

+     

        public static boolean ALLOW_PVP_REWARD;

        public static int PVP_REWARD_ITEM;

        public static int PVP_REWARD_COUNT;

@@ -1322,6 +1331,10 @@

                          L2JBrasil.load(is);

                          is.close();

 

+                        ENABLE_LEVEL_REWARD = Boolean.parseBoolean(L2JBrasil.getProperty("AllowLevelRewardSystem", "False"));

+                        LEVEL_REWARD_ITEM = Integer.parseInt(L2JBrasil.getProperty("LevelewardItemID", "57"));

+                        LEVEL_REWARD_COUNT = Integer.parseInt(L2JBrasil.getProperty("LevelRewardA-beep-t", "1"));

+                        LEVEL_TO_REWARD = Integer.parseInt(L2JBrasil.getProperty("PlayerLevel", "20"));

                          LEAVE_BUFFS_ON_DIE = Boolean.parseBoolean(L2JBrasil.getProperty("NoRemoveBuffsOnDie", "False"));

                          ALLOW_PARTY_TRADE = Boolean.parseBoolean(L2JBrasil.getProperty("AllowPartyTrade", "False"));

                          SHOW_NPC_CREST = Boolean.parseBoolean(L2JBrasil.getProperty("ShowNpcCrest", "False"));

Index: L2JBrasil_CORE/java/com/it/br/gameserver/GameServer.java

===================================================================

--- L2JBrasil_CORE/java/com/it/br/gameserver/GameServer.java    (revision 298)

+++ L2JBrasil_CORE/java/com/it/br/gameserver/GameServer.java    (working copy)

@@ -513,6 +513,19 @@

                Util.printSection("Data Base");

                L2DatabaseFactory.getInstance();

                gameServer = new GameServer();

+             

+              if (Config.ENABLE_LEVEL_REWARD)

+              {

+                System.out.println("##################################");

+                System.out.println("## Level Reward System Enable!. ##");

+                System.out.println("##################################");

+              }

+              else

+              {

+                System.out.println("###################################");

+                System.out.println("## Level Reward System Disabled. ##");

+                System.out.println("###################################");

+              }

 

                if (Config.IS_TELNET_ENABLED)

                {

Index: L2JBrasil_CORE/config/custom/L2JBrasil.properties

===================================================================

--- L2JBrasil_CORE/config/custom/L2JBrasil.properties  (revision 298)

+++ L2JBrasil_CORE/config/custom/L2JBrasil.properties  (working copy)

@@ -38,6 +38,17 @@

# Set Title For New Chars

CharTitle = L2JBrasil

 

+#Enable MOD

+AllowLevelRewardSystem = True

+#ID of the item you will receive

+LevelRewardItemID = 57

+#Number of Items that will receive

+LevelRewardA-beep-t = 1

+#Level of the player to win the item

+PlayerLevel = 20

+     

#Clan Leader Color Name.

ClanLeaderColorEnabled = False

ClanLeaderNameColor = 00FF00

Index: L2JBrasil_CORE/java/com/it/br/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- L2JBrasil_CORE/java/com/it/br/gameserver/model/actor/instance/L2PcInstance.java    (revision 298)

+++ L2JBrasil_CORE/java/com/it/br/gameserver/model/actor/instance/L2PcInstance.java    (working copy)

@@ -4416,6 +4416,18 @@

                                  ItemsOnGroundManager.getInstance().removeObject(target);

 

                }

+             

+              // Level Reward System By Leonardo Alves

+              if (Config.ENABLE_LEVEL_REWARD && getLevel() == Config.LEVEL_TO_REWARD)

+              {

+                      // Item Level Reward System

+                      addItem("Level Reward", Config.LEVEL_REWARD_ITEM, Config.LEVEL_REWARD_COUNT, this, true);

+                      sendMessage("You received an item to reach the level " +Config.LEVEL_TO_REWARD+ " .");

+                      NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());

+                      html.setFile(new StringBuilder("data/html/mods/LevelReward/level.htm").toString());

+                      html.replace("%objectId%", String.valueOf(getObjectId()));

+                      sendPacket(html);

+              }

 

                //Auto use herbs - pick up

                if (target.getItemType() == L2EtcItemType.HERB)

@@ -5141,7 +5153,7 @@

                FightStatsSystem(getPvpKills(), getPkKills());

                sendPacket(new UserInfo(this));

        }

-

+     

        /**

          * Increase pk count, karma and send the info to the player

          *

Index: L2JBrasil_DP/data/html/mods/LevelReward/level.htm

===================================================================

--- L2JBrasil_DP/data/html/mods/LevelReward/level.htm  (revision 0)

+++ L2JBrasil_DP/data/html/mods/LevelReward/level.htm  (working copy)

@@ -0,0 +1,18 @@

+<html><title>Level Reward System</title>

+<br>

+<br>

+<br>

+<body>

+<center>

+<font color="B09878"> Level Reward </font>

+</center>

+<br>

+<center>You received an item to reach level 20.</center>

+<br>

+<center>Now transfer your <font color="LEVEL">classe</font> to continue gaining...</center>

+<br>

+<center>By Leonardo Alves (sapoo www.l2jbrasil.com).</center>

+<center>

+</body>

+</center>

+</html>

\ No newline at end of file

 

+#Level of the player to win the item

+PlayerLevel = 20

Posted

May be useful, but use [ code ] tag instead of [ quote ] and add [sHARE] tag to the topic name (all of your shares included).

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