Jump to content
  • 0

Question

Posted

Kararxas gia sas!Exw ena kanh ena freya server kai shmera ton anevase se eteria alla den thhmame pou preph valo thn ip kai pou an valw sths sta8erh ip tou pc gia na anh3oune  ta port apoth 8hmame sto palio mou server pou ixa palh se eteria 8hmae oti evala sto alla den 8hmame pia evala kai pou thn evalse se auta ta 3

Server.properties

ipconfig.xml

loginserver.properties


Opios borh as pou ph pou an valo thn IP kai sthn sta8erh IP tou hpologisth!

 

loginserver.properties

# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = *

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginHostname = *

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014


# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600

# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jls (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jls
# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password = 
URL = jdbc:mysql://localhost/l2jls
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = 

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0


# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True

# Default: True
AutoCreateAccounts = True


# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False

 

 

ipconfig.xml

<?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.0.0" />
</gameserver>

 

 

Server.properties

# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jgs (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jgs
# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = 
URL = jdbc:mysql://localhost/l2jgs
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = 

# Default: 100
MaximumDbConnections = 100

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 216
AllowedProtocolRevisions = 216


# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7

6 answers to this question

Recommended Posts

  • 0
Posted

<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">

ipconfig.xml,to 127.0.0.1 edo bazis tin ip or no-ip i tin ip pou sou parexi i eteria pou anebases ton server

den pirazis apo poythena alou tpt gia thema ip or port kai anigis sto ta port default tou l2 server ine afta edo 2106,9014,7777,loginserver.properties bazis to code pou ebales stoin mysql afto pou anigis navikat to idio kai sto server.properties. elpizo na katalabes ti leo gt meriki len oti grafo san kinezika

  • 0
Posted

<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">

ipconfig.xml,to 127.0.0.1 edo bazis tin ip or no-ip i tin ip pou sou parexi i eteria pou anebases ton server

den pirazis apo poythena alou tpt gia thema ip or port kai anigis sto ta port default tou l2 server ine afta edo 2106,9014,7777,loginserver.properties bazis to code pou ebales stoin mysql afto pou anigis navikat to idio kai sto server.properties. elpizo na katalabes ti leo gt meriki len oti grafo san kinezika

me ta port den katalava th les!
Guest
This topic is now closed to further replies.


  • Posts

    • I would like to emphasize that I am selling the tool used to generate geodata for the client you are developing, not the geodata itself; therefore, I consider the price reasonable. As for your view that the price is high and shows a lack of respect for the customer—that is your own opinion. Thank you. I have also purchased his products, and—just as you said—he is skilled and provides very enthusiastic support. If you feel he is deserving, then you should continue buying from him.
    • Ημουν μικρος οταν τον επαιξα, οριακα δεν ηξερα τι ειναι το Lineage, θυμαμαι πηγαιναμε στα νετ με τους φιλους και προσπαθουσαμε να κανουμε log-in αλλα πολλες φορες δεν μπορουσαμε γιατι ο server ηταν heavy σε load και πολλες φορες προλαβαιναμε να παιξουμε μονο κανα τεταρτακι η εικοσαλεπτο απ την μια ωρα που βαζαμε για να ανοιξουμε pc, ωστοσο εχω πολλες αναμνησεις να βλεπω τους μεγαλυτερους τοτε να παιζουν και εγω να καθομαι διπλα και να χαζευω gameplay, Λιγα πραγματα που ξερω (δεν ξερω αν ισχυουν) ειναι οτι τον σερβερ τον ειχε ανοιξει η αλυσιδα TheWeb, επισης οτι ηταν δυο οι σερβερ, ενας rpg low rate και ενας pvp με higher rates, περα απο αυτο δεν μπορεσα να βρω καμια αλλη χρησιμη πληροφορια, ουτε στα forum του theweb.gr ουτε στo l2.thegame.gr (waybackmachine) οποτε ερχομαι εδω που ειμαι σιγουρος οτι θα υπαρχουν σιγουρα καποιοι που επαιξαν εκει και δεν ηταν οσο πιτσιρικας οσο ημουν εγω που δεν καταλαβαινε τι γινοταν.   Γενικοτερα οποιος ξερει οτιδηποτε για τον thegame ας το πει, ακομη κι ας ειναι μια μικρη ιστορια που ακουσε πριν πολλα χρονια, ακομη κι αν ειναι μια μικρη πληροφορια για κατι που θυμαται μεσα στο παιχνιδι, οπως πως λεγανε τους admins, κανα σκηνικο ιντερνετ καφε και μπουνιδια, οοοοοτι μα οτιδηποτε κι αν ειναι αυτο αρκει να εχει να κανει με τον TheGame   (εννοειται εαν εχετε φωτογραφιες η βιντεο να τα linkαρετε)   μερικες δικες μου αποριες ειναι: απο τι chronicle αρχισε και μεχρι που εφτασε? ποια χρονια ηταν το peak του και σε ποιο chronicle? επισης μεχρι πιο chronicle εξελιχθηκε? γιατι εκλεισε αφου τοτε ηταν στο peak το να πηγαινει ο κοσμος στα ιντερνετ καφε και να παιζει λ2, τι features ειχε σαν σερβερ? επι ποσο ηταν? custom πραγματα κτλπ? η ηταν ενας bone stock server?    να'στε καλα!
    • Yeah... the price for the project at this stage is the kind of disrespect to the customer I was talking about.     As for deMEV, he’s overpriced too, but he’s one of the very few people in the L2 market who is available almost 24/7.
    • Thank you all for your interest in my post. I confirm that I did indeed use L2MapConv to develop my tool, adding my own customizations. If you are already a customer of deMEV, please continue to support him; I believe his products are excellent—I have purchased from him myself, and he is truly talented. Below is the Giran 22_22 geodata file generated using my tool; feel free to take a look. Thanks again to everyone for your comments. https://drive.google.com/file/d/1owpXCGEAhAO6TjjBJTYuVFqeUDu9RNoI/view?usp=drive_link
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..