Jump to content

Recommended Posts

Posted

Project is based on L2J Source files.

We work on h5 chronicle since it's the last, and we will try to add more working features to it.

Until now we added some new things, fixed some old ones, but we work daily on providing a better version of H5.

Project is at the beggining so we need more ppl to test and report bugs, not working features in order for us to fix/add them.

 

Project Forum: http://l2arcadia.com/source/index.php

Project SVN: http://subversion.assembla.com/svn/l2-arcadia/

Project Timeline: http://trac.assembla.com/l2-arcadia/timeline

 

Project Developers:

m0fire

Kriogen

SirNicholas

 

That's all for now, hope you guys will help us create the best H5 pack there is.

Posted

1/3 is L2J sync, 1/3 is (I guess as revs come fast one after the others, or you are a chinese farming team) c/p of customs/features (from others packs), 1/3 is fixes for your custom you added previously.

 

I guess it's ok depending of your own goals. For me, it's another heavy custom L2J pack.

 

Gl.

Posted

1/3 is L2J sync, 1/3 is (I guess as revs come fast one after the others, or you are a chinese farming team) c/p of customs/features (from others packs), 1/3 is fixes for your custom you added previously.

 

I guess it's ok depending of your own goals. For me, it's another heavy custom L2J pack.

 

Gl.

 

Well the only customs we add is the ones for rates and some events. The rest, yeah, you could call them customs, but they are customs that make features work, features that l2j hasn't implemented yet.

Posted

GL with the project :D

If you need "developers" tell me and i could help.

 

PD: say hello to m0fire for me :p

 

Well, you can say hi to him yourself, and you are welcome to join the project. The more devs, the more work done and faster.

Posted

Good Luck with your project, i think that you will do nice job. And Soon Maybe i will use your project as a test for anything..

Posted

Good Luck with your project, i think that you will do nice job. And Soon Maybe i will use your project as a test for anything..

 

Thanks, we try to do our best and make this pack better. You can start testing it right now and help us find bugs or missing features that need to be done.

Posted

Thanks, we try to do our best and make this pack better. You can start testing it right now and help us find bugs or missing features that need to be done.

 

Let me make register to your forum buddy and i will start right now. I wish that your project will be rocks! :).

 

Best wishes :)

Guest
This topic is now closed to further replies.

  • Posts

    • @Mobius I only asked you one question! All your previous versions are sh*t and the last version is the best ? Because this is what you said.
    • Close that LOLserver. And change name to L2Wipe&Money.
    • Open Beta January 17th & 21:00 UTC +2 Launch Date January 24th & 21:00 UTC +2 Click Here to Explore Vanilla Gracia Final Low-Rate Server. Join our Discord Community     Following the success of our Vanilla project, we decided to launch it again as Last PlayINERA’s Server! Core Settings *Vanilla will have Strict Botting & Client Limitation Rules and Chronicle Progression from Gracia Final to Gracia Epilogue to H5 in Long term! XP: x4 SP: x4 Adena: x2 Drop: x2 Spoil: x3 Manor: x0.4 (60% reduction) - Festive sweeper enabled! Seal Stones: x2 Herbs: x1 Safe Enchant: +3 Maximum Enchant: Retail Enchant Rate: Dynamic General Settings Auto-loot Can be toggled Buffs Adventurer Guide buffs are free, retail level limit removed. Buff Slots: 20 (+ 4) Summon buffs will remain on re-summoning & on death while Noblesse blessing is applied! (Olympiad excluded) Pet buffs will be saved on relog but not during summon/unsummon. Event Buffer [NEW] Event Buffer is enabled and will spawn randomly between 18:00 ~ 23:00 in Giran for 10 minutes, it will apply Farm Only buffs that are cancelled in PvP, Siege / Epic PvP zones & while in a chaotic state! Duration: 1-hour! Territory Wars every two weeks on Saturday. Castle sieges every two weeks on Sunday Class Transfer 1st Class Transfer: Available for purchase with either Adena or iCoin 2nd Class Transfer: Available for purchase with either Adena or iCoin 3rd Class Transfer: Quest or iCoin (the 3rd class transfer will become available for purchase with iCoin as soon as someone has entered the Hall of Fame for completing the 3rd class transfer quest for the class in question) Hellbound Hellbound Lv. 0-6: ATOD x1 Hellbound Lv. 7-12: ATOD x2 Tiat & Ekimus will become available at Stage 12 Hellbound can only be leveled up by killing monsters. No quests or raids are needed To open Hellbound, a party must kill Baylor in the Crystal Caverns The following items are now tradable: Ancient Tome of the Demon  Hidden First Page  Hidden Second Page  Demon Contract Fragment INERA Hub Library Clan Recruitment System Options Services Milestone Rewards Earn rewards for reaching various daily/one-time goals Client Limit: 1 (+1 with Standard Premium) Shift + Click Information on Monsters SP are required to learn new skills Offline shops Lasts for 15 days Olympiad Olympiad period: 1st and 15th day of the month (14th & Last day of month is the last day) 3 Vs. 3 match disabled Class-based matches will be held over the weekends One registration per HWID (PC) Minimum participants: 9 Party Matching System Earn bonuses for finding a group via the Party Matching system Vote Reward System World Chat No limits for first day! Available from level 20 Raid Bosses Epic Raid Boss zones will turn into a PvP zone while the Epic Raid Boss is alive ( + means Random) Server will start with all grand raids dead. Normal Raids: 12h (+6 hours random). Subclass raids, respawn 12h (+6 hours random). Noblesse Barakiel 12h (+6 hours random, PvP zone). Anakim & Lilith are static 24 hours respawn. Queen Ant: 24 hours (+2 hours random). Core: 40 hours (+2 hours random). Orfen: 32 hours (+2 hours random). Antharas Respawn: 8 Days. Randomly spawns at 19:00 ~ 21:00 Boosted to level 83 on Hellbound stage 7. Valakas Respawn: 10 Days. Randomly spawns at 19:00 ~ 21:00 Baium Respawn: 5 Days. Randomly spawns at 21:00 ~ 23:00 Boosted to level 83 on Hellbound stage 7. Frintezza Respawn: 2 Days. Randomly spawns at 21:00 ~ 23:00 Instanced Zaken Zaken (Day): Monday, Wednesday, Friday at 6:30. Zaken (Day): 9 players, LvL 55-65, 1hr max. Zaken (Night): Wednesday at 6:30 Zaken (Night): 18-45 players, LvL 55-65, 6hr max. Tiat: Saturday at 6:30, 18-36 players, 2 hrs max. Boosted to level 85. Ekimus: 24h at 6:30, 18-27 players, 1hr max. Tully’s Workshop (Darion & Tully): 24h +-1h. Tower of Naia (Beleth): 5 days, 18 min. & 36 max.
  • Topics

×
×
  • Create New...