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Blades of Ateria [L2DC] | Midrate 15x | GRAND OPENING 25/05/2012 17:00 GMT +0


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Posted

Blades of Ateria have been once again sharpened and shined, ready to cut everything in the carnage of this epic fight, THE LEGEND HAS BEEN REVIVED.

www.bladesofateria.com/forum

www.bladesofateria.com

 

About the server:

 

Blades Of Ateria is a Free-2-Play Lineage 2 MMORPG Private Server operated by experienced staff and powered by L2DC software.

Our Development Team's website is http://www.l2dcproject.com.

As Lineage II players ourselves, we got tired of all the buggy servers, most never being updated and with constant server downtimes, wipes and failures.

We Give You this unique opportunity to join this dedicated, fun, longterm and quality Lineage II server!

We update the server frequently and never wipe the server, nor shut it down(just for  updates). Unless the world goes under of course which is highly undoubtful.

We provide a "highly" developed server, by experienced staff.

 

"Our goal is to have quality, stable and as much as we can bugfree balanced server."

 

 

Quick Server Details:

 

 

 

Rates:

|---- RateXp = 15

|---- RateSp = 15

|---- RatePartyXp = 1.5

|---- RatePartySp = 1

|---- RateDropAdena = 15

|---- RateDropSealStone = 2

|---- RateDropItems = 10

|---- RateRaidDropItems = 7

|---- MaxRaidJewelsDropNumber = 1

|---- RateDropSpoil = 12

|---- RateDropManor = 1

|---- RateExtractFish = 5

|---- RateQuestsReward = 2

|---- RateQuestsAdenaReward = 2

|---- RateQuestsRewardXP = 2

|---- RateQuestsRewardSP = 2

|---- RateSiegeGuardsPrice = 7

 

UNIQUE FEATURES:

 

|---- GM-Shop (up to lower S Grade items, Dynasty will be excluded, Shop will fit the server's rates.)

|---- NPC Buffer (1hr buffs, including pet buffs, dwarf buffs, 3rd class buffs. CC, Dance of Berserker and a few more will be excluded for gaming balance)

|---- Deleveler NPC

|---- .exp Command (to switch exp on/off)

|---- .statistics Command (to check some stats about yourself)

|---- Global Trade chat available from level 40

|---- Champion mobs with double stats (But rewards like xp/sp/spoil/drop/Quest Items/Seal stones will be 3x)

|---- Offline stores (Once you press exit, the store will be saved)

|---- Teleport bookmarking

|---- Arena LeaderBoard System

|---- Raid Event Engine

|---- Free Subclass changing (Up to 3 subclasses per character)

|---- Working H5 Quests/NPCs

|---- Full H5 L2DC Geodata

|---- No class customization (unless something is not working as it should be on retail)

|---- Voting reward system

|---- No donations that will ruin the gameplay

|---- Really active support from the staff

|---- Fast bug fixes

|---- Anti-Bot protection (Lameguard's software)

 

"We aim to create a friendly environment, that will get players together, will have tons of pvps, epic sieges, dramatic gatherings and stuff that WE ALL MISS FROM THIS GAME. We know it's really hard to achieve this kind of server but we'll try our best to provide it."

 

-L2 Blades of Ateria Team

Posted

Can u upload just clean system, i do not belive these updaters.And download full l2 out of folder, no ty.

Posted

Can u upload just clean system, i do not belive these updaters.And download full l2 out of folder, no ty.

Did you experience any problem with updater? We provide this way of connecting to the server so we avoid outdated clients. I will later upload our system, but this way is not really recommended.

Posted
Did you experience any problem with updater? We provide this way of connecting to the server so we avoid outdated clients. I will later upload our system, but this way is not really recommended.

 

Well i have ru version HF part.5 so i dont want use any "updater" i keep my l2 simply clean out of shiets u never dont know what this updater renames in ur folders.So this updater cant be used out of l2 folder, cuz it start download whole l2.Anyway nwm i make a copy of my l2 for it.

Posted

Can u upload just clean system, i do not belive these updaters.And download full l2 out of folder, no ty.

 

http://bladesofateria.com/Bladesofateriasystem.7z

 

I hope this helps you, but please consider using the Launcher as it will be much easier for everyone if we do any planned client updates. Specially since you use russian one which may cause strange behaviour on random times.

Posted

Would be perfect server for me if they could forget full npc buffer. It is going to kill real teamplay and disable many classes.

 

Its the next 2 month server for midrate jumpers ...

Posted

server will have npc buffs or is only on beta version the npc buffer ?

Server will have a NPC buffer during live too.

 

where i can create an account? :)

This is our registration site link

And this is the connection guide link

 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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