I didn't a mistake about the section, i want to know where is coded the fact that the textures of surrender to wind is added above the head of the player if the skill success??
I've check the xml, but only about stats infos..
I've check the skillhandlers too, but nothing found..
Hey guys, regarding replace existing abnormal effects, I’m able to modify the skill.usk, lineageeffect.u files, but I have no idea which abnormal status corresponds to which item inside these files, for example bleed is 0x01, but what is 0x04, 0x08 etc, do you have maybe a list of abnormal statuses ids with corresponding entry inside skill.usk or lineageeffect.u? Having that Ill be able to replace unused abnormal effects with my own, please help
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Bleadd
hello,
I didn't a mistake about the section, i want to know where is coded the fact that the textures of surrender to wind is added above the head of the player if the skill success??
I've check the xml, but only about stats infos..
I've check the skillhandlers too, but nothing found..
I use L2Jserver H5.
Cordially,
Bleadd
6 answers to this question
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