Jump to content

Recommended Posts

Posted

New Share !

 

Screen

Version : High Five

 

9.jpg2.jpg1.jpg

 

 

xml skills

		<skill id="500246" levels="1" name="Monture Cheval Blanc">
	<set name="aggroPoints" val="1" />
	<set name="operateType" val="OP_ACTIVE" />
	<set name="skillType" val="BUFF" />
	<set name="target" val="TARGET_SELF" />
	<set name="transformId" val="500052" />
	<cond msgId="1509">
		<player olympiad="false" />
	</cond>
	<for>
		<effect name="Monture" abnormalTime="180000" val="0" abnormalLvl="1" abnormalType="transform" />
	</for>
</skill>
	<skill id="500247" levels="1" name="Monture Cheval Noir">
	<set name="aggroPoints" val="1" />
	<set name="operateType" val="OP_ACTIVE" />
	<set name="skillType" val="BUFF" />
	<set name="target" val="TARGET_SELF" />
	<set name="transformId" val="500053" />
	<cond msgId="1509">
		<player olympiad="false" />
	</cond>
	<for>
		<effect name="Monture" abnormalTime="180000" val="0" abnormalLvl="1" abnormalType="transform" />
	</for>
</skill>
	<skill id="500248" levels="1" name="Monture Cheval Brun">
	<set name="aggroPoints" val="1" />
	<set name="operateType" val="OP_ACTIVE" />
	<set name="skillType" val="BUFF" />
	<set name="target" val="TARGET_SELF" />
	<set name="transformId" val="500054" />
	<cond msgId="1509">
		<player olympiad="false" />
	</cond>
	<for>
		<effect name="Monture" abnormalTime="180000" val="0" abnormalLvl="1" abnormalType="transform" />
	</for>
</skill>	

 

scripts.cfg

 

transformations/ChevalBrun.java
transformations/ChevalNoir.java
transformations/ChevalBlanc.java

 

Transformation java

 

ChevalBlanc

package transformations;

import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.TransformationManager;
import com.l2jserver.gameserver.model.L2Transformation;

public class ChevalBlanc extends L2Transformation
{
private static final int[] SKILLS = {5491,839};
public ChevalBlanc()
{
	// id, colRadius, colHeight
	super(500052, 31, 32.5);
}

@Override
public void onTransform()
{
	if (getPlayer().getTransformationId() != 500052 || getPlayer().isCursedWeaponEquipped())
		return;

	transformedSkills();
}

public void transformedSkills()
{
	// Decrease Bow/Crossbow Attack Speed
	getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
	// Dismount
	getPlayer().addSkill(SkillTable.getInstance().getInfo(839, 1), false);

	getPlayer().setTransformAllowedSkills(SKILLS);
}

@Override
public void onUntransform()
{
	removeSkills();
}

public void removeSkills()
{
	// Decrease Bow/Crossbow Attack Speed
	getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
	// Dismount
	getPlayer().removeSkill(SkillTable.getInstance().getInfo(839, 1), false);

	getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
}

public static void main(String[] args)
{
	TransformationManager.getInstance().registerTransformation(new ChevalBlanc());
}
}

 

ChevalNoir

 

package transformations;

import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.TransformationManager;
import com.l2jserver.gameserver.model.L2Transformation;

public class ChevalNoir extends L2Transformation
{
private static final int[] SKILLS = {5491,839};
public ChevalNoir()
{
	// id, colRadius, colHeight
	super(500053, 31, 32.5);
}

@Override
public void onTransform()
{
	if (getPlayer().getTransformationId() != 500053 || getPlayer().isCursedWeaponEquipped())
		return;

	transformedSkills();
}

public void transformedSkills()
{
	// Decrease Bow/Crossbow Attack Speed
	getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
	// Dismount
	getPlayer().addSkill(SkillTable.getInstance().getInfo(839, 1), false);

	getPlayer().setTransformAllowedSkills(SKILLS);
}

@Override
public void onUntransform()
{
	removeSkills();
}

public void removeSkills()
{
	// Decrease Bow/Crossbow Attack Speed
	getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
	// Dismount
	getPlayer().removeSkill(SkillTable.getInstance().getInfo(839, 1), false);

	getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
}

public static void main(String[] args)
{
	TransformationManager.getInstance().registerTransformation(new ChevalNoir());
}
}

 

ChevalBrun

 

package transformations;

import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.TransformationManager;
import com.l2jserver.gameserver.model.L2Transformation;

public class ChevalBrun extends L2Transformation
{
private static final int[] SKILLS = {5491,839};
public ChevalBrun()
{
	// id, colRadius, colHeight
	super(500054, 31, 32.5);
}

@Override
public void onTransform()
{
	if (getPlayer().getTransformationId() != 500054 || getPlayer().isCursedWeaponEquipped())
		return;

	transformedSkills();
}

public void transformedSkills()
{
	// Decrease Bow/Crossbow Attack Speed
	getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
	// Dismount
	getPlayer().addSkill(SkillTable.getInstance().getInfo(839, 1), false);

	getPlayer().setTransformAllowedSkills(SKILLS);
}

@Override
public void onUntransform()
{
	removeSkills();
}

public void removeSkills()
{
	// Decrease Bow/Crossbow Attack Speed
	getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
	// Dismount
	getPlayer().removeSkill(SkillTable.getInstance().getInfo(839, 1), false);

	getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
}

public static void main(String[] args)
{
	TransformationManager.getInstance().registerTransformation(new ChevalBrun());
}
}

 

.dat

utx

ridedata.dat

 

BarraCouda  :-*

Posted

nice work, look very nice, maybe we can do new monture, adapting new horse or some mob for make -beep-table ^^

 

I work at present on the new. I would show him to you as soon as it will be ended. The horse being there only for a trial phase. ;)

 

(Sorry for my english, I use the translator)

Posted

I work at present on the new. I would show him to you as soon as it will be ended. The horse being there only for a trial phase. ;)

 

(Sorry for my english, I use the translator)

ok I'll be looking forward :)
  • 2 weeks later...
Guest
This topic is now closed to further replies.


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock