I'm using lastest H5 L2J Revision. In general.properties, i've some unknown properties, so i'm here to know what this properties deals with..
---------------------------------------------------------------------------
# Thread Configuration
# ---------------------------------------------------------------------------
# Extreme caution should be here, set to defaults if you do not know what you are doing.
# These could possibly hurt your servers performance or improve it depending on your server's configuration, size, and other factors.
# Default: 10
ThreadPoolSizeEffects = 10
# Default: 13
ThreadPoolSizeGeneral = 13
# Default: 2
UrgentPacketThreadCoreSize = 2
# Default: 4
GeneralPacketThreadCoreSize = 4
# Default: 4
GeneralThreadCoreSize = 4
# Default: 6
AiMaxThread = 6
# Dead Lock Detector (a separate thread for detecting deadlocks).
# For improved crash logs and automatic restart in deadlock case if enabled.
# Check interval is in seconds.
# Default: True
DeadLockDetector = True
# Default: 20
DeadLockCheckInterval = 20
# Default: False
RestartOnDeadlock = False
On April 11 at 18:00 server time (GMT +2), the open beta test of our upcoming Chronicle 2 update will begin!
We invite everyone to join, explore the world of C2 ahead of the official launch, and share your feedback.
📌 Players who find bugs during OBT will receive CoL as a reward:
- 1 CoL for each staticmeshes bug For example, passing through textures, stairs, etc.
- 2 CoL or more for server-side bugs (depending on severity).
You can report bugs via support on Discord or on the forum.
Open beta testing will last approximately until 15.04 20:00 (GMT +2).
Your activity and input will help us improve the game!
The download links will be available later.
Question
Bleadd
Hello,
I'm using lastest H5 L2J Revision. In general.properties, i've some unknown properties, so i'm here to know what this properties deals with..
They are useful to adapt for hardware?
10 answers to this question
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