I'm using lastest H5 L2J Revision. In general.properties, i've some unknown properties, so i'm here to know what this properties deals with..
---------------------------------------------------------------------------
# Thread Configuration
# ---------------------------------------------------------------------------
# Extreme caution should be here, set to defaults if you do not know what you are doing.
# These could possibly hurt your servers performance or improve it depending on your server's configuration, size, and other factors.
# Default: 10
ThreadPoolSizeEffects = 10
# Default: 13
ThreadPoolSizeGeneral = 13
# Default: 2
UrgentPacketThreadCoreSize = 2
# Default: 4
GeneralPacketThreadCoreSize = 4
# Default: 4
GeneralThreadCoreSize = 4
# Default: 6
AiMaxThread = 6
# Dead Lock Detector (a separate thread for detecting deadlocks).
# For improved crash logs and automatic restart in deadlock case if enabled.
# Check interval is in seconds.
# Default: True
DeadLockDetector = True
# Default: 20
DeadLockCheckInterval = 20
# Default: False
RestartOnDeadlock = False
It's impossible to explain things to someone completely stupid like you.
You really are very dumb; I never imagined someone with such severe psychological issues could exist on a forum.
You should go to a doctor immediately, as this stupidity might be contagious to others.
You should feel ashamed. 🤣🤣🤣🤣🤣🤣🤣🤣
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/bDVQYKMUb3
https://campsite.bio/utchihaamkt
2 clients:
StyleA: Original client
test1: Unity client
Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients
Question
Bleadd
Hello,
I'm using lastest H5 L2J Revision. In general.properties, i've some unknown properties, so i'm here to know what this properties deals with..
They are useful to adapt for hardware?
10 answers to this question
Recommended Posts