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//admin

Brings up the admin menu.

 

//gm

Toggle GM status

 

//gmchat

Sends a global message that only GMs can see.

Usage: //gmchat Type message here.

 

//snoop

 

//gmliston

Register into gm list

 

//gmlistoff

Remove from gm list

 

//silence

(To enable/disable private message mode)

 

//saveolymp

Save olympiad

 

//manualhero

Manual select heroes

 

//atmosphere <signsky> <dawn|dusk>

Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.

 

//atmosphere <sky> <day|night>

Sets current sky to either day or night.

 

//diet

Current status of diet mode "Weight Restriction" for player.

 

//diet on

Enables diet mode, removing your "weight" restriction.

 

//diet off

Disables diet mode. restoring your "weight" restriction.

 

//play_sound

Brings up sounds page.

 

//edit_character

Opens menu to edit targetted player.

 

//current_player

Opens character list.

 

//character_list

Opens list of online players.

 

//show_characters

Opens list of online players.

 

//find_character

Opens the find player menu.

 

//save_modifications

Saves the edits done to the targetted player.

 

//nokarma

removes karma from target player

 

//setkarma <value>

sets karma of target player to value

 

//rec

Recommnend targeted player

 

//settitle

Set title of targeted player

 

//setname

Set name of targeted player

 

//setcolor

Set name color of targeted player

 

//fullfood

Full feed targeted pet

 

//invis

to hide your character

 

//invisible

to hide your character

 

//vis

to unhide your character

 

//visible

to unhide your character

 

//known on

to unhide your character from known list

 

//known off

to hide your character from known list

 

//earthquake <Intensity> <Duration>

Creates an earthquake

 

//para_all

Paralyzes all players}}

 

//unpara_all

Unparalyze all players

 

//para

Paralyze Target

 

//unpara

Unparalyze Target

 

//bighead

Gives target a big head

 

//shrinkhead

Returns targets head to normal size

 

//polymorph

character npc id

 

//polymorph

item id to poly target into id

 

//polyself <npc id>

Used to polymorph yourself into a mob

 

//unpolyself

Returns you to the normal state

 

//polymorph <itemid>

Polymorphs an item

 

//gmspeed <value>

Usage //gmspeed value = [0...4]

 

//changename <new_name>

Change name of targetted player

 

//add_exp_sp_to_character

Opens the xp sp menu of the targetted player.

 

//add_exp_sp

Adds xp sp to targetted player.

Usage: //add_exp_sp xp_number sp_number

 

//remove_exp_sp

Remove xp sp from targetted player.

Usage: //remove_exp_sp xp_number sp_number

 

//tradeoff

Current status of trading for player.

 

//tradeoff on

Enables trading with other players.

 

//tradeoff off

Disables trading with other players.

 

//reload

skill Reloads skill data.

 

//reload multisell

Reloads multisell data.

 

//reload teleport

Reloads teleport locations.

 

//reload npc

Reloads all npc.

 

//reload htm

Reloads htm files.

 

//reload item

Reloads item templates.

 

//reload instancemanager

Reloads instancemanager.

 

//announce_menu

Opens the announce menu.

 

//list_announcements

Lists the current announcements.

 

//reload_announcements

Reloads the announcement list.

 

//announce_announcements

Posts all announcements in list.

 

//add_announcement

Adds an announcement.

Usage: //add_announcement Your announcement here

 

//del_announcement

Deletes an announcement.

Usage: //del_announcement Your announcement here

 

//announce

Posts an announcement.

Usage: //announce Your announcement here

 

//ban

Used to kick and ban a named players account.

Usage: //ban kadar

 

//unban

Used to unban a named players account.

Usage: //unban kadar

 

//kick

Used to disconnect named player.

Usage: //kick kadar

 

//kick_non_gm

Used to disconnect all regular players

 

//kill

Kill targeted player/NPC

 

//jail

Used to jail named player for a number of minutes.

Usage: //jail kadar 10

 

//unjail

Used to unjail named player.

Usage: //unjail kadar

 

//banchat

Mutes a player.

Usage: //banchat kadar

 

//unbanchat

Unmutes a player.

Usage: //unbanchat kadar

 

//bbs

Brings up comunity board

 

//add_level

Add levels to target char.

Usage: //add_level 5

 

//set_level

Set level of targeted char.

Usage: //set_level 50

 

//heal

Heal target player or players in radius.

Usage: //heal 2000

 

//help

Opens help page

 

//invul

Turns invulnerability on/off

 

//target

Used to target a Mob or player.

Usage: //target kadar

 

//cache_htm_rebuild

Rebuilds and reloads the HTML cache.

 

//cache_htm_reload

Reloads the HTML cache.

 

//cache_reload_file

Reloads the HTML cache for a single file.

 

//cache_reload_path

Reloads the HTML cache for a specified directory.

 

//cache_crest_rebuild

Rebuilds the cache of pledge crests.

 

//cache_crest_reload

Reloads the cache of pledge crests.

 

//cache_crest_fix

Fixes problems with incorrect displaying of pledge crests.

 

//changelvl

Changes a targetted players access level.

Usage: //changelvl Access_level_number

 

//itemcreate

Opens the item creation menu.

 

//create_item

Creates an item.

Usage: //create_item item_id

 

//cw_infos

Get infos on cursed weapons

 

//cw_remove

Remove specified cursed weapon.

Usage: //cw_remove 8190

 

//cw_reload

Reloads cursed weapons

 

//delete

Used to remove a targetted NPC. NPC will not respawn.

 

//character_disconnect

Used to disconnect a targetted player.

 

//open

opens targetted door

 

//close

closes targetted door

 

//openall

opens all doors

 

//closeall

closes all doors

 

//edit_npc

Used to edit a NPCs stats.

Usage: //edit_npc npc_id

 

//save_npc

Saves the editted NPC info.

 

//recall_npc

Teleports targetted NPC to you.

 

//show_droplist

Shows the named NPCs drop list.

Usage: //show_droplist npc_id

 

//edit_drop

Edits the named NPCs droplist.

Usage: //edit_drop npc_id item_id [min max sweep chance]

 

//add_drop

Adds a drop to the named NPCs droplist.

Usage: //add_drop npc_id item_id [min max sweep chance]

 

//del_drop

Deletes a drop to the named NPCs droplist.

Usage: //del_drop npc_id item_id

 

//showShop

Shows a targetted vendors shoplist.

 

//showShopList

Shows a targetted vendors shoplist.

 

//addShopItem

Adds an item to a vendors shop.

Usage: //addShopItem Shop_ID item_id Price

 

//delShopItem

Deletes an item from a vendors shoplist.

Usage: //delShopItem Shop_ID item_id

 

//editShopItem

Edits an item in a vendors shoplist.

Usage: //editShopItem Shop_ID item_id Price

 

//box_access

with box targetted, shows access list

 

//box_access char1 char2

to add players to box

Usage: //box_access kadar !LadyPain

 

//box_access no char1

removes player from box access

Usage: //box_access !LadyPain no kadar

 

//clear_teams

 

//setteam_close <team_name>

Join players in radius 400 to specified team

 

//setteam <team_name>

Join targetted player to specified team

 

//enchant

Opens enchant menu

 

//seteh <enchant_level>

Set enchant level for head slot

 

//setec <enchant_level>

Set enchant level for chest slot

 

//seteg <enchant_level>

Set enchant level for gloves slot

 

//seteb <enchant_level>

Set enchant level for feet slot

 

//setel <enchant_level>

Set enchant level for legs slot

 

//setew <enchant_level>

Set enchant level for r_hand slot

 

//setes <enchant_level>

Set enchant level for l_hand slot

 

//setle <enchant_level>

Set enchant level for l_ear slot

 

//setre <enchant_level>

Set enchant level for r_ear slot

 

//setlf <enchant_level>

Set enchant level for l_finger slot

 

//setrf <enchant_level>

Set enchant level for r_finger slot

 

//seten <enchant_level>

Set enchant level for neck slot

 

//setun <enchant_level>

Set enchant level for under slot

 

//setba <enchant_level>

Set enchant level for back slot

 

//event

Opens event page

 

//event_new

Opens new event page

 

//event_choose

 

//event_store

 

//event_set

 

//event_change_teams_number

 

//event_announce

 

//event_panel

 

//event_control_begin

 

//event_control_teleport

 

//add

Add event

 

//event_see

List events

 

//event_del <event_name>

 

//delete_buffer

 

//event_control_sit

 

//event_name

 

//event_control_kill

 

//event_control_res

 

//event_control_poly

 

//event_control_unpoly

 

//event_control_prize

 

//event_control_chatban

 

//event_control_finish

 

//fight_calculator

Show fight calculator

 

//fight_calculator_show

Show fight calculator

 

//fcs

Show fight calculator

 

//geo_z

Get Geo_Z

 

//geo_type

Get Geotype

 

//geo_nswe

Get heading

 

//geo_los

Check line of sight

 

//geo_position

Get geo position

 

//geo_bug

Add bug comment

Usage: //admin_geo_bug you coments here

 

//geo_load

Usage: //admin_geo_load <regionX> <regionY>

 

//geo_unload

Usage: //admin_geo_unload <regionX> <regionY>

 

//geoeditor_connect

Usage: //geoeditor_connect <number>

 

//geoeditor_join

Join active char

 

//geoeditor_leave

 

//server_gm_only

Only GM can access server

 

//server_all

Public access server

 

//server_max_player <number>

Set max players value

 

//server_list_clock

Toggle clock displayed next to the server name

 

//server_login

Opens login server edit window

 

//mammon_find

Lists the current location (if any) of the Mammon NPCs

 

//mammon_respawn

Lists the current respawn times (if any) of the Mammon NPCs

 

//list_spawns <npcId> <teleIndex>

Teleports to the player based on the given spawn index (from using //list_spawns <npcId>).

 

//msg <ID>

Used for testing SystemMessage IDs

 

//char_manage

Opens characters manage page

 

//mobmenu

Opens mobgroup.htm

 

//admin_mobgroup_list

 

//mobgroup_create

 

//mobgroup_remove

 

//mobgroup_delete

 

//mobgroup_spawn

 

//mobgroup_unspawn

 

//mobgroup_kill

 

//mobgroup_idle

 

//mobgroup_attack

 

//mobgroup_rnd

 

//mobgroup_return

 

//mobgroup_follow

 

//mobgroup_casting

 

//mobgroup_nomove

 

//mobgroup_attackgrp

 

//mobgroup_invul

 

//mobinst

Opens mobgrouphelp.htm

 

//mons

Used to start the Monster Races.

 

//pn_info

Path node info

 

//show_path

 

//path_debug

 

//show_pn

 

//find_path

 

//view_petitions

View petitions list

 

//view_petition

View petition

 

//accept_petition

 

//reject_petition

 

//reset_petitions

clear the petition queue

 

//forge

 

//forge2

 

//forge3

 

//pledge <create|dismiss|setlevel><create|dismiss|setleve l>

 

//restore

Restores a broken player info.

 

//repair

Repairs a broken player info.

 

//res

Resurrect player

 

//res_monster

Resurrect monster

 

//ride_wyvern

Command used to summon and ride a wyvern.

 

//unride_wyvern

Command to dismount and unsummon a wyvern.

 

//ride_strider

Command used to summon and ride a strider.

 

//unride_strider

Command to dismount and unsummon a strider.

 

//buy

Opens the GMShop.

 

//gmshop

Opens the GMShop.

 

//server_shutdown

Starts the shutdown process.

Usage: //server_shutdown Number of seconds

 

//server_restart

Starts the restart process.

Usage: //server_restart Number of seconds

 

//server_abort

Stops the server shutdown.

 

//siege

 

//add_attacker

 

//add_defender

 

//add_guard

 

//list_siege_clans

 

//clear_siege_list

 

//move_defenders

 

//spawn_doors

 

//endsiege

 

//startsiege

 

//setcastle

 

//clanhall

 

//clanhallset

 

//clanhalldel

 

//clanhallopendoors

 

//clanhallclosedoors

 

//clanhallteleportsel

 

//show_skills

Lists targetted players skills.

 

//remove_skills

Removes the targetted players skills.

 

//skill_list

Opens skill menu.

 

//skill_index

Opens skill menu according to players stats.

 

//add_skill

Adds a skill to a targetted player.

Usage: //add_skill Skill_id level

 

//remove_skill

Removes a skill from a targetted player.

Usage: //remove_skill Skill_id

 

//get_skills

Temporarily gives you the skills of a targetted player.

 

//reset_skills

Restores your skills from before the get_skills command.

 

//admin_remove_all_skills

 

//admin_give_all_skills

 

//skill_test <skill_id>

Test a skill.

Usage: //skill_test 100

 

//st <skill_id>

Test a skill.

Usage: //st 100

 

//show_spawns

Opens spawn menu.

 

//spawn

Spawns a Mob on current target.

Usage: //spawn npc_id

 

//spawn_monster

Spawns a Mob on current target.

Usage: //spawn_monster npc_id

 

//spawn_index

Shows menu for monsters with respective level.

Usage: //spawn_index level

 

//unspawnall

 

//respawnall

 

//spawn_reload

 

//npc_index

 

//show_npcs

 

//teleport_reload

 

//spawnnight

 

//spawnday

 

//show_moves

Opens the teleport menu.

 

//show_moves_other

Opens the teleport menu named other.

 

//show_teleport

Opens the teleport menu.

 

//teleport_to_character

Teleports you to the named player.

Usage: //teleport_to_character kadar

 

//move_to

Teleports you to coordinates given.

 

//teleport_character

Teleports targetted player to coordinates given.

 

//recall

Summons a named player to you.

Usage: //recall kadar

 

//admin_walk

 

//explore

 

//admin_recall_npc

 

//gonorth

 

//gosouth

 

//goeast

 

//gowest

 

//goup

 

//godown

 

//teleshow

teleport window

 

//admin_failed

 

//test

These //test commands are for the universe mapping feature

 

//test uni flush

Save universe map

 

//test hash <number>

 

//test uni

Return universe size

 

//mp on

Start packet monitor

 

//mp off

Stop packet monitor

 

//mp dump

Save packet history

 

//known on

to unhide your character from known list

 

//known off

to hide your character from known list

 

//zone_check

 

//zone_reload

 

//tvt

tvt pannel

 

//dmevent

dmevent match pannel

 

//ctf

 

//vip

 

 

Soon  more commands comming.

Guest
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