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Posted

εχει γινει Share, ψαξτο.

επισης δεν γνωριζω καν πως παιζεται το Poker, πραγμα που σημαινει οτι δε μπορω να κανω κατι που δεν ξερω καν πως λειτουργει.

Nai mono p den katafera na to perasw xorgia p thelei 100 posts gia na to deis alla m to edwse enas filos...

exeis mipws ligo xrono na m help na to perasw ?

Posted

Update->

Σημερα κατεβαζω Hi5 και θα βαλω και τα svns στο eclipse μου. Καταλαβα πως καλο το C6 αλλα αν δεν πας στα καινουρια clients δεν κανεις δουλεια. Αυτο σημαινει οτι

Σε 3 μερες λογικα θα υποστηριζει και HI5 client το τοπικ , και οχι μονο C6 οπως τωρα. 3 μερες για να δω λιγο τι παιζει με το HI5, να διαβασω μερικα πραγματα που αφορουν το source και ετσι.

Posted

kalhspera.. 8a h8ela an ginete enan code gia px otan kapios kanei enchant to max p einai+16 ston srv m se armor/jewl/weapon na to vgazei px:

Congratulations,admin successful enchanted Arcana Mace+16.

Posted

Καλησπέρα φίλε μπράβο για την τρομερή δουλειά σου αν γίνεται να μου φτιάξεις έναν code ή να αλλάξω κάτι σε αυτόν εδω ώστε τα hero weapons να μπορούν να τα φοράνε char που δεν είναι hero.

 

Ο Code:

// Don't allow Hero items equipment if not a hero
		if(!activeChar.isHero() && (item.getItemId() >= 6611 && item.getItemId() <= 6621 || item.getItemId() == 6842) && !activeChar.isGM())
			return;

		if(activeChar.isMoving() && activeChar.isAttackingNow() && (bodyPart == L2Item.SLOT_LR_HAND || bodyPart == L2Item.SLOT_L_HAND || bodyPart == L2Item.SLOT_R_HAND))
		{
			L2Object target = activeChar.getTarget();
			activeChar.setTarget(null);
			activeChar.stopMove(null);
			activeChar.setTarget(target);
			activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK);
		}

 

Posted

Καλησπέρα φίλε μπράβο για την τρομερή δουλειά σου αν γίνεται να μου φτιάξεις έναν code ή να αλλάξω κάτι σε αυτόν εδω ώστε τα hero weapons να μπορούν να τα φοράνε char που δεν είναι hero.

 

Ο Code:

// Don't allow Hero items equipment if not a hero
		if(!activeChar.isHero() && (item.getItemId() >= 6611 && item.getItemId() <= 6621 || item.getItemId() == 6842) && !activeChar.isGM())
			return;

		if(activeChar.isMoving() && activeChar.isAttackingNow() && (bodyPart == L2Item.SLOT_LR_HAND || bodyPart == L2Item.SLOT_L_HAND || bodyPart == L2Item.SLOT_R_HAND))
		{
			L2Object target = activeChar.getTarget();
			activeChar.setTarget(null);
			activeChar.stopMove(null);
			activeChar.setTarget(target);
			activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK);
		}

Διέγραψε αυτό το κομμάτι:

 

if(!activeChar.isHero() && (item.getItemId() >= 6611 && item.getItemId() <= 6621 || item.getItemId() == 6842) && !activeChar.isGM())
			return;

Posted

Το διέγραψα αλλά και πάλι δεν μπορούν οι απλοί char να τα φορέσουν :/

Posted

Το διέγραψα αλλά και πάλι δεν μπορούν οι απλοί char να τα φορέσουν :/

kane kati kalitero.vres to ID tou infinity weapon opio dipote kai pigene meta data/stats/items vres to xml p prepei kae search t name kai meta vres afto

<item id="6613" type="Weapon" name="Infinity Axe">

<set name="icon" val="icon.weapon_the_axe_of_hero_i00" />

<set name="default_action" val="equip" />

<set name="weapon_type" val="blunt" />

<set name="bodypart" val="rhand" />

<set name="random_damage" val="20" />

<set name="attack_range" val="40" />

<set name="damage_range" val="0;0;40;120" />

<set name="immediate_effect" val="1" />

<set name="crystal_type" val="s" />

<set name="material" val="adamantaite" />

<set name="weight" val="1300" />

<set name="soulshots" val="1" />

<set name="spiritshots" val="1" />

<set name="is_tradable" val="false" />

<set name="is_dropable" val="false" />

<set name="is_destroyable" val="false" />

<set name="is_sellable" val="false" />

<set name="is_depositable" val="false" />

<set name="is_oly_restricted" val="true" />

<set name="oncrit_skill" val="3581-1" />

<set name="item_skill" val="3580-1" />

<cond msgId="1518">

<player isHero="true" />

kanto false kai eisai ok meta kane rr h //reload item h //reload items kai eisai done

Posted

Δεν υπάρχει αυτό που λες:

<item id='6613' name="infinity_axe">

  <for>

    <set val='297' order='0x08' stat='pAtk'/>

    <set val='137' order='0x08' stat='mAtk'/>

    <set val='4' order='0x08' stat='rCrit'/>

    <add val='4' order='0x10' stat='accCombat'/>

    <set val='379' order='0x08' stat='pAtkSpd'/>

    <enchant val='0' order='0x0C' stat='pAtk'/>

    <enchant val='0' order='0x0C' stat='mAtk'/>

    <skill onCrit='1' id='3581' lvl='1' chance='5'/> <!-- chance of Curse Discord effect on a critical hit -->

  </for>

</item>

Posted

Δεν υπάρχει αυτό που λες:

<item id='6613' name="infinity_axe">

  <for>

    <set val='297' order='0x08' stat='pAtk'/>

    <set val='137' order='0x08' stat='mAtk'/>

    <set val='4' order='0x08' stat='rCrit'/>

    <add val='4' order='0x10' stat='accCombat'/>

    <set val='379' order='0x08' stat='pAtkSpd'/>

    <enchant val='0' order='0x0C' stat='pAtk'/>

    <enchant val='0' order='0x0C' stat='mAtk'/>

    <skill onCrit='1' id='3581' lvl='1' chance='5'/> <!-- chance of Curse Discord effect on a critical hit -->

  </for>

</item>

isos st interlude 8elei kodika.

Posted

Αν ξέρει κάποιος τι μπορώ να κάνω ας μου πει είναι πολύ σημαντικό.

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