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Posted

Xairetw ta agaphta meloi tou mxc,

 

Apofasisa na agorasw ena laptop alla den exw kapio sigkekrimeno montelo h kapia marka opote an diathetetai xrono tha parakalousa na postarete edw pia kata tin gnwmh sas einai kalh etairia kai pio montelo na epileksw!

 

Oi times na min ksepernane ta 800 euro

 

Euxaristw

Posted

Το θες για παιχνίδια ή απλά για περιήγηση στο διαδίκτυο και απλές εφαρμογές;

Posted

Ksexasa na to anafero...sygnwmh to laptop to thelw gia gaming omorfa grafika kai oxi kollhma kai gia grhgorh perihghsh sto internet kai "statherh" leitourgia se efarmoges mias kai asxoloume me glwssa programmatismou

Posted

Ksexasa na to anafero...sygnwmh to laptop to thelw gia gaming omorfa grafika kai oxi kollhma kai gia grhgorh perihghsh sto internet.

http://www.plaisio.gr/Laptop-and-Tablet/Notebook/Laptop/HP-Pavilion-DV6-6b14ev-QG778EA-B1A.htm

ή αν θες πιο οικονομικό http://www.plaisio.gr/Laptop-and-Tablet/Notebook/Laptop/HP-Pavilion-G6-1219sv-ev-A1Q32EA-B1A-A2U25EA-B1A.htm

Posted

όχι πλαίσιο...

Ayto akrivos piga na postarw molis twra telos panton paidia tha perimenw merika replies tha dw kai tha praksw euxaristw gia ton xrono sas

 

P.s: protimo public h multirama

Posted

Egw exw enan logo enas filos mou parigile ena kinito kai tou to stilan tailandi

κάθε πόλη έχει 1 πλαίσιο, δε χρειάζεται να το παραγγείλεις
Posted

απλά όχι πλαίσιο, είναι ηλίθιοι όσο δε πάει.

Για 35ε ηχεία σήμερα έφαγα 2 ώρες εκεί μέσα να πάρω ένα χαρτί και να πάρω άλλα, ενώ με είχαν πάρει τηλ να πάω.

Έφυγα και είπα του υπεύθυνου να τα κρατήσει.

Posted

Χίλιες φορές να τα παραγγέλνεις κατευθείαν απ την εταιρία, και αν δε γίνετε skroutz.

Ή Multirama, δεν είχα ποτέ παράπονο από αυτούς αντιθέτως με το πλαίσιο που κάθε φορά αντιμετώπιζα πρόβλημα με το οτιδήποτε

Posted

Χίλιες φορές να τα παραγγέλνεις κατευθείαν απ την εταιρία, και αν δε γίνετε skroutz.

Ή Multirama, δεν είχα ποτέ παράπονο από αυτούς αντιθέτως με το πλαίσιο που κάθε φορά αντιμετώπιζα πρόβλημα με το οτιδήποτε

εγώ πάλι ποτέ δεν είχα θέμα με αυτούς. Τέσπα όπως νομίζετε. Στο skroutz δίνουν εγγύηση;
Posted

εγώ πάλι ποτέ δεν είχα θέμα με αυτούς. Τέσπα όπως νομίζετε. Στο skroutz δίνουν εγγύηση;

το skroutz δεν είναι μαγαζί, είναι κάτι σα το ebay

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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