Hallo guys i have problem with remove buffs/dance/songs i had set it to TRUE At the cfg but still in game not working
how i can fix it i tryed to find the jar for cancel buff but ifound only this
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* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.skills.effects;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2Effect;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.skills.Env;
import com.l2jserver.gameserver.skills.Formulas;
import com.l2jserver.gameserver.templates.effects.EffectTemplate;
import com.l2jserver.gameserver.templates.skills.L2EffectType;
import com.l2jserver.util.Rnd;
import com.l2jserver.util.StringUtil;
/**
*
* @author DS
*
*/
public class EffectCancel extends L2Effect
{
protected static final Logger _log = Logger.getLogger(EffectCancel.class.getName());
public EffectCancel(Env env, EffectTemplate template)
{
super(env, template);
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#getEffectType()
*/
@Override
public L2EffectType getEffectType()
{
return L2EffectType.CANCEL;
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#onStart()
*/
@Override
public boolean onStart()
{
return cancel(getEffector(), getEffected(), this);
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#onActionTime()
*/
@Override
public boolean onActionTime()
{
return false;
}
private static boolean cancel(L2Character caster, L2Character target, L2Effect effect)
{
if (!(target instanceof L2PcInstance)|| target.isDead())
return false;
final int cancelLvl = effect.getSkill().getMagicLevel();
int count = effect.getSkill().getMaxNegatedEffects();
double rate = effect.getEffectPower();
final double vulnModifier = Formulas.calcSkillTypeVulnerability(0, target, effect.getSkillType());
final double profModifier = Formulas.calcSkillTypeProficiency(0, caster, target, effect.getSkillType());
double res = vulnModifier + profModifier;
double resMod = 1;
if (res != 0)
{
if (res < 0)
{
resMod = 1 - 0.075 * res;
resMod = 1 / resMod;
}
else
resMod = 1 + 0.02 * res;
rate *= resMod;
}
if (caster.isDebug())
{
final StringBuilder stat = new StringBuilder(100);
StringUtil.append(stat,
effect.getSkill().getName(),
" power:", String.valueOf((int)effect.getEffectPower()),
" lvl:", String.valueOf(cancelLvl),
" res:", String.format("%1.2f", resMod), "(",
String.format("%1.2f", profModifier), "/",
String.format("%1.2f", vulnModifier),
") total:", String.valueOf(rate)
);
final String result = stat.toString();
if (caster.isDebug())
caster.sendDebugMessage(result);
if (Config.DEVELOPER)
_log.info(result);
}
final L2Effect[] effects = target.getAllEffects();
if (effect.getSkill().getNegateAbnormals() != null) // Cancel for abnormals
{
for (L2Effect eff : effects)
{
if (eff == null)
continue;
for (String negateAbnormalType : effect.getSkill().getNegateAbnormals().keySet())
{
if (negateAbnormalType.equalsIgnoreCase(eff.getAbnormalType()) && effect.getSkill().getNegateAbnormals().get(negateAbnormalType) >= eff.getAbnormalLvl())
{
if (calcCancelSuccess(eff, cancelLvl, (int)rate))
eff.exit();
}
}
}
}
else
{
L2Effect eff;
int lastCanceledSkillId = 0;
for (int i = effects.length; --i >= 0;)
{
eff = effects[i];
if (eff == null)
continue;
if (!eff.canBeStolen())
{
effects[i] = null;
continue;
}
// first pass - dances/songs only
if (!eff.getSkill().isDance())
continue;
if (eff.getSkill().getId() == lastCanceledSkillId)
{
eff.exit(); // this skill already canceled
continue;
}
if (!calcCancelSuccess(eff, cancelLvl, (int)rate))
continue;
lastCanceledSkillId = eff.getSkill().getId();
eff.exit();
count--;
if (count == 0)
break;
}
if (count != 0)
{
lastCanceledSkillId = 0;
for (int i = effects.length; --i >= 0;)
{
eff = effects[i];
if (eff == null)
continue;
// second pass - all except dances/songs
if (eff.getSkill().isDance())
continue;
if (eff.getSkill().getId() == lastCanceledSkillId)
{
eff.exit(); // this skill already canceled
continue;
}
if (!calcCancelSuccess(eff, cancelLvl, (int)rate))
continue;
lastCanceledSkillId = eff.getSkill().getId();
eff.exit();
count--;
if (count == 0)
break;
}
}
}
return true;
}
private static boolean calcCancelSuccess(L2Effect effect, int cancelLvl, int baseRate)
{
int rate = 2 * (cancelLvl - effect.getSkill().getMagicLevel());
rate += effect.getAbnormalTime()/120;
rate += baseRate;
if (rate < 25)
rate = 25;
else if (rate > 75)
rate = 75;
return Rnd.get(100) < rate;
}
}
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Hola, gente bella como estan? Acabo de terminar de compilar el proyecto L2jFrozen Rev: 1132 (viejisimo)
No tengo problemas con que sea muy viejo, ya que el proyecto es para mi y mis hijos. (Lan/Offline) no es para ponerlo en línea. Quiero aprender y darles a mis hijos más comodidades a la hora de jugar. y por mi parte, también experimentar con el juego.
Mi problema es que no se mucho del tema. Pude hacer algunas configuraciones Basicas a mi gusto y el de mis hijos, pero nunca compila ni nada de eso... Estaria necesitando ayuda por parte de ustedes, la comunidad... Quiero simplemente Quitar todas las restricciones de Subclases, Quitar restriccion de "Overlord, Warsmith y subclase de elfos oscuros con elfos blancos y alrevez" desde ya muchas gracias! saludos comunidad
Question
zourass
Hallo guys i have problem with remove buffs/dance/songs i had set it to TRUE At the cfg but still in game not working
how i can fix it i tryed to find the jar for cancel buff but ifound only this
iam really newbiew at java coding
l2jfreya PACK
4 answers to this question
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