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I am selling the GVE Faction source code (Source code based on l2jmobis - Eigis) for 55000 EUR (Including geodata - interface)! 💧🔥
Overview
This is the source code that I have been working on for more than 1 year now. It includes many systems such as:
Custom Community Board
-Faction Zone
-Faction Leader
-Faction War
-Artifact Zone
-Battle Royale (Like Pubg)
- Event Engine (TvT - CTF - Domi, .....)
- Custom Stats (Face-hair like pride)
I have been doing business with this source in Vietnam for more than 1 year with very high stability. Then I used it to build this GVE Faction server.
Price & Contact
Price: 5000 EUR (negotiable for serious buyers).
Payment: USDT.
Contact:
Discord: redjohn6335
or PM me on this forum!
Demo: I have a server running, you can test it 24/7
Terms
Sold as is, with optional support (negotiable).
Buyer gets full ownership to use.
I only sell once to someone who is really serious about buying it. I can even integrate this GVE faction through any l2j source.
P/s: Here are some pictures of it.
image info
Question
necroxaxa
to stun tou tyrant oses fores kai na to patisis panta piani..mipws 3erei kanenas pws alazi??
i" levels="37" name="Soul Breaker" enchantLevels1="30" enchantLevels2="30">
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#mpConsume">37 38 39 39 40 42 43 44 45 46 48 49 50 51 52 53 54 55 57 58 59 60 62 62 63 64 66 67 68 69 70 71 72 73 74 75 76</table>
<table name="#magicLvl">38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>
<table name="#power">406 432 458 486 515 546 577 610 644 680 717 754 794 834 876 919 963 1008 1054 1102 1150 1200 1250 1301 1353 1406 1460 1513 1568 1623 1678 1733 1789 1844 1900 1955 2009</table>
<table name="#hitTime">1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409 1409</table>
<table name="#coolTime">440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391</table>
<table name="#ench1effectPower">51 52 53 54 55 56 57 58 59 60 61 63 64 65 66 67 68 69 70 71 72 73 74 76 77 78 79 80 81 82</table>
<table name="#ench2MpConsume">75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46</table>
<table name="#ench2power">2027 2045 2063 2081 2099 2117 2135 2153 2171 2190 2208 2226 2244 2262 2280 2298 2316 2334 2352 2371 2389 2407 2425 2443 2461 2479 2497 2515 2533 2552</table>
<set name="mpConsume" val="#mpConsume"/>
<set name="saveVs" val="CON"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="power" val="#power"/>
<set name="nextActionAttack" val="true" />
<set name="lvlDepend" val="1"/>
<set name="target" val="TARGET_ONE"/>
<set name="weaponsAllowed" val="1024"/>
<set name="ignoreShld" val="true"/>
<set name="overHit" val="true"/>
<set name="SSBoost" val="2.0"/>
<set name="reuseDelay" val="13000"/>
<set name="hitTime" val="#hitTime"/>
<set name="coolTime" val="#coolTime"/>
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<enchant1 name="effectPower" val="#ench1effectPower"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<enchant2 name="power" val="#ench2power"/>
<for>
<effect count="1" name="Stun" time="5" val="0" stackOrder="1" stackType="Stun" effectPower="50" effectType="STUN"/>
</for>
</skill>
<!-- Status:Fixed Pack:l2jfrozen author:Nefer
7 answers to this question
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