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Any informations for HELLBOUND tomorrow i post very very much

 

Pets and Servitors

 

 

 

[ New Pets | Servitor | System Improvements ]

 

Pet_01.jpg

 

New Pets

 

All pets can be raised up to level 86. The Pet Manager NPCs now carry a pet raising guide that includes helpful tips and information for raising your pets.

 

Fenrir

 

If your summoned Great Wolf is above level 70, you can evolve it into a Fenrir that is mountable by speaking with the Pet Manager NPCs.

 

Improved Baby Buffalo, Kookaburra, and Cougar

 

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If your summoned baby Buffalo, Kookaburra, or Cougar is level 55 or above, you can evolve it into an improved pet by speaking with the Pet Manager NPC. An improved baby pet can cast buffs on its owner.

 

Great Snow Wolf, Snow Fenrir, and Red Dusk/Red Star/Red Wind Strider

 

All members of a clan that is in possession of the Rune or Aden Clan Halls may exchange their normal wolf or strider pet for a Clan Hall one. This can be done by speaking to the Clan Hall Gatekeeper located outside the clan hall. A Great Wolf can be exchanged for a Great Snow Wolf. A Fenrir can be exchanged for a Snow Fenrir, and Striders may be exchanged for a Red Star, Red Dusk, or Red Wind Strider, respectively.

 

The Great Snow Wolf, Snow Fenrir, and Red Striders possess unique skills that ordinary pets do not, and their defense and mounted moving speed are higher than those of normal (non Clan Hall obtained) pets.

 

The special Clan Hall obtained pets cannot be used unless a clan is in possession of a Clan Hall, but they can be exchanged again for the previous pets through the Pet Trader Mickey NPC in the Towns of Aden and Rune Township.

 

The summoning collars for the Great Snow Wolf, Snow Fenrir, Red Dusk/Red Star/Red Wind Strider cannot be dropped, exchanged, or sold.

 

Servitors

 

An attribute system that allows the summoners to transfer their attribute abilities to the servitor has been added. This only applies to Warlocks, Phantom Summoners, and Elemental Summoners and their associated third class.

 

When the summoner equips a weapon with an attribute that corresponds with that of the servitor, 80% of the corresponding attribute value automatically applies to the servitor.

 

The attribute value only applies to the servitor's attacks power, not to its defense power.

 

When the summoner receives an item grade penalty, the attribute system does not apply on their pets.

 

When the attribute of the equipped weapon does not correspond with that of the servitor, the attribute system does not apply.

 

System Improvements

 

Pet Weapon Upgrades

 

You can upgrade an ordinary Wolf's weapons to a Great Wolf's weapons, and a Great Wolf's weapons to a Fenrir’s weapons through the Pet Manager NPCs.

 

System Messages

 

You can now see your servitor’s or pet’s battle-related messages.

 

Instant Herb Items

 

Instant Herb items are now applied properly to pets.

 

Shots

 

 

 

passive_skills.jpg

 

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Transformation_01.jpg

 

 

Character Changes

 

 

[ Increased Maximum Level | New Main Class Skills ]

 

 

Increased Maximum Level

The maximum level that players can reach on their main class has been increased from level 80 to level 85. The maximum level that players can reach on their subclass has not changed, and is still level 80.

 

New Main Class Skills

New main-class skills have been added. These new skills are determined by your subclass type(s). The types of skills that can be acquired by your main class differ depending on your specific subclass and subclass level.

 

Subclass Level 65 – One possible skill you can acquire: Common skill (increased attack and defense-related power)

 

Subclass Level 70 – One possible skill you can acquire: Common skill (increased attack and defense-related power)

 

Subclass Level 75 – Select one skill to acquire: Common 2nd stage skill (increased attack, defense power, physical critical chance, and magic casting speed) OR various special skills that are determined by your subclass

 

Subclass Level 80 – One possible skill you can acquire: Transformation skill that is determined by your subclass

 

 

Even if you delete your subclass, the corresponding acquired skill(s) will not be deleted. Your main class can acquire a maximum of 4 specialized skills for each subclass you have. If you have all three subclasses, you can acquire a total of 12 specialized skills.

Adding New Skills

While in your subclass state, go to your corresponding subclass master NPC and get your subclass ability certification.

Take the certification to the Avant-Garde NPC in the Ivory Tower to acquire the corresponding skill.

You can acquire the skill only while in your main class state. There is no main class level requirement to acquire these skills.

None of the subclass certification items you receive can be dropped, destroyed, exchanged, or stored in a warehouse.

The number of subclass skill certifications is restricted, so you must make your decision carefully. For example, if your first subclass receives a skill certification at level 65, even if you subsequently delete that subclass and raise a new first subclass to level 65, you cannot receive another skill certification for your first subclass at that level.

You must complete the “More Than Meets the Eye” transformation quest in order to receive the subclass certification and to properly acquire the skill as your main class.

The special subclass-determined skills you can acquire are as follows:

Warrior

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Warrior Abilities – Boost CP, Resist Trait, and Haste

 

Ultimate Skill – Transformation: Divine Warrior

 

 

 

Rogue

 

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Rogue Abilities – Long Shot, Evasion, and Critical Chance

 

Ultimate Skill – Transformation: Divine Rogue

 

 

 

Knight

 

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Knight Abilities – Boost HP, Resist Critical, and Defense

 

Ultimate Skill – Transformation: Divine Knight

 

 

 

Summoner

 

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Summoner Abilities – Increased HP/MP, Resist Attribute, and Spirit

 

Ultimate Skill – Transformation: Divine Summoner

 

 

 

Wizard

 

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Wizard Abilities – Anti-Magic, Mana Gain, and Mana Steal

 

Ultimate Skill – Transformation: Divine Wizard

 

 

 

Healer

 

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Healer Abilities – Prayer, Divine Protection, and Heal

 

Ultimate Skill – Transformation: Divine Healer

 

 

 

Enchanter

 

 

Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.

 

Master Abilities – Attack, Empower, Casting, and Focus

 

Enchanter Abilities – Boost Mana, Mana Recovery, and Barrier

 

Ultimate Skill – Transformation: Divine Enchanter

 

 

 

Subclass types are categorized as follows:

 

Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)

 

Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker

 

Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight

 

Summoner: Warlock, Elemental Summoner, Phantom Summoner

 

Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler

 

Healer: Bishop, Elven Elder, Shillien Elder

 

Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)

 

 

Skill Reset

The Avant-Garde NPC in the Ivory Tower can remove the special main-class skills that you got via your subclass(es). The cost to do this is 10,000,000 Adena.

Note: This removes all previously learned certified skills and removes all certified skill-related unused items from your inventory. If you have paid to have your subclass certification skills removed, you must return to your subclass master(s) to receive your skill certification items again.

Class-Type Specific Transformations

When you reach level 80 on your subclass, you can acquire a class-type-specific transformation skill that can be used while you are set to your main class.

In order to acquire the class-type-specific transformation skill, you must complete the “More Than Meets the Eye” quest.

Once you reach level 80 on your subclass and receive the subclass skill certification from the corresponding subclass master, you can obtain the “Transformation Sealbook.”

You can acquire your class-type-specific transformation skill by going to the Avant-Garde NPC in the Ivory Tower. Speak to him while you are set to your main class.

 

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underground_coliseum_1.jpg

 

 

 

More information Visit http://www.lineage2.com/news/hellbound_09.html

 

www.lineage2.com [oficial Site]

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