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Line][age 2 Gods Of Heaven

 

High Rate H5 PVP Server!

Grand Openning 18/01/2012 GMT +2

 

Server Rates:

 

• RateXp = 1000.00

• RateSp = 1000.00

• RatePartyXp = 2.00

• RatePartySp = 2.00

• RateDropAdena = 2000.00

• GrandBossSpecial = 3

 

 

Enchant Rates:

 

• Safe Enchant = +3

• Weapon Max Enchant = +20

• Armor Max Enchant = +20

• Jewels Max Enchant = +20

 

• Normal Scroll Enchant Rate = 76%

• Blessed Scroll Enchant Rate = 100%

 

 

Buffs:

 

• 28 Buff Slots

• 16 Triggered Buff Slots

• 14 Dance/Songs Buff Slots

 

 

Custom Npcs:

 

• Full GM Shop

• Full Buffer

• Global Gate Keeper

• Augmenter

• Clan Level Up Manager

• Class Manager

• PvP/PK Color Info

• Top Status

• Weding Manager

• Accound Manager

 

 

Olympiad:

 

• Retail Like

• Olympiad Cycle = 1 Month

 

 

Custom Features:

 

• Tattoos (Only P.def)

• Unique PvP Area

• 3 Farm Zones Retail (Normal/Extreme/Supreme)

• Unique Clan Farm Zone

• Custom Currency

• Offline Trades

 

 

Features:

 

• Fishing

• Seven Signs

• Castle Sieges

• Clan Hall Sieges

• Noblesses & Heroes System

• Max Level 85

• Subclasses Max Level 85

• Certification Skills 100%

• All Quests

• Clan Wars

• C5/Interlude Clan System

• Subclans (Academy,Royal Guards,Order of Knights)

• Cursed Weapons

• Weapon Augmentations

• Shadow Weapons

• Duel System

• All Skills Working

• Olympiad 100% Retail like

• 100% Retail like Gameplay without any customs Armors or Weapons

• Flawless Geodata & Pathnodes

• Active and Experienced development and game master team

• International Community

 

 

Events:

 

• TvT / CTF (Auto/Every 60 min.)

• Lottery (Global Event)

• Fully Automatically (1 IP = 1 Reward & Offline Shops dont take reward)

• Auto Vote Reward

 

 

Machine Specs:

 

• Intel Core i7 920 3.6 GHz

• 16 GB RAM

• 160 x 2 GB SSD HD

• 100mbit/s-Port

• Unlimited Traffic

 

 

Protections:

 

• Cisco ASA 5520

 

• Servers Website - Forum

 

L][GoH Website

L][GoH Forum

Posted

this server has good features. but i get so many dcs and lag that i cant even buff in town...come on. this isnt

"• 100mbit/s-Port

• Unlimited Traffic "

 

edit: seriously. at home we have 3 pcs and 1 tablet connected to the internet through the same modem, and we still dont have such issues....

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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