I'm pretty sure it's done correctly for a new weapon type for Interlude. I'm trying to add a 'dual dagger' weapon type however I'm stuck with the weaponsAllowed (xml) part. I am seeing how some different weapons have different ID's like fist is 1024, dagger is 15, bow is 32. How would I add another weapon type and make it work with the XML?
I did a search in eclipse and stuff and cannot find the weapon type ID's. In L2WeaponType it is set to 15 (right after big blunt which is 14)
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I need help with how to make the Mod Champion " Modified champion monster system. When dying, the champion monster gains experience. As it revives, it becomes increasingly stronger, until it reaches level 20 and then the boss is summoned!"
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DONALD TRUMP 2016
I'm pretty sure it's done correctly for a new weapon type for Interlude. I'm trying to add a 'dual dagger' weapon type however I'm stuck with the weaponsAllowed (xml) part. I am seeing how some different weapons have different ID's like fist is 1024, dagger is 15, bow is 32. How would I add another weapon type and make it work with the XML?
I did a search in eclipse and stuff and cannot find the weapon type ID's. In L2WeaponType it is set to 15 (right after big blunt which is 14)
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