I'm pretty sure it's done correctly for a new weapon type for Interlude. I'm trying to add a 'dual dagger' weapon type however I'm stuck with the weaponsAllowed (xml) part. I am seeing how some different weapons have different ID's like fist is 1024, dagger is 15, bow is 32. How would I add another weapon type and make it work with the XML?
I did a search in eclipse and stuff and cannot find the weapon type ID's. In L2WeaponType it is set to 15 (right after big blunt which is 14)
I have a system where Accounts are saved on login screen for fast login. I am playing a server where this feature is not on the logic screen. How I can try to add this feature to the system?
I don't know what files I would have to touch.
Thanks!!
Hello everyone,
Given that he has lots of different projects but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project is the best choice?
For a server that can be custom and which can be suitable for a classic x10 server and an x1000 server for example?
L2J
Or we ideally have the source, in order to be able to add the farming systems, weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Hello everyone,
Given that he has lots of different projects
but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project/emulator
is the best choice?
For a server that can be custom and
which can be suitable for a classic x10 server
and an x1000 server for example?
L2Java ideally
Or we ideally have the source,
in order to be able to add the farming systems,
weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Question
DONALD TRUMP 2016
I'm pretty sure it's done correctly for a new weapon type for Interlude. I'm trying to add a 'dual dagger' weapon type however I'm stuck with the weaponsAllowed (xml) part. I am seeing how some different weapons have different ID's like fist is 1024, dagger is 15, bow is 32. How would I add another weapon type and make it work with the XML?
I did a search in eclipse and stuff and cannot find the weapon type ID's. In L2WeaponType it is set to 15 (right after big blunt which is 14)
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