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Posted

i opened lineageeffect.u file (from god) with utpt.exe, now i want to take some parts of it and put it into the lineageeffect.u file from freya.

 

how can i do this? how can i edit .u files? i cant find a real editor anywhere, utpt only lets me to view file parts.

 

i need this because in freya the skill effects of god (vampiric claw for ex) stays on top of the enemy s head for infinity instead of dissapearing.

 

, i m dizzy been up all night trying to solve this.  all i want is to add a category into the freya lineageeffect.u file from goddess lineageffect.u file

Posted

why using hex? i tried today it s rly hard... as in no result, i compared the 2 .u file of god and freya, they have nothing in comun except first 2 rows in hex code, so no help...

 

.u files are script files, seams they are coded, i need to decompile them to see the scripts... i researched , it s unreal script file, some said unreal edit openes them, it doesent..

 

damn i only need to cut a part of goddess lineageeffects.u file to the freya one, that s all... no programmers here? probably takes 2 min for someone who knows how to open them, pracitcally is cut and paste operation...

Posted

why using hex? i tried today it s rly hard... as in no result, i compared the 2 .u file of god and freya, they have nothing in comun except first 2 rows in hex code, so no help...

 

.u files are script files, seams they are coded, i need to decompile them to see the scripts... i researched , it s unreal script file, some said unreal edit openes them, it doesent..

 

damn i only need to cut a part of goddess lineageeffects.u file to the freya one, that s all... no programmers here? probably takes 2 min for someone who knows how to open them , pracitcally is cut and paste operation...

I would be amazed if someone knew that from here even from all the google world. Well it hasn't been realised any program that does that work so just use Hex as Ave said and you'll be need luck.

Posted

i saw that in unreal u can just make a batch file and decompile the .u file into .uc file and open it with unreal edit to see the script decoded.

 

i think if i could do that with both god and freya clients lineageeffects.u i could just copy paste the script part of god into the freya one and recompile it ...

 

:(

Posted

ok, i solved lots of things, the only 1 thing remaining is i dont find the skill time controller in .u file , what controls how log a skill effect stays in the game world, for exemple vampyric claw, when cast a red wing appears on enemy head.

 

now, it doesent go away, never, how to make it dissapear? only few skills are like this, rest all work good...

 

:(

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