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Hi all, can someone help me?

 

I'm trying to use this script for sell crops at manor:

 

//////////////////////////////////////////////////////////////////

 

 

 

DEFINE_GLOBAL int ID_Seda 6543

DEFINE_GLOBAL int Ilos 177

 

 

/////////////////////////////////////////////////////////////////////

///////////////////// Manor /////////////////////////////////////////

// 1 - gludio ///2 - dion // 3 - giran // 4 - oren // 5 -aden

// 6 - innadril // 7 -  goddard // 8 - rune // 9 - schuttgard

 

DEFINE_GLOBAL int Man_nr 7

 

////////////////////////////////////////////////////////////////////

//// Anti anti bot

define_global int AAB 0 // 1-on 0-off

define_global int aab_sleep 100

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

/////////////// Dont change anything below /////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

define int slep_ran 0

GET_RAND slep_ran 0 70

aab_sleep = aab_sleep + slep_ran

Define string Man_name "Manor Manager"

Define int temp_spr1 0

Define int dyst_man

PRINT_TEXT "-------------------------------------------------------------------"

PRINT_TEXT "AUTO Sell crops v1.1b EPILOGUE by AdiFenix"

PRINT_TEXT "-------------------------------------------------------------------"

IF target_name != Man_name

COMMAND "/Target <&Man_name&>"

ENDIF

sleep 500

IF target_name == Man_name

DISTANCE dyst_man CHAR_X CHAR_Y CHAR_Z TARGET_X TARGET_Y TARGET_Z

if dyst_man < 150

 

 

IF ID_Seda >= 5000

IF ID_Seda <= 6568

 

ITEM_COUNT temp_spr1 "<&ID_Seda&>"

sleep 500

if temp_spr1 < Ilos

PRINT_TEXT "You typed too much crops to sell =  <&Ilos&> in inv u have =  <&temp_spr1&>  - Script Stopped"

 

ELSE

PRINT_TEXT " Starting monitoring manor system .... "

DEFINE_GLOBAL int zaeve 0

call prepare_1

ENDIF

else

PRINT_TEXT " Are u sure its CROP ID ? Check it please ! - Script Stopped"

endif

else

PRINT_TEXT " Are u sure its CROP ID ? Check it please ! - Script Stopped"

endif

 

else

PRINT_TEXT " You need to be closer to Manor manager !! - Script Stopped"

endif

else

PRINT_TEXT " I dont see -  Manor manager - Script Stopped"

endif

END_SCRIPT

 

 

 

FUNCTION prepare_1

 

SET_EVENT "<&SCRIPTEVENT_SERVERPACKETEX&>" "<&SYSTEM_CURRENTFILE&>" Buy_fun 120

 

 

zaeve = 1

 

do

NPC_DIALOG "bypass -h manor_menu_select?ask=9&state=<&ID_Seda&>&time=0"

sleep 900

loop zaeve == 1

 

 

RETURN VOID

 

FUNCTION Buy_fun

 

Define int Man_ok 0

Define int temp_seed 0

Define int ile_man 0

Define int temp_manor 0

Define int ilo_sed 0

Define int price 0

Define int temp_uid 0

packet.READ_BYTE null

packet.READ_INT16 null

packet.READ_INT32 temp_seed

if temp_seed == ID_Seda

packet.READ_INT32 ile_man

for a 0 "<&ile_man&>" 1

packet.READ_INT32 temp_manor

if temp_manor == Man_nr

// 4 (32 bit)

packet.READ_INT64 ilo_sed

packet.READ_INT64 price

packet.READ_BYTE null

PRINT_TEXT " Slots available =  <&ilo_sed&> Price <&price&>"

Man_ok = 1

ELSE

packet.READ_INT64 null

packet.READ_INT64 null

packet.READ_BYTE null

ENDIF

NEXT

IF Man_ok == 1

IF ilo_sed < Ilos

Ilos = ilo_sed.clone

PRINT_TEXT "Matching ...  "

ENDIF

INVEN_GET_UID temp_uid "<&ID_Seda&>"

if aab == 1

sleep "<&aab_sleep&>"

endif

inject "D0 02 00 01 00 00 00 <&temp_uid.GET_HEX32&> <&ID_Seda.GET_HEX32&> <&Man_nr.GET_HEX32&> <&Ilos.GET_HEX32&> 00

 

00 00 00"

// 4 bits ?

PRINT_TEXT " Sended = you should get the mats now"

zaeve = 0

ENDIF

else

PRINT_TEXT " DEBUG:ERROR WITH PACKET??? TID <&temp_seed&> SID = <&ID_Seda&> "

endif

 

 

 

RETURN VOID

 

I use last version of L2Net with High Five client, but when i use the function Script Editor------->Run-------> "Run syntax check" i get this error:

 

* Error at line 19: an Int value was expected as parameter.*

Error at line 32: an Int value was expected as parameter.

 

Can someone tell me what's the problem with it plz?

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// Manor 1.6 by AdiFenix

//////////////////////////////////////////////////////////////////

DEFINE_GLOBAL Arraylist SED_ID 0

DEFINE_GLOBAL Arraylist ILO 0

DEFINE_GLOBAL Arraylist MAN 0

DEFINE_GLOBAL Arraylist u_id 0

/////////////////////////////////////////////////////////////////////

///////////////////// Manor /////////////////////////////////////////

// 1 - gludio ///2 - dion // 3 - giran // 4 - oren // 5 -aden

// 6 - innadril // 7 -  goddard // 8 - rune // 9 - schuttgard

///////////////////////////////////////////////////////////////////////

 

 

SED_ID.add #I6544 //Complete

ILO.add #I200 

MAN.add #I4 

 

SED_ID.add #I6543

ILO.add #I280

MAN.add #I4

 

SED_ID.add #I6543

ILO.add #I280

MAN.add #I3

 

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

/////////////// Dont change anything below /////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////

DEFINE_GLOBAL int zaeve 0

DEFINE_GLOBAL int ok 0

DEFINE_GLOBAL int check_last 0

DEFINE_GLOBAL int Gmsg 0

Define int temp_spr1 0

Define string Man_name "Manor Manager"

Define int dyst_man 0

///////////////////////

if SED_ID.count != ILO.count

PRINT_TEXT " Data corrupt  ! - Script Stopped"

Jump_to_label koni

else

if SED_ID.count != MAN.count

PRINT_TEXT " Data corrupt  ! - Script Stopped "

Jump_to_label koni

endif

ENDIF

 

 

for a 0 "<&ILO.count&>" 1

ITEM_COUNT temp_spr1 "<&SED_ID.a&>"

sleep 250

if temp_spr1 < ILO.a

PRINT_TEXT "You typed too much crops to sell =  <&ILO.a&> in inv u have =  <&temp_spr1&>  - Script Stopped"

Jump_to_label koni

ENDIF

next

 

for a 0 "<&man.count&>" 1

if man.a < 1

PRINT_TEXT " manor nr ---??? - check data ! - Script Stopped"

jump_to_label koni

ENDIF

if man.a > 9

PRINT_TEXT " manor nr +++??? - check data ! - Script Stopped"

jump_to_label koni

ENDIF

next

 

IF target_name != Man_name

COMMAND "/Target <&Man_name&>"

ENDIF

sleep 500

IF target_name == Man_name

DISTANCE dyst_man CHAR_X CHAR_Y CHAR_Z TARGET_X TARGET_Y TARGET_Z

if dyst_man > 150

PRINT_TEXT " You need to be closer to Manor manager !! - Script Stopped"

jump_to_label koni

endif

ELSE

PRINT_TEXT " I dont see -  Manor manager - Script Stopped"

jump_to_label koni

ENDIF

/////////////////////////////////////////////

define int temmm 0

for a o "<&SED_ID.count&>" 1

INVEN_GET_UID temmm "<&SED_ID.a&>"

u_id.add temmm.clone

 

next

 

 

 

 

PRINT_TEXT "-------------------------------------------------------------------"

PRINT_TEXT "AUTO Sell crops v1.6 EPILOGUE by AdiFenix"

PRINT_TEXT "-------------------------------------------------------------------"

 

SET_EVENT "<&SCRIPTEVENT_SERVERPACKETEX&>" "<&SYSTEM_CURRENTFILE&>" Buy_fun 120

SET_EVENT "<&SCRIPTEVENT_SERVERPACKET&>" "<&SYSTEM_CURRENTFILE&>" sysmas 98

sleep 500

Call prepare_1

 

 

do

sleep 977

loop zaeve < SED_ID.count

 

 

Label koni

 

 

END_SCRIPT

 

 

 

FUNCTION prepare_1

define int zm1 0

ok = 1

do

Gmsg = 0

NPC_DIALOG "bypass -h manor_menu_select?ask=9&state=<&SED_ID.0&>&time=0"

do

sleep 5

loop Gmsg == 0

if ok == 1

sleep 542

endif

loop  ok != 0

 

if SED_ID.count > 1

sleep 542

for i 1 "<&SED_ID.count&>" 1

 

 

check_last = 1

NPC_DIALOG "bypass -h manor_menu_select?ask=9&state=<&SED_ID.i&>&time=0"

 

 

do

sleep 2

loop check_last == 1

sleep 542

NEXT

endif

 

 

 

RETURN VOID

 

FUNCTION Buy_fun

ok = 0

Gmsg = 1

Define int Man_ok 0

Define int temp_seed 0

Define int ile_man 0

Define int temp_manor 0

Define int ilo_sed 0

Define int price 0

Define int temp_uid 0

packet.READ_BYTE null

packet.READ_INT16 null

packet.READ_INT32 temp_seed

FOR b 0 "<&SED_ID.count&>" 1

if temp_seed == SED_ID.b

packet.READ_INT32 ile_man

IF ile_man == 0

PRINT_TEXT "Manor with this type of croops (<&temp_seed&>) = 0 "

endif

for a 0 "<&ile_man&>" 1

packet.READ_INT32 temp_manor

if temp_manor == man.b

packet.READ_INT64 ilo_sed

packet.READ_INT64 price

packet.READ_BYTE null

PRINT_TEXT " Slots available =  <&ilo_sed&> Price <&price&> ID = <&temp_seed&>"

IF ilo_sed < ILO.b

inject "D0 02 00 01 00 00 00 <&u_id.b.GET_HEX32&> <&temp_seed.GET_HEX32&> <&temp_manor.GET_HEX32&> <&ilo_sed.GET_HEX32&> 00 00 00 00"

ELSE

inject "D0 02 00 01 00 00 00 <&u_id.b.GET_HEX32&> <&temp_seed.GET_HEX32&> <&temp_manor.GET_HEX32&> <&ilo.b.GET_HEX32&> 00 00 00 00"

ENDIF

ELSE

packet.READ_INT64 null

packet.READ_INT64 null

packet.READ_BYTE null

PRINT_TEXT "Diferent man.: <&temp_manor&> for <&temp_seed&> "

ENDIF

NEXT

 

 

endif

next

 

if check_last == 1

check_last = 0

endif

zaeve = zaeve + 1

RETURN VOID

 

 

FUNCTION sysmas

define int man_mani 879

define int temp_id 0

packet.read_byte null

packet.read_int32 temp_id

if temp_id == man_mani

Gmsg = 1

endif

 

 

RETURN VOID

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I found this script and i tried to moify it, but i'm not so experienced in l2Net Scripts:

 

 

////////////////////////////////////////

 

////////////////////////////////////////

//

// MANOR SETTINGS

// Define the id of the seed

DEFINE INT SEEDID 6765

// Define the id of the harvester

DEFINE INT HARVID 5125

 

////////////////////////////////////////

//

// INTERNAL VARIABLES [DO NOT CHANGE]

DEFINE_GLOBAL INT ZERO 0

DEFINE_GLOBAL INT TARGET_SEEDED 0

DEFINE_GLOBAL INT TARGET_IN_RANGE 0

 

////////////////////////////////////////

 

LABEL START

 

////////////////////////////////////////

 

PRINT_TEXT "=================================="

PRINT_TEXT "        Seeding Script v1"

PRINT_TEXT "=================================="

PRINT_TEXT " Starting in 3 seconds..."

 

SLEEP 3000

 

DO

  PRINT_TEXT "Targetting mob..."

  TARGET_NEAREST

  CALLSUB ATTACK

  PRINT_TEXT "Harvesting mob..."

  USE_ITEM "<&HARVID&>"

  TARGET_SEEDED = 0

LOOP TRUE

 

////////////////////////////////////////

 

END_SCRIPT

 

////////////////////////////////////////

 

SUB ATTACK

 

PRINT_TEXT "Attacking mob..."

 

IF TARGET_CUR_HP > 0

  ATTACK_TARGET

ENDIF

 

DO

        PRINT_TEXT "Seeding mob..."

      USE_ITEM "<&SEEDID&>"

      TARGET_SEEDED = 1

  ELSE

      SLEEP 500

  ENDIF

LOOP TARGET_SEEDED == 0

 

RETURNSUB

 

////////////////////////////////////////

 

When i start this script, my character seed the mob, and then in Bot Chat i see this:

 

14.01.51 :[Harvesting mob...

14.01.51 :[seeding mob...

14.01.51 :[Attacking mob...

 

Written many many times, and suddenly my character doesn't obey at my commands.....

 

Can anyone tell me if, and where, i made a mistake?

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