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Posted

BETA TEST START AT 14.10.2011 17:00 GMT +1 to 20.10.2011

 

 

-No Donations !

-96% of classes balanced

-96% of skills balanced

-No Lag

 

        Features:

 

XP : 5000x

SP : 5000x

Adena : 5000x

 

 

          Enchant:

 

Safe : +3

Max For Weapon : +16

Max For Armors : +16

Max For Jewels : +16

 

Enchant Rate : 85%

Crystal Rate : 100%

 

 

        General:

 

 

-== No Custom Items==-

AIO Buffers

Buff time 20h

Olympiad Works 100%

Sieges Works 100%

Skills Works 96%

CTF / TVT Engine

Max Ally 3

Max Sub 3

Vote system

Offline system

Sub Class System LvL 80

PvP Color System 150/350/500/800/1000

Custom Npcs

Custom Zones

   

   

          Farm:

 

6 Special Spot Zone .

1 moobs drop 5 Coin

1 ls for 35 coin

1 Crystal for 15 Coin

Server is pvp not Hard Farm !

 

RB - Baium valakas antharas etc have drop javels EPIC !

 

Valakas Antharas and frintezza have Respawn 5h !

Baium AQ Core Zaken Orfen Have Respawn 3h !

 

===== Agument System =====

==Top Ls- 15% only RB==

==Mid Ls 8% buy on Shop==

 

      Buffs:

 

  55 Buff Slots

  6 Debuff Slots

 

AMD Athlon Quad-Core 4x 2,3 GHz

12 GB DDR3 RAM

2x 1500 GB SATA II

Traffic : Unlimited

connected at 100 MBit

 

Site :http://www.l2thunder.pl/

 

Features can be changed :)

 

GRAND OPEN DATE : 20.10.2011

Posted

Idiot is no home made plz kid go play with ttoys ;]

 

General IP Information

IP: 85.25.109.73

Decimal: 1427729737

Hostname: luna897.server4you.de

ISP: intergenia AG

Organization: BSB-Service Customer-Networks

Services: None detected

Type: Corporate

Assignment: Static IP

Blacklist:

Geolocation Information

Country: Germany de flag

Latitude: 51

Longitude: 9

 

 

Server is Poland but dedicate server in germany ;] So dont tell that is homemade.

Posted

Idiot is no home made plz kid go play with ttoys ;]

 

General IP Information

IP: 85.25.109.73

Decimal: 1427729737

Hostname: luna897.server4you.de

ISP: intergenia AG

Organization: BSB-Service Customer-Networks

Services: None detected

Type: Corporate

Assignment: Static IP

Blacklist:

Geolocation Information

Country: Germany de flag

Latitude: 51

Longitude: 9

 

 

Server is Poland but dedicate server in germany ;] So dont tell that is homemade.

Idiot is no home made plz kid go play with ttoys ;]

 

General IP Information

IP: 85.25.109.73

Decimal: 1427729737

Hostname: luna897.server4you.de

ISP: intergenia AG

Organization: BSB-Service Customer-Networks

Services: None detected

Type: Corporate

Assignment: Static IP

Blacklist:

Geolocation Information

Country: Germany de flag

Latitude: 51

Longitude: 9

 

 

Server is Poland but dedicate server in germany ;] So dont tell that is homemade.

 

omg not server but server's files...

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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