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  • 2 weeks later...
Posted

NcSoft is doing a great job...the GOD addons are awesome.

F2P seems cool.

 

Fap, fap fap, fap, DontThinkTwice, fap fap, fap fap!

 

You gonna try it? Fap, fap fap, fap!

Posted

Innova wrote : "As the Darkest Days of Autumn impend... Lineage II arises. "

darkest day is the winter solstice which is on the 21st of December

just a hint

Ye But it says darkest DaySSS  , Not DAY.. If they wrote  "As the Darkest DAY of Autumn impend... Lineage II arises. " then it would be on 21 december ..

They're trying to give us a message from this sentence.. not to confuse us or to make us einsteiners and think which day is the darkest etc etc etc .. 

I really dont think that they will launch european servers 21 days after ncwest launch

Posted

Oh the humanity, you two are in need of a proper education. There are no hidden message in there, nor there is any exact date and/or any other secret/s involved. They're just saying that they're working on it and they don't know when it'll be ready.

Change the TV for a book for once.

 

P.S. Autumns calendar months are September, October, November. December is already winter. Therefor my guess is that they'll announce PTS/something by end of November.

Posted

How hard is it to understand people? Their are different franchises, in different regions.. stop confusing them.

 

NCSoft West - www.lineage2.com (USA Based.)

NCSoft Korea - http://lineage2.plaync.co.kr

NCSoft Japan - http://lineage2.plaync.jp

L2 EU - www.lineage2.eu (New, upcoming EU server(s) provided by Innova)

Official Russian - www.l2.ru

Official Indonesia - http://lineage2.megaxus.com

 

etc...

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    • Hello, MaxCheaters community,   We are pleased to officially announce the development of our new Lineage II project: MightyProject MightyProject will be an Interlude Mastered server, developed on a modern game engine and technical foundation while preserving the gameplay, atmosphere, and identity that made Interlude one of the most memorable chronicles of Lineage II. Our objective is not to transform Interlude into something unrecognizable. We aim to modernize and improve the overall experience while remaining faithful to the original spirit and scope of the chronicle. Our Vision MightyProject will feature: Authentic Interlude-oriented gameplay supported by a modern engine. Retail quests, carefully simplified to provide a smoother and more enjoyable progression experience. Reworked classes and skills, focused on improving balance and strengthening class identity without departing from Interlude gameplay. A refined progression system that respects players’ time without removing the sense of achievement. Original development decisions rather than copied features, systems, concepts, or branding from other projects. We are not interested in creating another server filled with random features simply because they are currently popular. Every system introduced into MightyProject must have a clear purpose and fit naturally within the overall Interlude experience. A Serious and Familiar Team Many people within the community are already familiar with us and understand the level of commitment we bring to our projects. We know that trust cannot be built through promises alone. It must be earned through consistent development, professional management, transparency, and long-term support. MightyProject is being approached as a serious and sustainable project—not as a temporary server or a quick attempt to follow current market trends. Our ambition is to help revive the European Lineage II private-server community and contribute to a healthier market where players have more than one or two serious projects to choose from. We believe there is still room for a professionally developed European-based server that respects the identity of Interlude while offering the stability, presentation, and quality expected from a modern project. Partnership Opportunities We are open to discussions with serious investors and professional partners who understand the vision and long-term potential of MightyProject.   Investment partnerships will not alter the project’s established gameplay identity. Core decisions concerning balance, progression, and game design will remain under the responsibility of the development team.   Potential partners may contribute in areas such as: Marketing and media strategy Public relations and advertising Community growth Customer support Operational and promotional activities Every partnership will be discussed professionally, with clearly defined responsibilities, expectations, and boundaries. MightyProject is being created with one clear objective: to deliver a modern, polished, and sustainable Interlude experience without losing the character of the original game. More information regarding development progress, features, testing phases, media content, and the official roadmap will be shared as the project moves forward. Thank you to everyone who has supported us, worked with us, or followed our previous activities within the community. This is only the beginning. MightyProject
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