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interlude [L2OFF INTERLUDE 75x] L2INT | NEW L2FOREVER UPDATE | NO ITEM DONATIONS | NO BOT


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Posted

500 ppl?  cut the lies already

Daggers bluff 100% doing 4-5k damage sure thing you fixed them.

0 ppl at mos(farming zone) and like 2-3 at PI(farming zone)

like 50-60 ppl at towns

Just 2 clans pvping at epics

ofc all ppl leaved to russian srv,they have 3000+ online:)
Posted

500 ppl?  cut the lies already

Daggers bluff 100% doing 4-5k damage sure thing you fixed them.

0 ppl at mos(farming zone) and like 2-3 at PI(farming zone)

like 50-60 ppl at towns

Just 2 clans pvping at epics

1 clan  + some randoms.

Too bad that this was killed by their admin.

Server was going great untill some changes he did.

 

Posted
ofc all ppl leaved to russian srv,they have 3000+ online:)

 

Cut that number in 1/2 and you have realistic numbers. The russians are famous for padding counts by alot and I have yet to see a russian server that does not do this. Daggers were fine on Int its the same old Interlude shit where ppl are complaining they are op and QQ. Fact they are how they are supposed to be.

 

Doesn't matter noe the server is getting ddosed and by the looks of it have no protection so bb server.

Posted

Dear players!

 

We will upgrade server features in the next few days. Here is a sneak peek preview into what we will add/change.

 

Please comment here.

 


 

Caves of Trials

 

Drop:

- Weapons SA S Grade

- Forever life stones (lvl1,lvl2,lvl3)

- Raid Tokens (low chance)

 

Spoil:

- Forever Life Stones (lvl1,lvl2,lvl3)

 

Raids:

- Askanis & Diablo moved to CoT

 

- New Forever Raid

* Drops: Forever armor parts (boots, gloves, helmets, mains..), weapons S grade SA, raid tokens

 


 

Primeval Plains

 

Drop:

- Weapons SA S grade

- Forever Armors (boots, gloves, helmets, mains..)

- Retail life stones

- Raid Tokens (low chance)

 

Spoil:

- Retail life stones

 


 

Primeval Plains

- stays the same (S grade materials)

 


 

Monastery of Silence

- removed as custom zones

 


 

Forever Armors

- S grade armors are slightly better then S grade

- gives +1 Attribute, +4% HP/CP and has same P.Def as +4 Draconic/Imperial/Dark Crystal

 

- note: forever armor can be dropped and can't be used in olympiad

 


 

Forever Augmentation

- S grade weapons will be able to be augmented (if not already augmented with retail LS) till level 3

- level 1 augmentation requires 100 forever level 1 life stones

- level 2 augmentation requires 200 forever level 2 life stones

- level 3 augmentation requires 300 forever level 3 life stones

 

- details on augmentation effects will be posted soon

 

- when you augment weapon to level 2 you can choose either defensive or offensive augmentation

- level 3 augmentation depends on your level 2 augmatation (either offensive or defensive)

 

- note: weapons with forever augmentation can't be augmented with retail augmentation and cant be used in olympiad

 


 

Raid changes

- all raids respawn time will be lowered for 6 hours (except barakiel)

 


 

Cemetery Event

 

Custom raids will spawn on cemetery grounds several times. More info about event changes coming soon.

 


 

Forever Augmentation Details

 

Level 1:

- CP/HP

 

ARCANA MACE

- level 2 def: resist stun

- level 3 def: p.def

 

- level 2 atk: chance to land surrender

- level 3 atk: casting speed

 

IMPERIAL STAFF

- level 2 def: resist stun

- level 3 def: p.def

 

- level 2 atk: chance to land surrender

- level 3 atk: m.atk

 

TALLUM BLADE * DARK LEGION'S EDGE

- level 2 def: reflect damage

- level 3 def: p.def

 

- level 2 atk: speed

- level 3 atk: crit. dmg

 

FORGOTTEN BLADE

- level 2 def: reflect damage

- level 3 def: p.def/m.def

 

- level 2 atk: chance to stun

- level 3 atk: atk.speed

 

BASALT BATTLEHAMMER

- level 2 def: resist root

- level 3 def: m.def

 

- level 2 atk: chance to stun

- level 3 atk: p.atk

 

ANGEL SLAYER

- level 2 def: evasion

- level 3 def: m.def

 

- level 2 atk: chance to root

- level 3 atk: crit. dmg

 

SHINING BOW

- level 2 def: evasion

- level 3 def: m. def

 

- level 2 atk: chance to stun

- level 3 atk: atk. speed

 

DRACONIC BOW

- level 2 def: evasion

- level 3 def: p. def

 

- level 2 atk: chance to stun

- level 3 atk: crit dmg

 

DRAGON HUNTER AXE

- level 2 def: resist root

- level 3 def: m.def

 

- level 2 atk: chance to stun

- level 3 atk: p.atk

 

SAINTS SPEAR

- level 2 def: reflect damage

- level 3 def: m. def

 

- level 2 atk: chance to stun

- level 3 atk: p.atk

 

DEMON SPINTER

- level 2 def: evasion

- level 3 def: m.def

 

- level 2 atk: speed

- level 3 atk: atk. speed

 

HEAVENS DIVIDER

- level 2 def: reflect damage

- level 3 def: p.def

 

- level 2 atk: drain

- level 3 atk: crit. dmg

Posted

Glad that interlude servers nowadays have updates,cause you know everyone setup his server and no updates after it.

Of course big updates need to be made gradually.

 

Anyway,gratz.

 

I am planning to add new features every month.

 

Tomorrow it's going to be one month since server opened. :)

 

Posted

To get ur ppl back u should do a wipe.

U 'r a lazy GM and u prove it when a guy made a poll on forum about updating on Hellbound.

U were to lazy to do something new.

Wipe it ,or it will remain dead.

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