https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
UnholyPoweR™
exw ena l2jequal pack " to kserw eine 3exasmeno pleon"
kai exw 1buffer alla otan patao na kanei 3class buffs den m ta kanei logika den ta exei h buffer
perasmena pos ta vazo? :/
12 answers to this question
Recommended Posts