dem0x` Posted March 30, 2008 Posted March 30, 2008 i need some help with my server. 1.)In what folder i must give the custom items,skills and NPCs? 2.)And how i can know the custom NPC like[Custom NPCBuffer]ID? 3.)Plz advice:What server pack is for you the best?? Please help me.......Thx Very MucH Quote
0 bourbouli8ras Posted April 3, 2008 Posted April 3, 2008 as i can see from your screens of the console there is a problem of loading the java templates..try update your java console on your pc or download the full new release from www.java.com Quote
0 dem0x` Posted April 3, 2008 Author Posted April 3, 2008 hmmm...i reinstalled java but the same problem.... Quote
0 dem0x` Posted April 5, 2008 Author Posted April 5, 2008 yes.....i have java...i had reinstalled and every time the same problem...... Quote
0 fdLP. Posted April 5, 2008 Posted April 5, 2008 give us your ls and gs properties ... configs to check them! Quote
0 dem0x` Posted April 5, 2008 Author Posted April 5, 2008 http://rapidshare.com/files/104866195/L2Emu_2947.7z i have this packet...i noting change... Quote
0 fdLP. Posted April 5, 2008 Posted April 5, 2008 Not the whole pack !! give us your currently loginserver.properties and server.properties to check them!! Quote
0 dem0x` Posted April 6, 2008 Author Posted April 6, 2008 server.properties # ================================================================================================= # # ----------------- # Connection Config # ----------------- # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname = 0.0.0.0 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, # so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, # so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 InternalNetworks = # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks = # -------------- # Port Forwading # -------------- # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # ------------------------ # Section: Network Options # ------------------------ # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = false NetworkTrafficOptimizationMs = 1100 # how character will be logged out on //kick command # Options: 1 - closeclient - closes client: WARNING: this method sometimes crash client :P # 2 - relogin - send client to relogin screen KickType = relogin # ---------------- # Section: Packets # ---------------- #Packet LifeTime in milliseconds, 0 - disabled feature PacketLifeTime = 0 # Packet ExecutionTime in milliseconds, 0 - disabled feature PacketExecutionTime = 0 # ------------------------- # Section: Flood Protection # ------------------------- # if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked # warning not tested made a quickhack for squeezed :) FloodProtection = false PacketLimit = 500 PacketTimeLimit = 1100 loginserver.properties # =================================================================================================== # # =========== # Connection # =========== # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostName = 127.0.0.1 LoginServerPort = 2106 # The port, ip on which login will listen for GameServers LoginPort = 9014 LoginHostName = 127.0.0.1 # The delay between IP Update Time. # set this delay in minutes after which the login updates the gameservers IP's # (usefull when ip is dynamic) # (0 = disabled) in Minutes IpUpdateTime = 10 Quote
0 fdLP. Posted April 6, 2008 Posted April 6, 2008 # =================================================================================================== # # =========== # Connection # =========== # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostName = 0.0.0.0 LoginServerPort = 2106 # The port, ip on which login will listen for GameServers LoginPort = 9014 LoginHostName = 127.0.0.1 # The delay between IP Update Time. # set this delay in minutes after which the login updates the gameservers IP's # (usefull when ip is dynamic) # (0 = disabled) in Minutes IpUpdateTime = 10 try this Quote
Question
dem0x`
i need some help with my server.
1.)In what folder i must give the custom items,skills and NPCs?
2.)And how i can know the custom NPC like[Custom NPCBuffer]ID?
3.)Plz advice:What server pack is for you the best??
Please help me.......Thx Very MucH
24 answers to this question
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