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RealIP - Usually with MITM proxies, since the traffic is funnelled from one server, you normally lose the real IP of the player which limits a lot of the functionality that you might have implemented. L2Proxy allows the LoginServer to pass the real IP of the used to the Gameserver during the Login->Gameserver player handoff
Question
katian
Well I have a doubt as would be done so that the NPC
Buffer gave the animation of the skill, this probe
code (st.getPlayer (). useMagic (SkillTable.getInstance (). getInfo (1085.3), False, False) and pj is the one who made the animation but not the npc
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buenas, tengo una duda como se haria para que el NPC
Buffer diera la animation del skill, probe con este
codigo (st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1085,3),False,False) y el pj es el que realiza la animacion mas no el npc
:o
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