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Posted

New Skins in the Store

Redeemed Riven

Crimson Elite Riven

 

PVP.net Store

You can now search for runes based on rune attributes, descriptions, and effects

Search no longer looks through unnecessary data when bringing up results

Redesigned the store navigation (now featured on the left side)

Redesigned the Runes and Skins tab

Added a standalone “unlock” button to store items

 

PVP.net v1.43

Ticker messaging has been improved to now more accurately relay the state of the platform

Improved the startup times for PVP.net

Feature items and sale items now show the percentage discount for sales

Sale and featured items are now properly labeled

 

League of Legends v1.0.0.125

Riven, the Exile

Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.

1st Use/2nd Use: Deals damage to a small area in front of her

3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.

Ki Burst: Riven damages and stuns nearby enemies.

Valor: Riven dashes forward and gains a shield for a short duration.

Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.

Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.

Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.

 

Ashe

Fixed a bug where Frost Shot was not draining Mana properly

 

Brand

Conflagration range reduced to 625 from 675

Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260

 

Caitlyn

Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup

 

Cho'gath

Adjusted the animation speed of his run while he has stacks of Feast

 

Ezreal

Essence Flux will now break spell shields

 

Garen

Decisive Strike attack damage ratio decreased to 1.4 from 1.5

Judgment

Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220

Bonus attack damage ratio increased to 1.4 from 1.2

 

Jarvan IV

Added a targeting ring to Cataclysm

Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3

Fixed an issue where certain skins had inconsistent model sizes

 

Karma

Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge

 

Kassadin

Void Stone magic damage reduction increased to 15% from 10%

Null Sphere missile speed increased to 1400 from 1150

Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60

 

Leona

Recommended items updated to include Ionian Boots of Lucidity and Trinity Force

 

Malphite

Fixed a bug where the armor value in the tooltip was not rounding

 

Mordekaiser

Iron Man

Shield regeneration adjusted to 30% at all levels from 25/27.5/30%

Shield regeneration is now half effective versus minions

Mace of Spades bonus damage reduced to 65% from 75%

Siphon of destruction no longer adds additional shield for each unit hit

 

Nidalee

Pounce cooldown reduced to 3.5 seconds from 4 seconds

Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20

 

Nocturne

Unspeakable Horror leash range reduced to 525 from 550

 

Nunu

Basic attack range increased to 125 from 100

Consume range increased to 125 from 100

 

Olaf

Base armor increased to 20 from 17

Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)

 

Orianna

Basic attack range reduced to 500 from 550

Command: Attack

Cast range reduced to 800 from 900

Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60

 

Poppy

Heroic Charge

Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring

Fixed a bug where Poppy would not attack the correct target after using Heroic Charge

 

Rammus

Damage per level increased to 3.5 from 2.75

Rammus can now immediately switch between Defensive Ball Curl and Powerball

Defensive Ball Curl

Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46

Cast time removed

Now correctly displays the armor amount in the tooltip when defensive ball curl is active

 

Shaco

Jack-in-the-Box

Boxes are now immune to damage while stealthed if the source cannot see them

Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack

Fixed a bug where Jack in the Boxes could be seen by stealthed enemies

Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby

Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush

Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range

Fixed a bug where turrets would always attack Jack in the Boxes first

Improved Jack in the Box AI

Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged

Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)

We plan more Box AI improvements in the future!

 

Shen

General

Base damage increased to 57.875 from 56.875

Damage per level increased to 3.375 from 3.075

Base armor increased to 23 from 22

Vorpal Blade

Base damage increased to 70/115/140/175/210 from 50/90/130/170/210

Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)

Damage ability power ratio increased to 0.75 from 0.65

Heal amount no longer increases with ability power

Feint ability power ratio increased to 0.75 from 0.6

Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds

Stand United

Ability power ratio increased to 1.5 from 1.0

Energy cost reduced to 0 from 50

 

Singed

Attack range increased to 125 from 100

Fling range increased to 125 from 100

 

Sion

General

Base Mana increased to 240 from 200

Mana per level increased to 40 from 25

Base Attack Speed increased to .625 from .591

Base Movement Speed increased to 320 from 315

Now gains 1.25 Magic Resist per level

Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape

 

Skarner

Crystal Slash

Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80

Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68

Fracture

Missile Speed increased to 1800 from 1600

 

Sona

Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125

 

Taric

Imbue

Cast range increased to 750 from 625

Shatter

Armor aura range increased to 1000 from 600

Taric now loses the passive armor bonus instead of the armor aura upon activation

Cooldown reduced to 10 seconds from 16 seconds

Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)

Dazzle

Stun duration is now always 1.5 seconds from 1-2 seconds

Cast range reduced to 625 from 650

Missile speed increased to 1400 from 1050

Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)

Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)

Radiance (Remake)

Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.

 

Vladimir

Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter

 

General

Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25

You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)

You can now Smart Cast items (you have to manually bind the hotkeys)

Clones now correctly show their own stats

Clones that are meant to deceive now have a hero minimap icon

Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons

Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.

Consumable items will not be removed from recommended item lists after being purchased

Removed the word “sleeps” from Cleanse’s tooltip

Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast

Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance

Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations

Fixed a bug where Guardian Angel's particle would sometimes persist

Fixed a bug where you could Smite Baron from behind his den

Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera

Fixed a rare bug with teleport causing it to not function properly

 

Source:League of Legends Production Coordinator "RiotNyandalee" on his EUNE forums Announcement post http://eune.leagueoflegends.com/board/showthread.php?t=361550

 

*Edit

Here's a video about these changes

Posted

<3 shaco wanted some care months now!

<3 Sion MEGA BUFF

<3 Olaf mini rework...Riot should make him with RAGE system but i think they dont rework him cuz he will be OP(rage system+berserker rage-passive)

<3 Taric Full AP=the best dps support in game right now!

</3 Brand should get ulti cd nerf not -5 dmg

 

Posted

you trolling? they fixed only A FEW bugs of jack in the box that should have been fixed over a year ago

 

 

 

 

any1 understanded wthats the change with vlad

rioters must be trolling like bosses

 

singed

buff wtf?nerf him

 

 

 

morelo is trolling hard

thats why i said care and not buff! shaco needs lot of care and work in order to be considered as viable.(though i kick ass hard with him on this state)

 

i ll be op with singed too xD hue hue hue

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    • If anyone is reading this, until we find the 488 protocol system that works with AuthD + Authgated from High Five (HF), just use L2Filter included in the leak as the login server to be able to play. hAuthd does not works with this chronicle, @Hint. do you happen to know about this?   Be aware of the system you use! If UseEMailAccount is set as true in l2.ini, your user_info table linked to your account must have email column not NULL with a valid e-mail, and you will use that e-mail to login instead of the account name. (Post merged)   OKAY! Nevermind about the above, I just figured it out, AuthD and Authgated from HF requires GameGuard to be enabled and UseEMailAccount set to false. Enable GameGuard at server side as per Fyyre instructions,  Add the missing GameGuard files in your client system: https://mega.nz/file/xZMWQBjK#triEj7My9B9roiLqAKk32HOLcLmPynoOm-QhBI_Ligw
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