rockk Posted September 5, 2011 Posted September 5, 2011 please hELP! how to modify good hair position> lineagepchair.MFighter_h00_m005.lineagepchair.MFighter_h00_m005 3.59999990 -0.28999999 0.00000000 16384 32768 0 3.59999990 -0.28999999 0.00000000 16384 32768 0 3.59999990 -0.28999999 0.00000000 16384 32768 0 3.59999990 -0.28999999 0.00000000 16384 32768 0 3.59999990 -0.28999999 0.00000000 16384 32768 0 3.59999990 -0.28999999 0.00000000 16384 32768 0 3.59999990 -0.28999999 0.00000000 16384 32768 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 0.00000000 0.00000000 0.00000000 0 0 0 funny thing is that this accesorie by default is PLASTIC HAIR, wich is just perfect on the heads of the chars, but with this animation mesh and textures is completly displaced...so what the hell determines the position of it????!
rockk Posted September 5, 2011 Author Posted September 5, 2011 OK, HOW CAN I DETERMINE x Y Z POSITIONS OF ACCESORIE RELATED TO PC IN HAIRACCESORIELOCGRP.DAT FILE?
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