Hi guys i have that problem....I have the skill Prophecy of Fire and When i activate it i want to do heal.... How can do that??Help me pls...This is the skill
<skill id="1356" levels="1" name="Prophecy of Fire">
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Hi guys i have that problem....I have the skill Prophecy of Fire and When i activate it i want to do heal.... How can do that??Help me pls...This is the skill
<skill id="1356" levels="1" name="Prophecy of Fire">
<set name="mpInitialConsume" val="15"/>
<set name="mpConsume" val="57"/>
<set name="itemConsumeId" val="3031"/>
<set name="itemConsumeCount" val="5"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="4000"/>
<set name="reuseDelay" val="120000"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<set name="aggroPoints" val="669"/>
<for>
<effect count="1" name="Buff" val="0" stackOrder="1" stackType="CoV" time="180">
<mul order="0x30" stat="pAtk" val="1.1"/>
<mul order="0x30" stat="pDef" val="1.2"/>
<add order="0x40" stat="accCombat" val="4"/>
<mul order="0x30" stat="pAtkSpd" val="1.2"/>
<mul order="0x30" stat="runSpd" val="0.9"/>
<mul order="0x30" stat="maxHp" val="1.2"/>
<mul order="0x30" stat="regHp" val="1.3"/>
<mul order="0x30" stat="debuffVuln" val="0.9"/>
</effect>
</for>
</skill>
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