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Posted

Hi everyone,i created my own server to play with my real life friends for fun,i wanted to know 2 things..

1)how can i modify stats of weapons/armors?

2)how to change weapon's grade (example : i want to put No grade weapon's (Monster's Weapons) To S grade..dunno how to do it

3)I Want to modify my env.int file,but don't remember what header version i must save it as...

4)How to increase Buffs Slots Limit?

5)How to increase Mana Pots power from 200 to 1000?

The Server is L2j Interlude

Thanks In advance

2 answers to this question

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  • 0
Posted

for the 1st)

 

go to gameserver/data/stats and then go to Weapon for weaps and Armor for armors..

 

 

for the 2nd) open itemname-e.dat with l2fileedit and find the weaps u want.. go right and u will see somewhere is says: d or c or b or a or s

change it to s and save .. (im not rly sure about this)

 

for the 3rd) 413

 

 

for the 4th) go to gameserver/config/ and open one file named: options.properties or other.properties and change it....

 

 

for the 5th) dunn0 :P

  • 0
Posted

for the 1rst as stefoulis15 said gameserver/data/stats/weapons - armors

for the 2nd you can do it via navicat weapons there ... but all weapons wont say S grade if they was no grade .. cuz you didnt change them from client .. so if you want to say S grade change them too from client.

for the 3rd you  must save it as 413 version .. and here sess has a good guide about custom glows..

for the 4rth go gameserver/config/altsettings.properties and change

 

#-------------------------------------------------------------

# Buffs config

#-------------------------------------------------------------

# Maximum number of buffs (default = 20 + 4 with divine inspiration skill)

maxbuffamount = 24

 

about the 5th go at gameserver/data/stats/skills and search for 2000-2099.xml for that

 

    <effect count="4" name="ManaHealOverTime" time="10" val="1.5" stackOrder="1.5" stackType="MpRecover"/>

  </for>

</skill>

<skill id="2005" levels="1" name="Pollen">

  <set name="power" val="200.0"/> <--------here is what you need to change !!!!!

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="MANAHEAL"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <set name="buffDuration" val="15000"/>

  <set name="isPotion" val="true"/>

  <for>

  </for>

 

i think i answer all of you questions .. good luck mate :P

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