Jump to content

[Discussion]Would you play on such a server?


Recommended Posts

Wall of text: Please read as much as possible, to maintain a healthy discussion...

 

Uniform PvE/PvP system situated on a variety of siege and hunting grounds,

interconnected by a as frequent as every hour "Territory War" between 2

concurable objects/areas (Castles, fortresses, towns and well known L2 Landmarks).

Combat area is filled with 2 advancing NPC armies full of class-arch-type AI

driven enemies. Join either and concure land for rewards and influence,

or stay non aligned and capture Ward points and complete CTF/KOTH objectives

to receive on-hold stat increases and constant but small rewards.

 

PvE challenge is secured by NPC complexity, which is not driven by the need

to /attack mobs for minutes. Instead, PvE combat is intense due to strength

of NPC attacks, agressive skill use (not simple damage spell/attacks, but

complex geometric position manipulation such as warp,rush, pull, teleport, shadowsteps)as well

as respective combos, buffs and debuffs. Mobs will actively self vamp, UD/UE, barrier, lay traps. Most effects

are short lived, and are also widely recognizable. This allows players to pick tactics

suitable for PvP in a PvE environment, always ready for real PvP whenever it comes up.

 

*50% Better HP Regen (2s instead of 3s). Indirectly increases potency

of HPregen buffs and passive skills for HP regen.

*3x better MP regen (1s instead of 3s) +7MP/tick for all classes.

*3x better CP regen (1s instead of 3s).

*Mana Drug increase MP regen by 37/tick for 8 seconds.

Reuse 11 Seconds static.

*Mana Potion (Black Market, Raid Boss drop, Donate Reward) increases

MP regen by 62MP/tick for 8 seconds, but is removed if you make any action

except walking. Reuse 4 Seconds Static.

*HP Potion restores 100HP/sec (not regen).

*QHP (Black Market, Raid Boss drop, Donate Reward) Restores 1387HP.

Reuse 15 seconds.

*Elixir common reuse reduced to 90 seconds instead of 300.

 

*Max Wep enchant +10-12; Armor enchant +9; Chance 67%

*Enchant Failures do not break Gear, but decrease enchant level by 1 or 2.

*No GCM available.

*Every skill enchant requires normal GC

*Skill enchant failures do not decrease enchant level to 0, but by 1 or 2.

*Blessed skill enchants consume 3x XP/SP as is on by default, but do not require GCM.

 

*Chance to drop items from inventory, including those equipped - 3% by death

from NPC; 1% by death from player.

*B-S Available from Gear Merchant for free.

*Dynasty-S84(all kinds, including Freya, Elegia) available from

Noblesse Merchant for Territory Badges and KE.

*Same parts drop from Territory War NPCs at 3% chance.

*Masterwork items of dynasty-S84 kind spoilable from Territory War NPCs

and raids.

 

General Notes: A very competitive system for players of any kind:

group players or solo powerhouses, new players and veteran, extensively

active and casual.

All out drops create a situation where every encouter is a risk. But the

nature of the uniform PvP/PvE combat which features full drops/spoils from the

same battleground create opportunities for gain. These cancel out and cause

tension, which players are able to politicaly or forcefully control.

 

Increased regeneration rates assure that Health and Mana denial can be

overcome solo. Skills like mana burn and mana storm do not

leave players out of the fight. But the inability to spam potions causes

a need for players to tactically use recources.

This also create opportunities for use of rare classes and skills,

eg: Aura sink and WCs to control enemy HP/MP regen

rates, prophets to concentrate on mana burn and ally Hp regen, symbol of honour

and song of life, Saints of both elven races to ensure party MP is always at

the max, soulhounds/judicators to concentrate on their

potentially epic clarity.

 

General Goods Vendor - Potions,Soulshots, Dyes, etc.

Gear Merchant - Weapons and Armors up to S grade, excluding dynasty.

Mercenary merchant - Dynasty-S84

Masterwork weapons and armors of S-S84 - spoil/drop exclusive.

 

What would add/take away/change? (why?)

 

No "Make real L2 noob no need custom need pro interlude".

 

This is just a hypothetical question. No such server would be created on my behalf.

Just interested in opinions and train of thoughts.

Link to comment
Share on other sites

I'm impressed if you find a developer who has time to make and moderate all this.

But things what I would like to change here are:

1. Enchant rate to 50%, then it's not so simple as spamming scrolls.. you might actually loose all ++.

2. I think QHP isn't good idea. Everyone run out of mana before they get enemy's hp down. ^^

 

I really would like to see this server in action. Just needs dozen of developers to maintain it :)

Good luck if you are going to make it.

Link to comment
Share on other sites

Well, a majority of it is just manipulation of existing L2j features. Merchant shops, timings, and some packets.

 

QHP for on 15 secs reuse with MP potions that gradually restore MP - I dont think PvP would end when someone reaches zero MP, but it would be a very tough fight.

 

The main concept is to concentrate all of the population on a single ground, and revolve it around PvE and PvP and some event-like activities, whilst keeping it drop-in drop-out in terms of participation.

 

I noted siege grounds because I thought that that way I could bring back the med-evil feeling of the C4 times. When I started to play this game was more of a Castle-Knight-Fairy tale thing. There are lots of NPCs in the client that have the soldier look.

 

I believe some war-themed PvE on a fortress ground with a free for all PvP and full drops from anything that moves, including players, would attract people.

 

But as I said, this is just hypothetical. It's a list I've been updating for quite some time.

Pretty much my wishlist.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Hello everyone,   We're shifting our focus away from implementing as much as possible from the Essence gameplay. Instead, the server will now be Interlude, but using the Essence client.   This should be good news for everyone.   The Beta phase will most likely take place in November, with the grand opening to follow shortly after.   Cheers!
    • We remind you that the opening will take place today, on September 28 at: 19:00 (UTC+3) - server time Check current server time(UTC +3) On 17:00 (UTC +3) We allow you login to create character! Dear friends, this topic important! So please take time to read it. First we want to thank all players who took part in the Open Beta testing, was good activity and nice Olympiad Event yesterday, we all get a lot of fun  Thanks to all who conducted tests with us and prepared this game world! You are amazing!  On 17:00 (UTC +3) We allow you to login for create character! To restrict your name and transfer ToDs/Season Pack to your character. Make it before start! On start, we can have problems with WEB! Everything you need to start on the server: It is IMPORTANT to prepare everything for starting the game RIGHT NOW, do not postpone for later, during the opening there may be problems with the web part of the project, and you simply can not register. - Registration and files Download archive unzip it, run launcher, choose SEASON x25 server and press FULL CHECK What you need to know at the start: Registration for 7 seals from Monday, September 30, full cycle 1 week. First Mammons on Friday October 4 All Epic Raid Bosses dead on start. First epic QA will appear on Monday, next day Core + Zaken + QA and so on by schedule All other RBs alive on server start (including Sub and Nobl RB) - Full RoadMap   About possible attacks on server start. We have prepared as good as we can. We will control the start of the server together with you. Want to ask you, in the case of a problem, don't panic, panic is the worst possible thing that could be, even worse than any attack. We have enough specialists to solve any problems, all that will need from you is patience and trust. Wish you all a smooth start and months of enjoyable play in new Season Interlude x25! Have a fun!
    • 🚨🇦🇷🇧🇷🇪🇸🇸🇰🇺🇳🇨🇱🚨 Devianne - Lineage 2 Interlude  Client - Classic. 🔷Rates 🔸Experience (EXP) - 10x 🔸Skill Points (SP) - 10x 🔸Adena - 6x 🔸Drop Items - 3x 🔸Spoil - 3x 🔸Quest Experience (EXP) - 1x 🔸Quest Skill Points (SP) - 1x 🔸Quest Adena - 1x 🔸Quest Items Drop - 1x 🔸Seal stone Drop - 1x 🔸Epic raid - 1x 🔸Raid Drop - 2.0x 🔸Manor - 5x 🔷Dynamic Rates XP/SP 🔸Lv. 1-52 EXP/SP X10 (x7 without VIP or vote reward) 🔸Lv. 52-61 EXP/SP X7(x5 without VIP or vote reward) 🔸Lv. 61-76 EXP-SP X5 (x3 without VIP or vote reward) 🔸Lv. 76-78 EXP/SP X3 (x2 without VIP or vote reward) 🔸Lv. 78-80 EXP/SP X2 (x1 without VIP or vote reward) ⚠️Extra Settings⚠️ 🔸Server time, site - GMT -3 🔸Buffs, Dances, and Songs duration - 1 hour 🔸Max Buffs Slots - 22 + 4 divine 🔸Maximum Slots Dances and Songs - 12 🔸GmShop Grade - C 🔸Global teleport 🔸Grade B-A-S - Craft 🔸Mana potion recharge 🔸1000 (9 seconds delay) 🔸Raid HP - x1.4 🔸Raid epic HP - x1 🔸Blacksmith Mammon - 24/7 🔸Champions System - Yes chance respawn 0.5% 🔸Offline mode Shop - Yes 🔸Auto Learn Skills - Yes 🔸Auto Learn Loot - Yes 🔸Auto Learn Raid & Grand 🔸Boss Loot - No 🔸Buffer offline - Yes 🔸Wedding System - Yes 🔸Max level diff distribution drop in party - 14 🔸Limit the number of active gaming clients on one PC - 2 🔸Limit the number of active gaming clients on one PC for Premium - 3 🔸The clan leader will be replaced after server restart ⚠️Class and Subclass Change⚠️ 🔸1st profession Quest - No 🔸2nd profession Quest - No 🔸3rd profession Quest - Yes 🔸Sub Class Quest- Yes 🔸Sub Class Raid - 8 hours +-30m random 🔸Nobility and Olympiads Nobility Quest - Yes 🔸Olympiads (duration) - 14 days 🔸Max enchant - +6 🔸Respawn Barakiel 6 hours - +-15 min random 🔸Olympiad schedule - 13:00 to 00:00 🔸Minimum players to start olympiad - 11 Clans and Sieges Penalty duration - 8 hours 🔸Sieges every - 15 days Max Ally - 2 🔸Max Members - 36 🔸Slots for academies in clan - 40 ⚠️Enchants Rate⚠️ 🔸Blessed Scroll chance 60% 1-10 11-16 40% 🔸Crystal Scroll chance 65% 1-10 11-16 40% 🔸Normal Scroll chance - 55% 🔸Safe Enchant - +4 ⚠️Premium Info⚠️ 🔅+20% xp sp drop spoil adena 🔅+5% additional enchant rate (premium 30 days)   Free autofarm ⚠️Starter Pack⚠️ 🔅Free Premium - 24 hours 🔅Free Autofarm - 24 hours ❇️Raid boss Info❇️ 🔸Anakim/Lilith respawn 18 hours +1:30min random 🔸Tyrannosaurus - respawn 8 min drop Tl 76 🔸Queen Ant (LVL 80) - Respawn Monday and Saturday 22:00 🔸CORE (LVL 80) - Respawn Tuesday-Friday 20:00 🔸ORFEN (LVL 80) - Respawn Tuesday-Friday 21:00 🔸BAIUM (LVL 80) - Respawn Saturday 21:00 🔸ZAKEN (LVL 80) - Respawn Wednesday-Thursday 22:00 🔸FRINTEZZA (LVL 85) - Sunday 19:45 ⚔️Quest Details⚔️ QUEST WEAPON RECIPES: - Relics of the Old Empire x1: - Gather the Flames x1 x1: QUEST ARMOR RECIPES: - Alliance with Varka Silenos x1 - Alliance with Ketra Orcs x1 - War with Ketra x1 - War with Varka x1 - Gather the Exploration of the Giants’ Cave Part 1 x3 - Exploration of the Giants’ Cave Part 2 x1 - Whispers of Dream part 2 x2 - Legacy of Insolence x1 QUEST RECIPES JEWERLY - The Finest Food x1 QUEST RESOURCES - The Zero Hour x2 - Golden Ram Mercenary x2 - An Ice Merchant dream x2 QUEST FOR FABRIC: - Whispers of Dream part 1 x1 BEAST FARM : - Delicious Top Choice Meat x2 👁️OTHER QUEST👁️ 👁️- Yoke of the Past x2 👁️- In Search of Fragments of Dimension x2 👁️- The finest Ingredients x3 👁️- Supplier of reagents x3 - 👁️3rd class Halisha Marks drop x3 - 👁️Into the flames x3 - 👁️Audience with the land dragon x3 - 👁️An Arrogant Search x3 - 👁️Last Imperial Prince x3 🚨Soul Crystal Details🚨 🔸- Level up crystals to 11, 12, 13 🔸- All epics can level up crystals for the whole party (Queen Ant, Core, Orfen, Zaken, Baium, Antharas, Valakas, Frintezza). - 🔸Bosses in PVP zone: Master Anays, High Priest Van Halter. 👁️🔸- Anakim/Lilith, Uruka. - You can level up crystals in Rift, but only 1 party can challenge Anakazel (10%)PARTY_RANDOM at the same time (if one party is in the boss, you need wait them to go out). 👁️🔸- You can level up crystals in Primeval Island by killing tyrannosaurus with 10% chance PARTY_ALL for the person who cast the crystal and makes last hit. ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ WEB: https://devianne-l2.com/ DISCORD: https://discord.gg/Q3HAMzasUk 🔥🔥SERVER TEST OPEN !!🔥🔥🔥
    • I am here for the plank jumps and the cookies any news about that?
  • Topics

×
×
  • Create New...