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Well, would not be a good event but something that would be available anytime.

I played on a server that a region of the map of goddard, for up, the player to automatically enter this area and its name was changed + / - this way:  My nick  before: ChupaManga , after: DRundrG

The nicks, changes in each player had a different nickname, and all fought each other up with PK or PVP.

if so, who was a friend, or clan had, nobody would know why they could kill anyone and did not know whether it was friend or not.

 

I wonder if anyone has done this, if so, could share? I WISH to put the city of Heine this way.

 

Sorry my english..

THankss for ALL

2 answers to this question

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Posted

Just create a zoneType and associate it a zone.

 

Then in onEnter, you must do many checks, such as:

- if in party, break party

- store old name of player and generate a new one, then broadcastUserInfo.

- can't chat in clan/alliance/PM

 

Etc etc, depends of your ask.

 

Basically this is the TownWar system.

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