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Hi guys! Im here case i wanna know how can i make MOBS for my server... Can someone show me how to do it? Thanks!!

 

Here's the IDEA for MOBS

Lizardmen of Fire (lizardmen model) HP: 25.000
patk: 2500 matk: 2500
pdef: 2000 mdef: 2000
acc : 155  evas: 120
crt : 225  spd: 160
atks: 725  casts:725

skills: Prominence, Surrender to Fire.


Lizardmen of Water (lizardmen model) HP: 25.000
patk: 2500 matk: 2500
pdef: 2000 mdef: 2000
acc : 155  evas: 120
crt : 225  spd: 160
atks: 725  casts:725

skills: Hydro Blast, Surrender to Water. 


Lizardmen of Wind (lizardmen model) Hp: 25.000
patk: 2500 matk: 2500
pdef: 2000 mdef: 2000
acc : 155  evas: 120
crt : 225  spd: 160
atks: 725  casts:725

skills: Hurricane, Surrender to Wind


Lizardmen of Darkness (lizardmen model) Hp: 25.000
patk: 2500 matk: 2500
pdef: 2000 mdef: 2000
acc : 155  evas: 120
crt : 225  spd: 160
atks: 725  casts:725

skills: Vampiric Claw, Curse Gloom.

Unicorn (unicorn model) Hp: 12.000 MP 3500
patk: 2000 matk: 2500
pdef: 1500 mdef: 1500
acc : 135  evas: 120
crt : 225  spd: 155
atks: 725  casts:725

skills: Hydro Blast, slow. 

Unicorn Mage(unicorn model) Hp: 10.000 MP 4500
patk: 1750 matk: 3700
pdef: 1500 mdef: 1800
acc : 130  evas: 120
crt : 225  spd: 155
atks: 625  casts:825

skills: Hydro Blast, Ice Dagger, Freezing Shackle.



Unicorn Warrior (unicorn model) HP: 15.000 MP 2500
patk: 2500 matk: 2500
pdef: 1700 mdef: 1400
acc : 135  evas: 120
crt : 225  spd: 155
atks: 725  casts:525

skills: Hex, slow.

Guardian Of Doom(Doom Knight model)HP: 30.000
patk: 3000 matk: 2500
pdef: 1750 mdef: 2400
acc : 162  evas: 120
crt : 225  spd: 165
atks: 725  casts:725

skills: Stun attack, Fatal Strike.



Skeletal Rogue(Undead dagger model) HP:22.000
patk: 2100 matk: 2500
pdef: 1750 mdef: 2400
acc : 162  evas: 166
crt : 300  spd: 185
atks: 725  casts:725

skills: Deadly Blow, Bleed.

Wild Javelin(Plando model) HP: 20.000
patk: 3000 matk: 2500  (attack range 400)
pdef: 1750 mdef: 2400
acc : 166  evas: 120
crt : 225  spd: 165
atks: 600 casts:725

skills: Slow, Double shot.

 

Black Crusader(Lilim Court Knight model)HP: 60.000
patk: 3300 matk: 2500
pdef: 2800 mdef: 2800
acc : 170  evas: 155
crt : 225  spd: 165
atks: 525  casts:525

skills: Stun attack, Shield Slam, Shield Stun.



Black Crusader(Lilim Court Knight model) 60.000
patk: 3300 matk: 2500
pdef: 2800 mdef: 2800
acc : 170  evas: 155
crt : 225  spd: 165
atks: 525  casts:525

skills: Stun attack, Disarm, Triple Slash.

Vile Devourer 
HP: 1.000.000

patk: 8000 matk: 7500
pdef: 4000 mdef: 3500
acc : 170  evas: 155
crt : 200 spd: 175
atks: 525  casts:525

skills: Seal of Binding, Earthquake, Seal of Suspension.


Circus of Nephilia
HP: 800.000

patk: 6000 matk: 9000
pdef: 3500 mdef: 3800
acc : 155  evas: 155
crt : 225  spd: 175
atks: 525  casts:625

skills: Diamond Dust, Trick, Switch.



White Queen (anakim model), Black Queen (Lilith model).

HP: 1.200.000

patk: 7000 matk: 7000
pdef: 3500 mdef: 3800
acc : 155  evas: 155
crt : 225  spd: 185
atks: 625  casts:625

skills: DreadPool, Trick, Switch, Horror, Curse:fear.

 

 

2 answers to this question

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Posted

a - You find ingame the good npcId.

b - You create the new template. Many solutions :

  • you create a query with good values directly;
  • you copy the line concerning the npc from npc.sql, and paste to custom_npc.sql if you got such table. Then activate custom_npc.sql feature.
  • you copy the line concerning the npc from npc.sql, edit the existing template changing the id and paste the original template back. Then you edit the modified template according to your values.

c - You spawn your crap ingame (//spawn crappy_mob_id).

 


 

Then to add skills, 2 solutions :

  • you edit npcskills.sql directly, adding skills at hand (need good skillId and level).
  • you edit ingame shift+clicking on the mob, you should have a "skills" tab if you don't use a crappy IL pack (many IL packs got this feature now).

 

PS : if you use postIL/reworked IL stuff, you have to add an AI aswell. Depending of the AI, mobs will use more or less their skills. Without AI, your mob will be stuck as it will misses important infos (mainly, isMove).

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