Jump to content

[Share]Auto Voting for Restart.


Recommended Posts

Thanks *NeverMore* gia tin idea....

Perigrafi:

Kathe 12 ores ginete announce automata an oi players

theloun o server na ginei rr, etsi tous dinete to dikeoma

na patisoun .yes . no(san vote).

Auto krataei gia 3 lepta....molis teliosoun ta 3 lepta

ginonte announce ta apotelesmata.

Analoga me ta nai kai ta oxi, o server kanei restart i

sinexizei ti litourgia.

 

### Eclipse Workspace Patch 1.0
#P TEST_GS2
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 4767)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -452,6 +452,7 @@

	private boolean _noble = false;
	private boolean _hero = false;
+	public boolean _vote = false;

	/** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
	private L2FolkInstance _lastFolkNpc = null;
Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java	(revision 4767)
+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -197,6 +197,7 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.PartyInfo;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Time;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.autorestart;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats;
import net.sf.l2j.gameserver.idfactory.IdFactory;
import net.sf.l2j.gameserver.instancemanager.AuctionManager;
@@ -219,6 +220,7 @@
import net.sf.l2j.gameserver.model.L2Manor;
import net.sf.l2j.gameserver.model.L2PetDataTable;
import net.sf.l2j.gameserver.model.L2World;
+import net.sf.l2j.gameserver.model.entity.AutoRestart;
import net.sf.l2j.gameserver.model.entity.Hero;
import net.sf.l2j.gameserver.model.entity.TvTManager;
import net.sf.l2j.gameserver.network.L2GameClient;
@@ -390,6 +392,8 @@
		CastleManager.getInstance();
		SiegeManager.getInstance();

+		AutoRestart.getInstance();
+		
		TeleportLocationTable.getInstance();
		LevelUpData.getInstance();
		L2World.getInstance();
@@ -589,6 +593,7 @@

		_voicedCommandHandler = VoicedCommandHandler.getInstance();
		_voicedCommandHandler.registerVoicedCommandHandler(new stats());
+		_voicedCommandHandler.registerVoicedCommandHandler(new autorestart());

		if(Config.L2JMOD_ALLOW_WEDDING)
			_voicedCommandHandler.registerVoicedCommandHandler(new Wedding());
Index: java/net/sf/l2j/gameserver/model/entity/AutoRestart.java
===================================================================
--- java/net/sf/l2j/gameserver/model/entity/AutoRestart.java	(revision 0)
+++ java/net/sf/l2j/gameserver/model/entity/AutoRestart.java	(revision 0)
@@ -0,0 +1,139 @@
+/* This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.model.entity;
+
+import net.sf.l2j.gameserver.Announcements;
+import net.sf.l2j.gameserver.Shutdown;
+import net.sf.l2j.gameserver.ThreadPoolManager;
+import net.sf.l2j.gameserver.model.L2World;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ *
+ * @author  Codex
+ */
+public class AutoRestart 
+{
+	static boolean canVote = false;
+	public static int yes = 0;
+	public static int no = 0;
+	
+	class Task implements Runnable{
+		public void run()
+		{
+			handle();
+		}	
+	}
+
+	void handle(){
+		globalMessage("Want a server restart? Vote now by pressing .yes or .no");
+		setCanVote(true);
+		globalMessage("In 3 minutes, votes are closed...please press .yes or .no");
+		waitMinutes(2);
+		globalMessage("In 1 minutes, votes are closed...please press .yes or .no");
+		waitMinutes(1);
+		setCanVote(false);
+		globalMessage("Votes closed, results will be shown in 30 seconds");
+		waitSeconds(30);
+		checkTheVotes();
+		clear();
+		
+	}
+	void globalMessage(String s){
+		Announcements.getInstance().announceToAll(s);
+	}
+	
+	void setCanVote(boolean z){
+		canVote = z;
+	}
+	
+	public static boolean getCanVote(){
+		return canVote;
+	}
+	
+	void waitMinutes(int i){
+		try{
+			Thread.sleep(i * 60000);
+		}
+		catch(Exception ie){
+			ie.printStackTrace();
+		}
+	}
+	
+	void waitSeconds(int i){
+		try{
+			Thread.sleep(i * 1000);
+		}
+		catch(Exception ie){
+			ie.printStackTrace();
+		}
+	}
+	
+	public static void increaseYes(boolean n){
+		if(n){
+			yes = yes + 1;
+		}
+		else{
+			no = no + 1 ;
+		}	
+	}
+	
+	int takeYes(){
+		return yes;
+	}
+	
+	int takeNo(){
+		return no;
+	}
+	
+	void checkTheVotes(){
+		globalMessage("Results: Yes: "+takeYes()+", No: "+takeNo());
+		if(takeYes() > takeNo()){
+			globalMessage("Server will restart...");
+			for(L2PcInstance p: L2World.getInstance().getAllPlayers()){
+			Shutdown.getInstance().startShutdown(p, 30, true);}
+		}
+		else if(takeYes() < takeNo()){
+			globalMessage("Server will not restart...");
+			globalMessage("Server is continuing normally");
+		}
+	}
+	
+	void clear(){
+		yes = 0;
+		no = 0;
+		for(L2PcInstance p: L2World.getInstance().getAllPlayers())
+			p._vote = false;
+	}
+	
+	private AutoRestart()
+	{
+	ThreadPoolManager.getInstance().scheduleGeneral(new Task(), 43200000);
+	}
+	
+	 public static AutoRestart getInstance()
+	 {
+	return SingletonHolder._instance;
+	 }
+	      
+	 private static class SingletonHolder
+	 {
+	 @SuppressWarnings("synthetic-access")
+	protected static final AutoRestart _instance = new AutoRestart();
+	}
+}
Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/autorestart.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/autorestart.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/autorestart.java	(revision 0)
@@ -0,0 +1,76 @@
+/* This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.model.entity.AutoRestart;
+
+/**
+ *
+ * @author  Codex
+ */
+public class autorestart implements IVoicedCommandHandler
+{
+
+	private static final String[] VOICED_COMMANDS = { "yes", "no"};
+	
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar,String target)
+	{
+		if(command.startsWith("yes")){
+		if(!AutoRestart.getCanVote()){
+		   return false;
+		}
+		else if(activeChar._vote = true){
+			activeChar.sendMessage("You have already voted.");
+			return false;
+		}
+		else if(activeChar == null) return false;
+		
+		else {
+			activeChar.sendMessage("You voted successfully.");
+			AutoRestart.increaseYes(true);
+			activeChar._vote = true;
+		}
+	}
+		else if(command.startsWith("no")){
+			if(!AutoRestart.getCanVote()){
+				   return false;
+				}
+			else if(activeChar._vote = true){
+				activeChar.sendMessage("You have already voted.");
+				return false;
+			}
+				else if(activeChar == null) return false;
+			
+			activeChar.sendMessage("You voted successfully.");
+			AutoRestart.increaseYes(false);
+			activeChar._vote = true;
+		}
+		return true;
+}
+
+	/**
+	 * @see net.sf.l2j.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList()
+	 */
+	public String[] getVoicedCommandList()
+	{
+		return VOICED_COMMANDS;
+	}
+
+}

Credits:Me

Einai kalo se servers me polla atoma pisteuw, isos an kolisei o server kamia fora, oi an oi gm den einai mesa.

Link to comment
Share on other sites

akomi ena kalo share apo esena .... Aksizei karma i douleia s tis teleutaies meres nomizw alla krima pou dn mporw na sto dosw ... Otan exo xrono 8a to kanw test na dw ama doulevei

 

 

Thanks For share ...

Link to comment
Share on other sites

poly kalo alla na rotiso ekei pou exeis bali auto:

### Eclipse Workspace Patch 1.0
#P TEST_GS2
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 4767)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -452,6 +452,7 @@

	private boolean _noble = false;
	private boolean _hero = false;
+	public boolean _vote = false;

simeni oti den ta boroun na psifizoun oi hero kai oi nobless?

Link to comment
Share on other sites

poly kalo alla na rotiso ekei pou exeis bali auto:

### Eclipse Workspace Patch 1.0
#P TEST_GS2
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 4767)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -452,6 +452,7 @@

	private boolean _noble = false;
	private boolean _hero = false;
+	public boolean _vote = false;

simeni oti den ta boroun na psifizoun oi hero kai oi nobless?

oxi vevea.....
Link to comment
Share on other sites

  • 8 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock