Jump to content
  • 0

Kati Gia Buff


Hliaras7

Question

10 answers to this question

Recommended Posts

  • 0

exo buffer p tin eixe to pack k o alos otan ine 40 lvl k kato den bori na kanei buff mono otan ine 40 lvl k pano p to alazo

 

Άνοιξε το _init_ πάτα Search " 40 " και θα σου λέει πως ο άλλος πρέπει να είναι " 40 level " για να πάρει Buffs.

Κάντο 1 και είσαι Οκ.

Link to comment
Share on other sites

  • 0

Άνοιξε το _init_ πάτα Search " 40 " και θα σου λέει πως ο άλλος πρέπει να είναι " 40 level " για να πάρει Buffs.

Κάντο 1 και είσαι Οκ.

 

 

Καλησπέρα BaGGoC σε ψάχνω πολύ καιρό γίνετε να μου δώσεις το MSN σου σε PM? Please είναι ανάγκη !!

Link to comment
Share on other sites

  • 0

 

Καλησπέρα BaGGoC σε ψάχνω πολύ καιρό γίνετε να μου δώσεις το MSN σου σε PM? Please είναι ανάγκη !!

 

OMG pou katantisame na psaxoun gia sxesi apo Pm's sto Mxc ... :s ...!

 

Re sovareutite zitas apo ton allo se 3eno help topic na s dosei to msn tou ... ELEOS ...

Link to comment
Share on other sites

  • 0

tlk emana pios 8a m apantisi?

 

Σου απάντησα εσένα, δεν είδες? Κάνε αυτό που γράφω!!!!!!

Link to comment
Share on other sites

  • 0

DEN M TO LEEI omg pio liana pou tha pao pos 8a bro na kano search :D

 

Έλα ρε φίλε, τι δεν κατάλαβες...?

 

Θα πας εκεί που έχεις την Buffer σου, θα ανοίξεις με 2 αριστερά Click το 9999_NPC Buffer, θα βρεις ένα αρχείο που θα λέγεται

" _init_ " δεξί click σε αυτό, και επεξεργασία, ανοίγει και πατάς " Ctrl + f " ψάχνεις για τον αριθμό " 40 "

Τον είδες?? Ωραία, όπου λέει 40 level κάντο 1 level.

 

Ελπίζω να μην χρειαστεί Replay!

Link to comment
Share on other sites

  • 0

enow pao game server data meta p na psakso merchant teleport zones ? pou auto trele

 

Χαχα, ρε τρελέ, ανοίγεις το Project σου, Gameserver\data\scripts\custom\ 9999_NPC Buffer

Μπαίνεις εκεί, και θα βρεις αυτά που σου είπα!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Customs being added to systextures/animation/texture influences the increase in virtual ram by a very small amount, which means you won't have a headache in the future with critical error issues, unless it's a dubious custom, there are 2 custom weapon packs available for H5 that are "compromised", they didn't make a very good adaptation, one of the packages is the weapons from the goddess of destruction for H5, another is the hero weapons from the goddess of destruction for H5, avoid these customs for your H5 server if you see it on any forum.   Now coming back to your question; one thing that the NCSoft developers never did was add files to their system, probably because they were aware of what could happen when doing that, now think about one thing: the game's system retail itself is no more than 70MB, every time there was an update made by NCSoft they always added the equipment/items/cloaks etc. in their folders intended for that, so why do we do this? I still have my client containing a system with almost 1GB, 1-2h online is the time I can stay online before the ram memory limit, but I have already redone my entire client with customs being destined for textures/systexture/animations, almost all the customs that I had on that client containing a 1GB system I have on my current server, with the difference that I removed everything from the system and critical error is now nothing more than legends, my current server has a total of 220MB in the system folder And theoretically speaking, based on what I've seen, especially on many forums, I believe that the heavier the system folder is, the faster we accelerate the consumption of the client's virtual ram memory, causing countless different types of critical error in one short period of time, in many forums that I've seen on topics involving critical, the solution that stands out the most is about downloading a new clean "system"
    • Do you think that everything on the system is loaded regardless if you use it or not ? or even worst, are they loaded even if they exist as textures/meshes but not defined on the DAT files ?
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices https://campsite.bio/utchihaamkt
    • Yes, it is, it's not hard to do (if you know what you're doing); just time consuming.   To make some things clear: 1. You can not create .ukx files with animated skeletalmeshes inside, by using any of the freeshared L2Editors (basically, no support for .psa files) 2. You need a patched UT2003/UT2004. You can either get your own ut2004 and download Gildor's patch from his web, or use any of these: When you use these, you should be able to import both .psk and .psa animations > link the skeletalmesh to the psa > save as .ukx > use ut2down to convert the file to l2 format > encrypt the .ukx with standard l2 encryption (you can use mxc encdec, you can find it in the folder of the l2editor i shared). Your best bet is to use pawnviewer (aka dev mode) to test that. If you have troubles with that process then leave a reply here, otherwise, if it works correctly, you can move on to adding missing animnotify classes to you unrealed, then proper animnotifies, sounds, effects or w/e is missing from your .ukx files. Keep in mind that this is overall not difficult but a huge amount of work (unless you're good at scripting/macros) since you'd need to manually re-create every single animnotify, by hand. If you have doubts or i wasn't clear enough let me know here. (in case you don't know what an animnotify is: UDN - Two - AnimNotifies (unrealengine.com) )  
    • Welcome to JewStor Service!!!   ❖Ready-made verified wallets, exchanges, business banks and to order accounts. ❖EU/UK/US/DE Stuff: 100% Verified! Reliable financial tools for your business. ❖Popular items available include: Stripe business + Payoneer, Deutshce Bank, BBVA ES, Xapo Bank, Revolut business / personal, Santander Bank, Wallester business, Bitsa EU, Binance EU, Qonto Business, Blackcatcard EU, Shopify Payments, ICard EU, N26 EU, Naga Pay EU, Paysera EU, Mistertango Business and many others.
  • Topics

×
×
  • Create New...