Kup9_RU Posted July 26, 2011 Author Posted July 26, 2011 Figured with an alpha channel, slightly ruined of course =) What a cat hole in my pants xDD http://rghost.ru/15904131/image.png But with the size .... http://rghost.ru/15904171/image.png Quote
Kup9_RU Posted July 26, 2011 Author Posted July 26, 2011 http://rghost.ru/15907811/image.png All thx big thx Quote
Kup9_RU Posted July 27, 2011 Author Posted July 27, 2011 Everything turned out fine, but now I can not understand a single NPC. Puma pinned to YES. But when the call from her high calling radius + radius modelki itself is very wide. Around her bud, then such an invisible wall, which accounts for obbegat around. http://rghost.ru/15913491/image.png http://rghost.ru/15913571/image.png Quote
Kup9_RU Posted July 27, 2011 Author Posted July 27, 2011 If the display as a monster, and not pet the player, then all is normal .... Quote
Reptant_ Posted July 27, 2011 Posted July 27, 2011 Use edit button next time dude, cause else you will be punished. Quote
CriticalError Posted July 27, 2011 Posted July 27, 2011 Everything turned out fine, but now I can not understand a single NPC. Puma pinned to YES. But when the call from her high calling radius + radius modelki itself is very wide. Around her bud, then such an invisible wall, which accounts for obbegat around. http://rghost.ru/15913491/image.png http://rghost.ru/15913571/image.png the raidus not sure why is to big, but anyway the PET look good without problems as I can see. Quote
Kup9_RU Posted July 27, 2011 Author Posted July 27, 2011 If your pet runs back and unfold the camera 180 degrees to release the "enemy" we will stop at floor screen pet. ------------ Если питомец бежит сзади и разворачиваем камеру на 180 градусов для выделения "врага", у нас будет мешать на ПОЛ экрана питомец. Quote
CriticalError Posted July 27, 2011 Posted July 27, 2011 not sure mate, try ask in L2TOOL Support, maybe they can help you. Quote
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