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Question
Amilius
Hi all, I am a l2 developer and ive a doubt on how prevent the /unstuck command from interrupting your spawn protection.
The problem is that the VoicedCommands are in the DP project, separated from the l2core, so I can't use this:
that in the l2core prevents the spawn protection from being stopped.
Any suggestion?
Thanks in advance
2 answers to this question
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