I'm making a Custom Instance in Java, and i'm testing different possibilities. But I have a little error when in mi Instance I want to open/close door by java script (when you complete a condition for example).
The Instance runs perfectly. When I kill the two MOBs of the first room, spawns the next condition and spawns three aditional MOBs in the other room. The problem is only with doors.
Here is the full code:
package instances.InstanceTest;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
public class InstanceTest extends Quest
{
//NPCs
private static int ENTER = 40000; //Exit Instance Test
private static int EXIT = 40001; //Exit Instance Test
//Mobs
private static int[] MOBTEST = {40002,40003,40004}; //Test MOB for Instance
//Doors/Walls
private static int DOOR1 = 24230001; //Starting Room
private static int DOOR2 = 24230002; //Exit Room
//Items
private static int REWARD = 57; //Adena
// Instance reenter time
// default: 86400000ms(24h)
private static final int INSTANCEPENALTY = 60000;
public InstanceTest(int questId, String name, String descr)
{
super(questId, name, descr);
addStartNpc(ENTER);
addTalkId(ENTER);
addFirstTalkId(EXIT);
addTalkId(EXIT);
for (int mob : MOBTEST)
addAttackId(mob);
for (int mob : MOBTEST)
addKillId(mob);
}
private static class ITestNpc
{
public L2Npc npc;
public boolean isDead = false;
}
private static class ITestRoom
{
public FastList<ITestNpc> npcList = new FastList<ITestNpc>();
}
private class ITestWorld extends InstanceWorld
{
public FastMap<String,ITestRoom> rooms = new FastMap<String,ITestRoom>();
public ITestWorld()
{
}
}
private static boolean debug = false;
private static boolean noRndWalk = true;
private static String qn = "InstanceTest";
private static final int INSTANCEID = 1000;
private static class teleCoord {int instanceId; int x; int y; int z;}
private boolean checkConditions(L2PcInstance player)
{
if (debug)
return true;
else
{
L2Party party = player.getParty();
if (party == null)
{
player.sendMessage("No estas en Party, por lo tanto no puedes entrar.");
return false;
}
if (party.getLeader() != player)
{
player.sendMessage("Solo el lider de Party puede decidir entrar en la Instance.");
return false;
}
if (party.getMemberCount() > 2)
{
player.sendMessage("No hay suficientes miembros en la Party para entrar. Lo minimo son dos personas.");
return false;
}
for (L2PcInstance partyMember : party.getPartyMembers())
{
if (partyMember.getLevel() < 78)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
if (!partyMember.isInsideRadius(player, 1000, true, true))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
Long reentertime = InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), INSTANCEID);
if (System.currentTimeMillis() < reentertime)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
sm.addPcName(partyMember);
party.broadcastToPartyMembers(sm);
return false;
}
}
return true;
}
}
private void teleportplayer(L2PcInstance player, teleCoord teleto)
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
player.setInstanceId(teleto.instanceId);
player.teleToLocation(teleto.x, teleto.y, teleto.z);
return;
}
protected int enterInstance(L2PcInstance player, String template, teleCoord teleto)
{
int instanceId = 0;
//check for existing instances for this player
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
//existing instance
if (world != null)
{
if (!(world instanceof ITestWorld))
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER));
return 0;
}
teleto.instanceId = world.instanceId;
teleportplayer(player,teleto);
return instanceId;
}
//New instance
else
{
if (!checkConditions(player))
return 0;
L2Party party = player.getParty();
instanceId = InstanceManager.getInstance().createDynamicInstance(template);
world = new ITestWorld();
world.instanceId = instanceId;
world.templateId = INSTANCEID;
InstanceManager.getInstance().addWorld(world);
_log.info("Instance Test: started " + template + " Instance: " + instanceId + " created by player: " + player.getName());
runStartRoomInstanceTest((ITestWorld)world);
// teleport players
teleto.instanceId = instanceId;
if (debug && party == null)
{
InstanceManager.getInstance().setInstanceTime(player.getObjectId(), INSTANCEID, ((System.currentTimeMillis() + INSTANCEPENALTY)));
world.allowed.add(player.getObjectId());
teleportplayer(player,teleto);
}
else
{
for (L2PcInstance partyMember : party.getPartyMembers())
{
if (partyMember.getQuestState(qn) == null)
newQuestState(partyMember);
InstanceManager.getInstance().setInstanceTime(partyMember.getObjectId(), INSTANCEID, ((System.currentTimeMillis() + INSTANCEPENALTY)));
teleportplayer(partyMember,teleto);
world.allowed.add(partyMember.getObjectId());
}
}
return instanceId;
}
}
protected void exitInstance(L2PcInstance player, teleCoord tele)
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
player.setInstanceId(0);
player.teleToLocation(tele.x, tele.y, tele.z);
}
protected void runStartRoomInstanceTest(ITestWorld world)
{
world.status = 0;
ITestRoom StartRoomTest = new ITestRoom();
ITestNpc thisnpc;
thisnpc = new ITestNpc();
thisnpc.npc = addSpawn(MOBTEST[0],146817,180335,-6117,0,false,0,false, world.instanceId);
StartRoomTest.npcList.add(thisnpc);
if (noRndWalk)
thisnpc.npc.setIsNoRndWalk(true);
thisnpc = new ITestNpc();
thisnpc.npc = addSpawn(MOBTEST[1],146741,180589,-6117,0,false,0,false, world.instanceId);
StartRoomTest.npcList.add(thisnpc);
if (noRndWalk)
thisnpc.npc.setIsNoRndWalk(true);
world.rooms.put("StartRoomTest", StartRoomTest);
if (debug)
_log.info("Instance Test: primera sala iniciada " + world.instanceId);
}
protected void runHallInstanceTest(ITestWorld world)
{
spawnHallInstanceTest(world);
world.status = 1;
InstanceManager.getInstance().getInstance(world.instanceId).getDoor(DOOR1).openMe();
}
protected void spawnHallInstanceTest(ITestWorld world)
{
ITestRoom HallTest = new ITestRoom();
ITestNpc thisnpc;
world.rooms.remove("HallTest"); //remove room instance to avoid adding mob every time
thisnpc = new ITestNpc();
thisnpc.npc = addSpawn(MOBTEST[0],147217,180112,-6117,0,false,0,false, world.instanceId);
if (noRndWalk)
thisnpc.npc.setIsNoRndWalk(true);
HallTest.npcList.add(thisnpc);
thisnpc = new ITestNpc();
thisnpc.npc = addSpawn(MOBTEST[1],147217,180209,-6117,0,false,0,false, world.instanceId);
if (noRndWalk)
thisnpc.npc.setIsNoRndWalk(true);
HallTest.npcList.add(thisnpc);
thisnpc = new ITestNpc();
thisnpc.npc = addSpawn(MOBTEST[2],148521,180112,-6117,0,false,0,false, world.instanceId);
if (noRndWalk)
thisnpc.npc.setIsNoRndWalk(true);
HallTest.npcList.add(thisnpc);
world.rooms.put("HallTest", HallTest);
if (debug)
_log.info("Instance Test: Hall Test spawned");
}
protected void endInstanceTest(ITestWorld world)
{
world.status = 2;
addSpawn(EXIT,147813,179654,-6117,16383,false,0,false,world.instanceId);
world.rooms.clear();
if (debug)
_log.info("Instance Test: acabada");
}
protected boolean checkKillProgress(L2Npc npc, ITestRoom room)
{
boolean cont = true;
for (ITestNpc npcobj : room.npcList)
{
if (npcobj.npc == npc)
npcobj.isDead = true;
if (npcobj.isDead == false)
cont = false;
}
return cont;
}
@Override
public String onKill( L2Npc npc, L2PcInstance player, boolean isPet)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
ITestWorld world;
if (tmpworld instanceof ITestWorld)
{
world = (ITestWorld)tmpworld;
if (world.status==0)
{
if (checkKillProgress(npc, world.rooms.get("StartRoomTest")))
runHallInstanceTest(world);
}
if (world.status==1)
{
if (checkKillProgress(npc,world.rooms.get("HallTest")))
endInstanceTest(world);
}
}
return "";
}
@Override
public String onFirstTalk (L2Npc npc, L2PcInstance player)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
ITestWorld world;
if (tmpworld instanceof ITestWorld)
{
world = (ITestWorld)tmpworld;
if (npc.getNpcId() == EXIT && world.status == 2)
{
npc.showChatWindow(player);
QuestState st = player.getQuestState(qn);
if (st == null)
st = newQuestState(player);
if (st.getQuestItemsCount(REWARD) > 1)
st.giveItems(REWARD,7777);
}
}
return "";
}
@Override
public String onTalk (L2Npc npc, L2PcInstance player)
{
int npcId = npc.getNpcId();
if (npcId == ENTER)
{
teleCoord tele = new teleCoord();
tele.x = 146534;
tele.y = 180464;
tele.z = -6117;
enterInstance(player, "InstanceTest.xml", tele);
}
else
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
ITestWorld world;
if (tmpworld instanceof ITestWorld)
world = (ITestWorld)tmpworld;
else
return "";
if (npcId == EXIT)
{
teleCoord tele = new teleCoord();
tele.x = 139968;
tele.y = 150367;
tele.z = -3111;
if (world.allowed.contains(player.getObjectId()))
{
if (debug)
_log.info("Instance Test - id " + player.getObjectId() + " removed from allowed player in this Instances.");
world.allowed.remove(world.allowed.indexOf(player.getObjectId()));
}
exitInstance(player,tele);
int instanceId = npc.getInstanceId();
Instance instance = InstanceManager.getInstance().getInstance(instanceId);
if (instance.getPlayers().isEmpty())
InstanceManager.getInstance().destroyInstance(instanceId);
return "";
}
}
return "";
}
public static void main(String[] args)
{
// now call the constructor (starts up the)
new InstanceTest(-1,"InstanceTest",qn);
}
}
And here is the error:
C:\Server\gameserver\data\scripts\instances\InstanceTest\InstanceTest.java
java.lang.NullPointerException
at instances.InstanceTest.InstanceTest.openDoor(InstanceTest.java:87)
at instances.InstanceTest.InstanceTest.runHallInstanceTest(InstanceTest.
java:244)
at instances.InstanceTest.InstanceTest.onKill(InstanceTest.java:312)
at com.l2jserver.gameserver.model.quest.Quest.notifyKill(Quest.java:476)
at com.l2jserver.gameserver.model.actor.L2Attackable$OnKillNotifyTask.ru
n(L2Attackable.java:572)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(Thread
PoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at instances.InstanceTest.InstanceTest.openDoor(InstanceTest.java:87)
at instances.InstanceTest.InstanceTest.runHallInstanceTest(InstanceTest.
java:244)
at instances.InstanceTest.InstanceTest.onKill(InstanceTest.java:312)
at com.l2jserver.gameserver.model.quest.Quest.notifyKill(Quest.java:476)
at com.l2jserver.gameserver.model.actor.L2Attackable$OnKillNotifyTask.ru
n(L2Attackable.java:572)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(Thread
PoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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Hello everyone,
Given that he has lots of different projects but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project is the best choice?
For a server that can be custom and which can be suitable for a classic x10 server and an x1000 server for example?
L2J
Or we ideally have the source, in order to be able to add the farming systems, weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Question
kuriku
I'm making a Custom Instance in Java, and i'm testing different possibilities. But I have a little error when in mi Instance I want to open/close door by java script (when you complete a condition for example).
The Instance runs perfectly. When I kill the two MOBs of the first room, spawns the next condition and spawns three aditional MOBs in the other room. The problem is only with doors.
Here is the full code:
And here is the error:
Can someone help me to fix this error?
3 answers to this question
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