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I have completed global work on player synchronization. Now I continue to implement the UI.
Added to the store: processes any size of the list of products, the store itself expands the cells or removes unnecessary ones.
Added ToolTips for accessories.
Added optimization for the store so that a large number of items can be processed quickly.
Added movement by double clicking in the sell - buy field and back.
2 new events have been added.
🚩 Capture The Flag
- Two teams battle to steal the enemy's flag and return it to their base!
- Team coordination and defense are key!
- The team with the most successful captures when time runs out wins!
✨ Master of Enchanting
- Receive a Master Yogi Staff and unlimited Master Yogi Scrolls!
- Compete to reach the highest enchant level before time runs out!
- Top 3 players with the highest enchanted staffs win awesome rewards!
Price has been increased to 80 euro including the new update.
Question
UnixCode
Ok hello all, i have made an npc instance showing top online players for example[top 10].
So for example i want those 10 or the frist 4 of them for example to make them setHero(true); //example.
But how will i store these 4 or 10 to an l2pcinstance object? for example if i wanted for the whole players online it would be:
for(L2PcInstance p:L2World.getInstance().getAllPlayers())
p.setHero(true);
So, how will i do this ? :/
7 answers to this question
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