Hi eveyone. I'm trying to make a custom NPC with a voice sound just like the ones in Freya expansion. I have successfully made a UAX file with the sound files for my custom NPC, but I can't find how to link that file to my NPC. Right now what I did was take a current talking NPC and added the custom voice to it. The problem with this is that everytime I change that NPC's template the voice disappears.
Does anyone knows how can I make my custom UAX file to work with a Custom NPC? (BTW I already have both the voice files and the NPC made, I just can't seem to link or tell the game to use that voice sound.)
Any help would be greatly appreciated. Thanks in advance.
[Edit] Sorry not to mention I'm using Freya client with a L2j Server version 4626.
hey guyz...i try to use guytis v201 source code...but when i had compiled the NpcExt.dll,it will crash L2server.exe.didnot knew why...use v158 source code ,its ok...anybody know how to fix it?
v201 only add CNpcSpawnDefine system...i had comment it out,but still crash L2server.exe.
Question
sakuya32
Hi eveyone. I'm trying to make a custom NPC with a voice sound just like the ones in Freya expansion. I have successfully made a UAX file with the sound files for my custom NPC, but I can't find how to link that file to my NPC. Right now what I did was take a current talking NPC and added the custom voice to it. The problem with this is that everytime I change that NPC's template the voice disappears.
Does anyone knows how can I make my custom UAX file to work with a Custom NPC? (BTW I already have both the voice files and the NPC made, I just can't seem to link or tell the game to use that voice sound.)
Any help would be greatly appreciated. Thanks in advance.
[Edit] Sorry not to mention I'm using Freya client with a L2j Server version 4626.
3 answers to this question
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