Jump to content

Recommended Posts

Posted

                                                                         2mhfld.jpg

 

After months of work and a good beta we are going live! it has been a amazing journey so far. The community has exploded and currently has 3400 members and we expect that number to get much larger once the server goes live and people have to make accounts to make a game account. Live should be packed.

 

Our staff has grown a bit. We keep a small but very tight knit team. Please have a look at our staff page if you are curious.

 

Server Information

 

Chronicle- C5 (Oath Of Blood)

 

5x xp

 

5x sp

 

5x Adena

 

5x Drop (chance)

 

3x Quest item (chance)

 

5x Spoil (amount)

 

1x Epics

 

Protection

 

The client protection is top notch and afaik has never been bypassed. There will be no bots. It also blocks dual-boxing even if you use sandbox or vm.

 

Server Hardware

 

The server is bought and paid for, there is no rentals here. I did this so I could afford to put the server on a real ddos protected network (not cheap). More about the ddos protection farther down.

 

Server Specs-

 

2x Dual Core AMD Opteron 2212s

 

2x SAS 15k RPM, 73GB HDDs

 

12 GB RAM, DDR2 667 MHZ

 

The server will hold 3k players with no lag.

 

The server is located in the USA and we are using Internap as our carrier now. For those that don't know about Internap they are one of the largest and higest quality carriers in the world and the same carrier that NCSoft uses on their servers. We changed to Internap after some Euros  were having lag issues and we found some of the problem was with our old carrier.

DDOS Protection

 

The main reason many of the bigger servers are closing or being forcibly closed is ddos attacks. Unfortunately it is a reality of the L2 Private server community. Not many servers are investing in ddos protection and most of those that do are being tricked. Many datacenters offer ddos protection but it is false advertising. A Firebox, Cisco router, or software ddos protection may work against small non-flood type attacks, but they all fail against large flood attacks. Those attacks are what is being used to shutdown so many large servers.

 

I contacted over 100 Datacenters all over the world over the course of 2 weeks not too mention did a huge amount of research. **FACT** If the protection offered is not network wide and based off Arbor Peak Flow/Analysis and Top Layer technology...it is BS! We are hosted on one of these networks..shielded and fed clean traffic by the best ddos protection/mitigation in the world. Expensive? Yes...but if your going to do something do it well, right?

 

I would like to thank the community for all they have done in helping us grow as a community. All our hardwork was to give the community a fun, longterm, secure, stable server. We hope you enjoy it!!

 

Here is the site http://www.l2insomnia.com

 

Guest
This topic is now closed to further replies.



  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
    • You don’t even need to look for a ghost project. Just buy the files from a project you’ve personally tested or played. That’s a much better starting point.
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • You have to put deep inside your pocket for something like this, for sure 😄
    • Hello everyone, I'm looking for a High Five Java server pack for a long-term project. I'm not looking for free packs. I'm interested in purchasing a professional pack with full source code if it's worth the investment. My priorities are: Stable core Clean and well-structured source code Good geodata and AI Modern Community Board Offline Trade / Offline Craft Premium Account system Vote Reward system Auto Events (TvT, CTF, DM, etc.) HWID protection Auto Farm  Buffer / QoL systems Modern admin tools Good Olympiad & Seven Signs implementation Excellent instance support (Freya, Frintezza, Zaken, Beleth, etc.) A huge bonus would be: Multi-protocol support (High Five + newer clients such as Salvation/Classical clients) Full source code (no closed binaries) Some custom things over Elegia At the moment I'm considering packs like Sunrise and L2-Scripts, but I'd really like to hear opinions from people who have actually worked with them. If you've been running a serious High Five project, I'd appreciate your honest feedback: Which pack are you using? What are its strengths and weaknesses? Would you buy it again? Are there any better alternatives available today? I'm looking for real experience rather than advertisements. Thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..