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maybe i must change something in hellboundmanager.java?

 

 

package com.l2dc.gameserver.instancemanager;

 

import java.util.logging.Logger;

 

import com.l2dc.Config;

import com.l2dc.database.MiscDbTask;

import com.l2dc.gameserver.datatables.NpcTable;

import com.l2dc.gameserver.datatables.SpawnTable;

import com.l2dc.gameserver.model.L2Spawn;

import com.l2dc.gameserver.templates.chars.L2NpcTemplate;

 

// author: TheOne

 

public class HellboundManager

{

private boolean _isOpen = false;

private boolean _megalithsCompleted = false;

private int _level = 0;

private int _currentTrust = 0;

private int _tempTrust = 0;

private int tempLevel = 0;

private static final Logger _log = Logger.getLogger(HellboundManager.class.getName());

 

// =========================================================

// Constructor

private HellboundManager()

{

_log.info("Initializing HellboundManager");

init();

}

 

private void init()

{

checkHellboundLevel();

_log.info("HellboundManager: Loaded ");

}

 

public static final HellboundManager getInstance()

{

return SingletonHolder.INSTANCE;

}

 

public boolean checkMegalithsCompleted()

{

return _megalithsCompleted;

}

 

public void setMegalithsCompleted(boolean value)

{

_megalithsCompleted = value;

}

 

public boolean checkIsOpen()

{

return _isOpen;

}

 

public int getLevel()

{

return _level;

}

 

public int getTrust()

{

return _currentTrust;

}

 

public L2Spawn addSpawn(int mobId, int xx, int yy, int zz, int headg, int respTime)

{

L2NpcTemplate template1;

template1 = NpcTable.getInstance().getTemplate(mobId);

L2Spawn spawn = null;

try

{

spawn = new L2Spawn(template1);

}

catch (SecurityException e)

{

// TODO Auto-generated catch block

e.printStackTrace();

}

catch (ClassNotFoundException e)

{

// TODO Auto-generated catch block

e.printStackTrace();

}

catch (NoSuchMethodException e)

{

// TODO Auto-generated catch block

e.printStackTrace();

}

spawn.setLocx(xx);

spawn.setLocy(yy);

spawn.setLocz(zz);

spawn.setAmount(1);

spawn.setHeading(headg);

spawn.setRespawnDelay(respTime);

spawn.setInstanceId(0);

spawn.setOnKillDelay(0);

SpawnTable.getInstance().addNewSpawn(spawn, false);

spawn.init();

spawn.startRespawn();

if (respTime == 0)

{

spawn.stopRespawn();

}

return spawn;

 

}

 

public void unlockHellbound()

{

MiscDbTask.getInstance().unlockHellbound();

_isOpen = true;

}

 

public void increaseTrust(int points)

{

_currentTrust += (points * Config.RATE_HELLBOUND_POINTS);

updateTrust(_currentTrust);

}

 

public void updateTrust(int newTrust)

{

_currentTrust = newTrust;

MiscDbTask.getInstance().updateHellboundTrust(newTrust);

}

 

public void changeLevel(int newLevel)

{

_level = newLevel;

MiscDbTask.getInstance().changeHellboundLevel(newLevel);

}

 

public void checkHellboundLevel()

{

Object[] obj = MiscDbTask.getInstance().checkHellboundLevel();

_tempTrust = (Integer)obj[0];

tempLevel = (Integer)obj[1];

_isOpen = (Boolean)obj[2];

if (_tempTrust > 0 && _tempTrust < 300000)

_level = 1;

if (_tempTrust >= 300000 && _tempTrust < 600000)

_level = 2;

if (_tempTrust >= 600000 && _tempTrust < 1000000)

_level = 3;

if (_tempTrust >= 1000000 && _currentTrust < 1030000)

_level = 4;

if (tempLevel == 5)

_level = 5;

if (tempLevel == 6)

_level = 6;

if (tempLevel == 7)

_level = 7;

if (tempLevel == 8)

_level = 8;

if (tempLevel == 9)

_level = 9;

if (tempLevel == 10)

_level = 10;

if (_level >= 10 && _tempTrust >= 2000000)

_level = 11;

 

_currentTrust = _tempTrust;

 

if (tempLevel != _level && tempLevel != 5)

{

changeLevel(_level);

}

}

 

@SuppressWarnings("synthetic-access")

private static class SingletonHolder

{

protected static final HellboundManager INSTANCE = new HellboundManager();

}

 

}

 

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