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Posted

how come everytime DragonHunter gets banned on this forum, a while later he comes back?

I'd warn everybody here of using his softwares and shares due to the history of trojans and viruses in them.

 

Start thinking, if you don't believe scan it with http://www.virustotal.com/

In any other case, please don't tell anything

Posted

Two questions:

 

1)Why not Java + JNI ? That way you can use the already created packets of l2j to emulate. Wouldnt need to write the l2 business logic again.

2)Any chance you will release the source code ?

3)Can it "sink" packets instead of just intercepting ? In other words, read a packet coming from client, and do not allow it to go to server or alter it before it can be sent to the server.

Posted

i haven`t use l2phx, so i don`t had the idea of what can this program do?? can i dupe items or adena with this, can i change my status options etc etc and if yes how??

Posted

i made all as the video says i inject and start the game but in my server it stays to "entering world" but it doesn`t go more than that and it doesn`t start the game.When i set the break point i put options "key pack" and "from to server", i click atart emulator and it stays only to

Emulating server please wait...

[LS] Initilizing GameClientListener...

[LS] Registering packets.

[LS] New packet registered: Opcode: 0000 Name: Auth Login

[LS] New packet registered: Opcode: 0007 Name: Auth GameGuard

[LS] Generating Scrambled Keypairs... and stays at this point

plz help waht i`m doing wrong???

Posted

Emulating server please wait...

[LS] Listening for clients on port 2106

[LS] Registering packets.

[LS] New packet registered: Opcode: 0007 Name: Auth GameGuard[LS] Generating Blowfish Keys...

it shows me this in emulator and yes i had run listen proxy if u mean this with " listening ports "

any idea??

Posted

or when i try it to run in a different way it shows me this script-- Emulating server please wait...

[LS] Initilizing GameClientListener...

[LS] Listening for clients on port 2106

[LS] Registering packets.

[LS] New packet registered: Opcode: 0000 Name: Auth Login

[LS] New packet registered: Opcode: 0002 Name: Server Login

[LS] New packet registered: Opcode: 0005 Name: Server List

[LS] Generating Scrambled Keypairs...

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