Jump to content

[Share] Class Cloak Goddess of Destruction (Freya Client)


Recommended Posts

You can add attribute with something like this in your .xml , for example:

 

    <for>

<add order="0x10" stat="mDef" val="125" />

<add order="0x10" stat="pDef" val="125" />

<add order="0x40" stat="maxMp" val="213" />

<add order="0x40" stat="maxHp" val="190" />

<enchant order="0x0C" stat="mDef" val="0" />

<add order="0x40" stat="darkRes" val="30" /> <!-- Dark Attribute Defense +30 -->

</for>

 

 

 

Look in your files. xml and compare. you can add all attribute you want...I hope I've helped a little.

 

Thnx it helped alot ;)

Link to comment
Share on other sites

General protection fault!

 

History: FL2GameData::LoadL2DataBin <- FL2GameData::ArmorItemDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

why my client error T^T plz help me

Link to comment
Share on other sites

General protection fault!

 

History: FL2GameData::LoadL2DataBin <- FL2GameData::ArmorItemDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

why my client error T^T plz help me

armorgrp error, try deleting itemname line, still error just try with another system but i'm sure is itemname or armorgrp line.
Link to comment
Share on other sites

I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist"

I think you have wrong syntax on you xml file.. try review it if any duplicate.

Link to comment
Share on other sites

I have added the item in .xml and when i try to add it on gm char it says "Item doesnt exist"

 

Yes review your xml file, example of xml:

 

<?xml version="1.0" encoding="UTF-8"?>
<list>
<item id="52020" type="Armor" name="Knight's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52021" type="Armor" name="Archer's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52022" type="Armor" name="Enchanter's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52023" type="Armor" name="Healer's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52024" type="Armor" name="Rouge's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52025" type="Armor" name="Warrior's Cloak	">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52026" type="Armor" name="Summoner's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
<item id="52027" type="Armor" name="Wizard's Cloak">
	<set name="icon" val="icon.vesper_cloack_i00" />
	<set name="default_action" val="equip" />
	<set name="bodypart" val="back" />
	<set name="immediate_effect" val="1" />
	<set name="crystal_type" val="s80" />
	<set name="material" val="cloth" />
	<set name="weight" val="220" />
	<set name="is_tradable" val="false" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<for>
		<add order="0x10" stat="pDef" val="20" />
	</for>
	<cond msgId="2453">
		<player cloakStatus="1" />
	</cond>
</item>
</list>

Link to comment
Share on other sites

I have tried adopted to my client but its not compatible with my freya.. any review?

 

Maybe you can try with another system Freya? or pm me if you want I help you add lines in your armorgrp and itemname

Link to comment
Share on other sites

Could you please explain me how to put it on my server? I am new here :S

read and surf in forum, you have a lot guides here, this is not the correct section for ask it.
Link to comment
Share on other sites

read and surf in forum, you have a lot guides here, this is not the correct section for ask it.

 

if you could give some links. when i try to search, it says unable to search this forum  ???

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...