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Posted

please dont join this fake server the site is fake and the statistik is fake also becaouse my char is from beginig online and is not even in the last position on activity...so if you want a epic fake server home made server join here but if ypu nedd a server join else ware

Posted

i play nabb but...now i will not play here becouse you have char....and have clan....clan name is goldensyndicate..or you changed to new era....oh and by the way go get a life ;)

Posted

ofc this server is epic failed, morning online max 25, website showing 120 :D :D a0x0ax0a btw this server is fail coz u cant play with enchaunted items.....wast of time....i had bow +16 but admin make it +5 :D :D

server corupted ! GG

Posted

ofc this server is epic failed, morning online max 25, website showing 120 :D :D a0x0ax0a btw this server is fail coz u cant play with enchaunted items.....wast of time....i had bow +16 but admin make it +5 :D :D

server corupted ! GG

dementul is admin and he have clan...and items...

Posted

here is the proof :

dadadajv.jpg

using JAVA files, that is alpha High Five server , fully buged.

 

 

 

Acording to the rules of www.maxcheaters.com you should get -1 KARMA for double post, also watch your language .

The capacity L2NET shows is the one the administrator sets on the configs of the server.

100 is the default one, so prolly the admin in this case doesn't even know how to configure this value.

Posted

here is the proof :

dadadajv.jpg

using JAVA files, that is alpha High Five server , fully buged.

 

 

 

Acording to the rules of www.maxcheaters.com you should get -1 KARMA for double post, also watch your language .

The capacity L2NET shows is the one the administrator sets on the configs of the server.

100 is the default one, so prolly the admin in this case doesn't even know how to configure this value.

Posted

here is the proof :

dadadajv.jpg

using JAVA files, that is alpha High Five server , fully buged.

 

 

 

Acording to the rules of www.maxcheaters.com you should get -1 KARMA for double post, also watch your language .

The capacity L2NET shows is the one the administrator sets on the configs of the server.

100 is the default one, so prolly the admin in this case doesn't even know how to configure this value.

Posted

Where are the GM's on this server? You were active when server opened.. Now, it might even be a week or more since we saw a GM online...

Posted

Where are the GM's on this server? You were active when server opened.. Now, it might even be a week or more since we saw a GM online...

Posted

Where are the GM's on this server? You were active when server opened.. Now, it might even be a week or more since we saw a GM online...

Posted

Where are the GM's on this server? You were active when sever opened.. Now, it might even be a week or more since we saw a GM online...

server is crap , first reason. its h5 ? nice jokes. freya with few things h5, even loa dont have mobs 80 lv ^^ isnt all skills h5

second , admins playing with other chars + helping clan.

3rd, website showing 24/7 minimum 100 on :D but there is max 20 ppls, evening 50.

and last thing, there is waste of time, if u like corupted server so play.

Posted

Where are the GM's on this server? You were active when sever opened.. Now, it might even be a week or more since we saw a GM online...

server is crap , first reason. its h5 ? nice jokes. freya with few things h5, even loa dont have mobs 80 lv ^^ isnt all skills h5

second , admins playing with other chars + helping clan.

3rd, website showing 24/7 minimum 100 on :D but there is max 20 ppls, evening 50.

and last thing, there is waste of time, if u like corupted server so play.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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