piotress Posted April 16, 2011 Posted April 16, 2011 Hello i want to make recipes for titanium armor parts and i begin like : recipe.txt // -------------------------------- // Titanium armor Recipe // -------------------------------- recipe_begin [mk_Titanium_armor] 28056 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_armor];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18056 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_gloves] 28057 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_gloves];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18057 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_boots] 28058 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_boots];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18058 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_helmet] 28055 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_helmet];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18055 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_helmet] 28059 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_helmet];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18059 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_armor] 28059 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_armor];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18060 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_gloves] 28060 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_gloves];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18061 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_boots] 28061 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_boots];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18062 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_tunic] 28062 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_tunic];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18064 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Stockings] 28063 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Stockings];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18065 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Robe_gloves] 28064 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Robe_gloves];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18066 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Robe_boots] 28065 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Robe_boots];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18067 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Robe_hood] 912 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Robe_hood];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18063 iscommonrecipe=1 recipe_end item_pch.txt [rp_titanium_armor] = 28056 [rp_titanium_gloves] = 28057 [rp_titanium_boots] = 28058 [rp_titanium_helmet] = 28055 [rp_titanium_leather_helmet] = 28059 [rp_titanium_leather_armor] = 28059 [rp_titanium_leather_gloves] = 28060 [rp_titanium_leather_boots] = 28061 [rp_titanium_tunic] = 28062 [rp_titanium_stockings] = 28063 [rp_titanium_robe_gloves] = 28064 [rp_titanium_robe_boots] = 28065 [rp_titanium_robe_hood]] = 28065 ok this too i thnk are ok but now how i make the client side and where i put it in recipe-c or in itemname-e ? Thanks
0 Sighed Posted April 16, 2011 Posted April 16, 2011 Just take a recipe from any item, blue wolf set for example (cause it have stocking, light and heavy type of armor), and change the data to match titanium. I don't know if titanium is A or S Grade, but i would take a set for example, the one that will match Grade of the armor set, so recipe color will match, and you don't need to make any textures, cause recipes don't have images i think.
Question
piotress
Hello i want to make recipes for titanium armor parts and i begin like :
recipe.txt
// -------------------------------- // Titanium armor Recipe // -------------------------------- recipe_begin [mk_Titanium_armor] 28056 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_armor];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18056 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_gloves] 28057 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_gloves];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18057 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_boots] 28058 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_boots];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18058 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_helmet] 28055 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_helmet];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18055 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_helmet] 28059 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_helmet];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18059 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_armor] 28059 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_armor];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18060 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_gloves] 28060 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_gloves];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18061 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_leather_boots] 28061 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_leather_boots];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18062 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_tunic] 28062 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_tunic];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18064 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Stockings] 28063 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Stockings];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18065 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Robe_gloves] 28064 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Robe_gloves];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18066 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Robe_boots] 28065 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Robe_boots];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18067 iscommonrecipe=1 recipe_end recipe_begin [mk_Titanium_Robe_hood] 912 level=9 material={{[ancient_adena];5000};{[spirit_ore];300}} catalyst={} product={{Titanium_Robe_hood];1}} npc_fee={} mp_consume=150 success_rate=100 item_id=18063 iscommonrecipe=1 recipe_enditem_pch.txt
ok this too i thnk are ok but now how i make the client side and where i put it in recipe-c or in itemname-e ?
Thanks
2 answers to this question
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