Jump to content

Recommended Posts

Posted

AP Kassy is awesome if he get's fed but LeBlank or Lux are also cool if you have 3k IP

Kass is the most annoying champion in the game for me. He's one of the best AP carries.

 

 

Can you recommend me items to buy from the begin?And which skills i have to increase most?
Posted

Kassa as anima said is a really annoying champ but also he is a difficult champ.Dont forget that he is melee + he needs much mana.Also he can die

very easily but hopefully he got a bling bling ulti.About skills just lvl up 1-3-1-3-2-6-1-3 and go on.For items, take a saphire crystal and 2 pots.After make an archangel,

mejai,boots (sorcerer) and for late game items take rabandons deathcap,lich bane,morelos,zhonya.

Posted

Can you recommend me items to buy from the begin?And which skills i have to increase most?

 

R>Q>E>W

 

Most Kassadins I see use,

 

Sorc Shoes

Rod of Ages

Rylai's Crystal Scepter

Rabandon's Deathcap

Banshee's Veil

Void Staff or some situational item

Posted

Kassa as anima said is a really annoying champ but also he is a difficult champ.Dont forget that he is melee + he needs much mana.Also he can die

very easily but hopefully he got a bling bling ulti.About skills just lvl up 1-3-1-3-2-6-1-3 and go on.For items, take a saphire crystal and 2 pots.After make an archangel,

mejai,boots (sorcerer) and for late game items take rabandons deathcap,lich bane,morelos,zhonya.

R>Q>E>W

 

Most Kassadins I see use,

 

Sorc Shoes

Rod of Ages

Rylai's Crystal Scepter

Rabandon's Deathcap

Banshee's Veil

Void Staff or some situational item

Thnx both , really .

Also for the difficulty you are right. its too difficult for me .

Posted

Guys  , i played him on custom with bots and on real games...but...he can die very easy ...

Maybe some1 knows items for .. not easy die and ability?I dont know which items to start ..and can kill the other teams.

All my friends tell me that i am very stupid because i bought Kassadin -.-'  . I want to proof them the opossite .. just give me items and some tips to play.. [ i want many things e?]

Posted

kassadin is a good char...if your friends think you did a mistake by buying him then they are not even close to intermediate player....your starting items depend on your lane and opponent...i usually go with a tome and a potion or boot +3pots(i dont really need doran ring) about not dying.either have your ulti rdy or at least force pulse for slow...the secret is NOT to spend mana unpurposesly

 

 

 

ps:IDIOT and  RETARD whoever deleted my last reply which i was saying the same things exactly...learn moderation or english at least

 

 

Posted

kassadin is a good char...if your friends think you did a mistake by buying him then they are not even close to intermediate player....your starting items depend on your lane and opponent...i usually go with a tome and a potion or boot +3pots(i dont really need doran ring) about not dying.either have your ulti rdy or at least force pulse for slow...the secret is NOT to spend mana unpurposesly

 

 

 

ps:IDIOT and  RETARD whoever deleted my last reply which i was saying the same things exactly...learn moderation or english at least

 

 

thnx for reply  ;p can you tell me what a tome is?And you said dorans ring [ ap ] is not usefull for the begin?Btw thnx for helping -.-'
Posted

I play kassadin for main. He is the best assassin in the game.

I play him about one month and on most games i got ZERO (0) deaths and over 30 kills. Kassadin is UNDEAD with riftwalk. if u cant play him don't cry that he dies easily.

Items:

Sapphire crystal

Catalyst the protector

boots of speed

mejai's soulstealer

sorcerer's shoes

tear of goddess

banshee's veil

archangel's staff

lich bane

rabadon's deathcap

 

don't take deathcap before all others, take em at the sequence I writed, kassadin isn't only about pure AP, u need many many mana too so you don't run out and die.

kassadin with no mp = certain death

Posted

I play kassadin for main. He is the best assassin in the game.

I play him about one month and on most games i got ZERO (0) deaths and over 30 kills. Kassadin is UNDEAD with riftwalk. if u cant play him don't cry that he dies easily.

Items:

Sapphire crystal

Catalyst the protector

boots of speed

mejai's soulstealer

sorcerer's shoes

tear of goddess

banshee's veil

archangel's staff

lich bane

rabadon's deathcap

 

don't take deathcap before all others, take em at the sequence I writed, kassadin isn't only about pure AP, u need many many mana too so you don't run out and die.

kassadin with no mp = certain death

ok mate thnx
Guest
This topic is now closed to further replies.


  • Posts

    • We are taking new orders. Kindly DM us on Telegram!
    • Our sales are ongoing. Bump. 08 July 2025 Telegram: ContactDiscordAccS
    • Our sales are ongoing. Bump. 08 July 2025 Telegram: ContactDiscordAccS
    • Hi there, I am interested. How can I contact you?
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. To switch to Immersive Mode, edit the GameMode item in \gameserver\config\jf_config.properties file, changing the value from True to False.   Clan System Features:   FakePlayers automatically create and manage clans, supporting player declarations of war against them. Automatically identifies enemy clans and organizes teams for battle. Players can easily manage clan members through custom commands, including teaming, summoning, resting, and other functions.   Classes and Custom Commands:   Considering the single-player environment, some classes have been merged and optimized, such as Bard, Support, and Dwarf classes. FakePlayers automatically utilize fashion, vehicles, transformation, and bracelet systems to enhance game diversity. Provides rich custom commands such as .RandomTeam, .SummonTeammate, etc., enhancing interaction between players and FakePlayers.   Activity Participation:   FakePlayers can automatically join TVT battles, GVG competitions, CtF capture the flag, and other exciting activities, providing players with rich gaming experiences.   Siege War Instructions: In the GM menu, you can apply, withdraw, and teleport to castle-related maps.When it's not siege event time, you can manually start siege wars.   FakePlayer siege behavior is controlled by scripts. During sieges, you can form regular teams and alliance teams, but cannot form clan teams or use clan summoning commands.   Siege Time Settings:   Siege application deadline modified to 5 minutes before registration closes. Siege duration changed from 2 hours to 30 minutes. Next siege time after siege ends adjusted to once per week. After FakePlayers obtain castle ownership, they automatically announce the next siege time as the nearest Sunday around 8 PM. When real players obtain castles, they need to manually set the next siege time or use default time.   Siege War Process: FakePlayers automatically apply for sieges, automatically conduct siege activities every Sunday and obtain castle ownership.   When castle is initially owned by NPCs: When there's only 1 attacking clan, obtaining the castle seal ends the siege war. When there are 2 or more attacking parties, in the first attack, attacking clans automatically form temporary alliances, players won't be selected and won't attack alliance members. After one party successfully seals, enters castle ownership alternation phase. Temporary alliance dissolves, battlefield transforms to full attack state where both attackers and defenders can attack each other. When castle is initially owned by FakePlayer clans or real players: After obtaining castle seal, enters castle ownership alternation phase.   Olympics Competition Instructions: Default activity time is daily from 18:00 to 00:00 the next day. Can be activated through GM console outside time periods.Non-time period activation method: GM console > Olympics > Start Olympics   Players must be nobles in main class state to participate in Olympics. FakePlayers automatically obtain noble status when participating in Olympics. Recommended to enable script control, this setting allows FakePlayers to automatically register for Olympics to generate real FakePlayer Olympics data. Setting activation: jf_config.properties --> lines 314, 321, 328. After players register for classless, individual class, and unlimited team competitions, FakePlayers and FakePlayer teams will automatically be generated for companionship. Scoring rules are consistent with official servers. Olympics runs monthly cycles, with settlement days on the 1st and 15th of each month. At cycle end, FakePlayers automatically apply to become heroes, players need to manually perform hero certification to become heroes.   Update Notes:   Optimized team system, fixed abnormal teammate name issues. GM console element enhancement menu fully localized, more convenient operation. Game mode switching simplified, one-click switching between Immersive and Experience modes. Reduced FakePlayer server-wide chat frequency, creating a more harmonious gaming environment. FakePlayer AI logic fully upgraded, reducing lag phenomena and improving game fluidity. FakePlayer clan joining events optimized, manual clan invitation function fixed. Introduced FakePlayer 1V1 duel system, enhancing combat fun. Integrated simple auto-assist system, optimizing game experience. Activated automatic potion supply function, reducing player operation burden. Implemented alliance and federation construction between real players and FakePlayers. FakePlayers automatically join team waiting queues, enhancing social interaction. Added FakePlayer private shops, enriching the trading system. Bulletin board built-in auction house upgrade, FakePlayers sell high-level items, players can also list items, FakePlayers randomly purchase. Opened some advanced dungeons accessible to FakePlayers, including Purgatory Abyss series, Immortal/Destruction/Annihilation Seed dungeons and multiple classic maps. Added normal boss respawn time settings Fixed new character Chinese title garbled text Fixed character shop setup not leveling Fixed TVT activity score anomalies In Experience Mode, teaming with FakePlayers modified to: FakePlayers normally gain experience and level up Fixed bug where FakePlayer accessories couldn't be completely replaced in Immersive Mode Fixed some issues with wild FakePlayers not fighting back Fixed bug where FakePlayers could still attack normally when under fear or loss of control debuff states Added Divine Knight FakePlayer class summoning small undead bird skill Optimized Knight class third job skill usage Optimized FakePlayer Wizard class combat logic in Olympics events Fixed Hero "one sentence" function Fixed bug where units couldn't be assigned when inviting FakePlayers to join clan Fixed bug of attacking wild BOSS followers while AFK Fixed bug of FakePlayers attacking wild BOSS followers when not AFK Fixed VIP member system Optimized Knight team combat logic Corrected boss teleport point confusion FakePlayers can enter "4 Cups" dungeon without restrictions "4 Cups" series quest localization corrections FakePlayers can enter Small Baium dungeon without restrictions Fixed alliance channel teammate auto-leaving bug Fixed alliance channel summon attacking teammates bug Fixed alliance channel code recursive infinite loop bug under certain probability Added alliance channel FakePlayer death resurrection script Fixed bug where FakePlayers could only equip S80 equipment at maximum Added custom FakePlayer crafting workshop and private shop (MS system) - see detailed instructions Added FakePlayer generation speed and initial level settings for Experience and Immersive modes Optimized database connections, breaking through 3000 player limit Fixed bug of wild same-clan FakePlayers fighting each other Siege War (test) real player difficulty appropriately increased Added Arrogance, Forge, Monastery, Imperial Tomb, Dragon Valley, various tombs, temples and other FakePlayer leveling maps, thanks to: TaoXiaoSan Quest testing and htm localization corrections, thanks to: Floating Cloud To reduce server burden, temporarily disabled FakePlayer item pickup function (won't update data but still has pickup actions) Modified auction house listing item logic (whether to close this service?) Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!  
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock