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My project is based on this files i bought data files from dude, got good support everything was perfect, yea needed to spend some time editing but still you have really good extensions for interlude server from here.
Question
l2redkiller
Hi guys,
so i tryed to add captcha antibot system the system works after blabla kills he pop up and i must enter if wrong = jail
work i just get a error here a picture :
and here the code of L2Attackable :
private static int AntiBotKills = 0; private static int Change = 0; NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0); @Override public boolean doDie(L2Character killer) { // Kill the L2NpcInstance (the corpse disappeared after 7 seconds) if (!super.doDie(killer)) return false; if (Config.ENABLE_ANTIBOT_SYSTEM) AntiBotKills++; Change = Rnd.get(10); int AntiBotKillsCheck = (Config.ANTIBOT_KILLS_CHECK); if (Config.ENABLE_ANTIBOT_SYSTEM && AntiBotKills >= AntiBotKillsCheck) { killer.setIsParalyzed(true); killer.setIsInvul(true); AntiBotKills = 0; switch(Change) { case 1: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 3 + 9 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 12\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 2: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 21 - 7</font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 14\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 3: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 5 + 3 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 8\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 4: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 3 - 2 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 1\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 5: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 19 + 4 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 23\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 6: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 9 - 3 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 6\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 7: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 53 - 33 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 20\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 8: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 7 + 22 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 29\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 9: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 4 + 31 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 35\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); break; case 10: npcHtmlMessage.setHtml("<html><title>Antibot System</title><body><center>Enter a code below and click CONFIRM<br1>You will be invulnerable until you enter<br1>the code so noone will kill you!<br1><br>Question: <font color=\"66FF00\"> 12 - 8 </font> = ?<edit var=\"antibot\" width=110><br><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot 4\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>"); killer.sendPacket(npcHtmlMessage); default: ; } } // Notify the Quest Engine of the L2Attackable death if necessary try { L2PcInstance player = null; if (killer != null) player = killer.getActingPlayer(); if (player != null) { if (getTemplate().getEventQuests(Quest.QuestEventType.ON_KILL) != null) for (Quest quest: getTemplate().getEventQuests(Quest.QuestEventType.ON_KILL)) ThreadPoolManager.getInstance().scheduleEffect(new OnKillNotifyTask(this, quest, player, killer instanceof L2Summon), _onKillDelay); } } catch (Exception e) { _log.log(Level.SEVERE, "", e); } return true; }thanks for helping mee
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