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Welcome to L][ New GeneRation Server!!!

 

Have fun and a nice stay!!!

 

 

 

Server Infos :

 

Rates

 

Xp : 5000

 

Sp : 5000

 

Adena : 50000

 

Drop : 5000

 

Enchant Rate :

 

Normal Enchant Scroll : 75%

 

Blessed Enchant Scroll : 100%

 

Augment Rate :  

 

Lifestone Augment Skill : 40%

 

You can cast your active augment skill ( for example might lvl 10) and change weapon (the skill stays at your buffs) BUT you can have only one active skill !So the best for you is to have one active skill at a random weapon and at your main weapon that u will use a passive augment skill ! This is so because we dont want to hear from you about corrupted gms and also to have balanced stats !

 

 

Custom Items :

 

Server DOES not have Custom Armors/Weapons BUT it has custom accesories like Party Mask and Fairy Antennae items , that gives you p def/mdef/hp,mp (Party Mask) and mAtk,pAtk,AtkSpeed,CastSpeed (Fairy Antennae).

I suggest fighters use  Tattoo of Absolute (customized) and mages Tattoo of Divine (Customized too).

 

 

 

Custom commands :

 

.farm1 = Teleports you with a 10 sec delay at Dragon Valley (farm zone to farm for server custom items like Blessed Enchant Scrolls,Boss Jewels,Lifestones,Book of Giants and 2 custom shield only for beauty (this means that they dont give stats)!

 

.farm2 = Teleports you with a 10 sec delay at Main Town (Giran)!

 

.pvp1 = Teleports you with a 10 sec delay at Dragon Valley Caves thats a special pvp area near the farm area (.farm1 = Dragon Valley)

 

.pvp2 = Teleports you with a 10 sec delay at Coliseum.We believe that the real place for PvP is Coliseum!

 

 

Buffs  :

 

3 Hours Buff Time

 

99 Buff slots for you

 

3 Debuff slots

 

Farm Zones :

 

Gludin Village = Safe farm area with easy farm mobs!

 

Antharas Lair = Farm zone that PvP/Pk is  permissible!

 

As i said before at Custom commands .farm1 is a farm zone too!

 

PvP Zone :

 

Antharas Lair is also PvP zone except farm zone

 

Primeval Isle

 

.pvp1 and .pvp2  also

 

 

 

Clan LvL Up :

 

With 2 Gold bars (use .deposit) you can get your clan to level 8!Also with 2 more gold bars you will get your reputation points!You have only to farm for clan eggs for skills.

 

Noblesse :

 

With 2 Gold Bars (use .deposit) you can get noblesse status if you go with your sub class!

 

Other Infos :

 

Characters like Adventurer that they wear Light Armor they cant equip Heavy Armor for balanced stats,they get Grade Penalty!

 

http://l2newgeneration.webs.com

 

ENJOY !

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  • Posts

    • I saw a few similar systems and came up with this one to help keep players on the server. It simply grants daily items every 24 hours just for logging in. There’s also the daily mission system—which assigns different tasks each day—where if you don't complete them within that 24-hour window, you get a new set of missions the next day. Sometimes, when starting out on a low-rate server (like x3), that little bit of help comes in handy—especially if you're playing solo without a clan or friends. I know there are quests to earn adena, but imagine being able to create an item that provides minor buffs or potions—nothing that would affect base stats or unbalance the server, of course; everyone can use the system however they like. I’m not looking to argue about this, haha; if anyone is interested, feel free to reach out. I’m open to criticism, too—no worries there. I just thought I’d post it. Thanks for the advice; I’ll keep improving the system and the interface. Tomorrow—or whenever I can—I’ll upload a short video so you can get an idea of what it’s like. I simply looked at what others had done and wanted to create something different, that's all, my friend. Cheers!
    • Your standard daily login reward is pointless. Why would you implement something like this? Where did this idea even come from?   No, it’s called OneDayReward, not Daily Missions. That’s the name used by the game client. Anyways. Good luck!
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    • What’s the point of giving away free items every day just for logging in? That’s only about 5% of what the feature is supposed to be. If you want to implement the One Day Reward system from Classic/Essence, there’s a lot more to it: triggerType=KILL/LEVEL_UP, conditionLevel, canLevelMin, canLevelMax, classFilter, killCredit=SOLO/PARTY/CLAN, npcIds, isNoble, isHero, IsDayOfTheWeek, olympiad conditions, etc.
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